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Mod idea: Lavalit Collab
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Topic: Mod idea: Lavalit Collab (Read 14144 times)
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Orochi_X
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Now! Count up your crimes.
Re: Mod idea: Lavalit Collab
«
Reply #150 on:
July 28, 2008, 04:13:32 AM »
As the only scripter that seems to be even remotely interested in this project , I could lend my talents.
But , as Danno knows , trying to catch me with enough free time to do anything is quite difficult. I do most of my browsing from my mobile phone during a quick coffee break at the moment.
It does feel like this project is turning stale. I think it would be wise to reaffirm the goals in this mod , including gameplay mechanics and such , then each modder can work on their section at their lesuire but still be on the same wavelength.
Depending on what you come up with , I could probably water down a character for this project (maybe Asura).
Danno , I'll make an effort to speak to you this week
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* Orochi_X says : " Sore ga doushita? "
Bloodbane
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Dark Dragon
Re: Mod idea: Lavalit Collab
«
Reply #151 on:
July 28, 2008, 04:27:55 AM »
Quote from: Orochi_X on July 28, 2008, 04:13:32 AM
I think it would be wise to reaffirm the goals in this mod , including gameplay mechanics and such , then each modder can work on their section at their lesuire but still be on the same wavelength.
That's what I have said in 1st page.
You guys better decide it. Without it, any scripter invited to this project can't do a thing since he/she doesn't know what to code.
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OpenBoR Manual
"The more often enemies attack, the more open they are to counter attacks"
danno
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remember...you're unique, just like everyone else
Re: Mod idea: Lavalit Collab
«
Reply #152 on:
July 28, 2008, 11:21:13 AM »
Fightn Words: Thank you, I will follow your advice.
Bloodbane: You are right.
Orochi_X: Don't stress about speaking to me, all in good time.
Collab members: In about a months time I will be able to dedicate myself to this, Just need to wrap up afew other things I'm working on at home and on the internet.
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kungpow12345
Developer
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Posts: 286
Re: Mod idea: Lavalit Collab
«
Reply #153 on:
July 28, 2008, 12:09:20 PM »
I still need to work up a mock-up for a new select screen and I plan to work on regular Sailor Moon in the next few weeks. I thought it would be easier to add her right now and then I'll build up Princess Sailor Moon from her. With Princess Sailor Moon done, then the scripting for her chaotic moves should go much easier.
I'm also going to add a new character to my "contributions," Violent Ken. It's been a while since I've done a Capcom/SNK character coding wise so this should be a great refresher. I'm working on separating the moves I want and then I'll work on adding him in-game.
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Orochi_X
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Now! Count up your crimes.
Re: Mod idea: Lavalit Collab
«
Reply #154 on:
July 28, 2008, 12:17:45 PM »
Quote
Violent Ken.
Damn it! I was just about to change my offered character to him. I'm desperate to add VK to my mod but I think it would be a stretch too far.........
No worries though , It's not too late to change the story of my mod
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* Orochi_X says : " Sore ga doushita? "
Computica
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Re: Mod idea: Lavalit Collab
«
Reply #155 on:
October 07, 2008, 02:42:16 PM »
I was wondering did you all team up to make a collaboration MOD?
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Computica, your somewhat personal sprite Ripper...
kungpow12345
Developer
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Posts: 286
Re: Mod idea: Lavalit Collab
«
Reply #156 on:
October 07, 2008, 02:56:14 PM »
Quote from: Computica on October 07, 2008, 02:42:16 PM
I was wondering did you all team up to make a collaboration MOD?
Unfortunately not yet. Honestly, I think the team itself needs to grow a little more coding knowledge wise before we're ready. Of course now, the engine is perfect for us to make our project but at lot of the concepts we introduced would be alot of work.
Perhaps we need to take another approach and make a collab mod based on stuff that's already out there and tweak it a bit to make it fresh and new. The best idea would be my outdated, yet infamous mod Nightmare on Ed Street. I still think it's a perfect example of a "combined mod." Of course now with colourdepthmode, it would be soooo much easier to implement.
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Fightn Words
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Confectionary Country of the Nin-Nin
Re: Mod idea: Lavalit Collab
«
Reply #157 on:
October 07, 2008, 08:31:22 PM »
If I may suggest- I think you guys should all get together (or the majority) and spitball. First, mail each other to arrange a time, then use the chat room! It works incredibly well for collaborations. Just a suggestion.
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OpenBor Wiki
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Re: Mod idea: Lavalit Collab
«
Reply #158 on:
March 05, 2009, 02:43:40 PM »
I feel I might work with other people as what the collab thing goes. Only after my first mod is completed so that way I might learn new stuff or old tricks that have been forgotten.
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CrimsonBoy
Newbie
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Posts: 34
Re: Mod idea: Lavalit Collab
«
Reply #159 on:
May 22, 2009, 01:48:51 PM »
is it too late to join in? are there certain limits that have been decided on for whatevers contributed. i'd like to contribute an original character if thats ok.
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Skull Kingz
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Posts: 1113
The Future of 2d is in my hands!
Re: Mod idea: Lavalit Collab
«
Reply #160 on:
May 22, 2009, 01:50:44 PM »
I think they canceled the project, Do you have any pics of your Original character?
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CrimsonBoy
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Posts: 34
Re: Mod idea: Lavalit Collab
«
Reply #161 on:
May 22, 2009, 02:01:36 PM »
i haven't started her just yet, i wanted to make her just for this project if it was still going.
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NickyP
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You know, that guy with the pet drum?
Re: Mod idea: Lavalit Collab
«
Reply #162 on:
May 22, 2009, 02:20:54 PM »
Yeah this project is uhm... kinda dead.
Although, in a way this project sort of turned into the
Blank Mod
, so you could still make her for that.
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Check out the Blank Mod homepage!
CrimsonBoy
Newbie
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Posts: 34
Re: Mod idea: Lavalit Collab
«
Reply #163 on:
May 22, 2009, 02:22:39 PM »
Ah ok, i was just reading up on that.
i was also thinking making chae lim, since there hasn't been too many new kof characters being used.
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NickyP
Hero Member
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Posts: 2110
You know, that guy with the pet drum?
Re: Mod idea: Lavalit Collab
«
Reply #164 on:
May 22, 2009, 02:24:22 PM »
Go ahead. The more the better!
I need to update it, though. I should probably make a website of sorts to host Blank Mod and its creations, plus Danno gave me permission to use everything he's made with his Konpaku mod as Blank Mod material, so I need to "convert" that too.
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Check out my personal OpenBOR site listing all mods I've released!
Check out the Blank Mod homepage!
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