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Author Topic: OpenBoR v3.0 SecurePAK Edition Build 2603  (Read 1211 times)
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SX
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« on: December 25, 2009, 04:29:13 am »

All Platforms Released with SecurePAK Support - Build 2603

New Console: Wii by SX
  • Wiimote, Nunchuk, Classic and Gamecube Controller Supported
  • Rumble Support for Wiimote and Gamecube Controllers
  • Up to 4 Player Support
  • Horizontal/Vertical Wiimote Recognition
  • Graphic Filters: HQ2X, LQ2X, TV Scanline and much more (though some need fixing)
  • Only SDL Video is used the rest of the IO Handling is done natively
  • Menu Preview System and Audio player are disabled. (SDHC is very slow)
  • File Caching supported for Quick Realtime data loading
  • USB Mode Not supported, Must be run from SDHC Card
  • For now must use hardcoded path (sd:/apps/OpenBOR)
  • Not tested hence 99% sure widescreen mode does not work
  • Now I'm off to enjoy Christmas, then get back to Dreamcast, my gift to you a!!

New Console: Dingoo by Shin-NiL
  • File Caching supported for Quick Realtime data loading

Fixes:
  • SX:  Dreamcast Booting Fixed.  Reminder bor.pak is hardcoded.

Download it: Here
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kmilloz
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« Reply #1 on: December 25, 2009, 06:12:53 am »

not work in Dingoo... this message appears on the screen "segment fault" ...  Cry
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nightwishfan1
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« Reply #2 on: December 29, 2009, 09:45:45 pm »

For the Wii version it's telling me I need OpenBorlog.txt when i try to load a .Pak file.  I'm assuming it isnt creating its log file as it should.  Or we needed one from the get go, in which case we werent provided one.  Anyways I'm sure the issue will be resolved.

EDIT:  I ran the pc version to create the file, and placed it in my logs folders to see if that would yield a result, and it unfortunately hasnt.  Even with it present it tells me the OpenBorlog.txt was not found.  So I'm assuming that if it's supposed to create the log itself upon the first game load up then it isnt, and some people may experience this same issue.

Well I just wanted to bring this to your attention.  Thanks.
« Last Edit: December 29, 2009, 10:11:31 pm by nightwishfan1 » Logged
Ripfire
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« Reply #3 on: December 30, 2009, 04:23:08 pm »

Gracias por la Versión para Sega Dreamcast Wink
¡Feliz Año 2010!  cheers!
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Kosher-X
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« Reply #4 on: January 17, 2010, 11:31:58 pm »

What? No Xbox love for this version?
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Plombo
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« Reply #5 on: January 17, 2010, 11:35:58 pm »

What? No Xbox love for this version?

NO.  THE XBOX PORT OF OPENBOR 3.0 HAS NOT BEEN DONE YET.

SX will port OpenBOR 3.0 to the Xbox after he finishes with the Dreamcast and Wii versions.  Sorry if I overreacted, but you're like the twelfth person to ask this in the last 3 weeks... bored
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Kosher-X
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« Reply #6 on: January 18, 2010, 12:19:39 am »

What? No Xbox love for this version?

NO.  THE XBOX PORT OF OPENBOR 3.0 HAS NOT BEEN DONE YET.

SX will port OpenBOR 3.0 to the Xbox after he finishes with the Dreamcast and Wii versions.  Sorry if I overreacted, but you're like the twelfth person to ask this in the last 3 weeks... bored

Oh, ok. Sorry for asking. I've read about that last month, but I thought these versions were already done since there were others in the pack, too.
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Plombo
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« Reply #7 on: January 18, 2010, 12:28:19 am »

What? No Xbox love for this version?

NO.  THE XBOX PORT OF OPENBOR 3.0 HAS NOT BEEN DONE YET.

SX will port OpenBOR 3.0 to the Xbox after he finishes with the Dreamcast and Wii versions.  Sorry if I overreacted, but you're like the twelfth person to ask this in the last 3 weeks... bored

Oh, ok. Sorry for asking. I've read about that last month, but I thought these versions were already done since there were others in the pack, too.

Not a bad assumption, but although they compile, they're not quite working yet.  Wii controls are messed up (although I'm working on that) and SX still needs to remove SDL from it.  The Dreamcast port can be compiled, which is why it's included, but it's not finished yet.
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Kosher-X
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« Reply #8 on: January 18, 2010, 02:04:40 am »

What? No Xbox love for this version?

NO.  THE XBOX PORT OF OPENBOR 3.0 HAS NOT BEEN DONE YET.

SX will port OpenBOR 3.0 to the Xbox after he finishes with the Dreamcast and Wii versions.  Sorry if I overreacted, but you're like the twelfth person to ask this in the last 3 weeks... bored

Oh, ok. Sorry for asking. I've read about that last month, but I thought these versions were already done since there were others in the pack, too.

Not a bad assumption, but although they compile, they're not quite working yet.  Wii controls are messed up (although I'm working on that) and SX still needs to remove SDL from it.  The Dreamcast port can be compiled, which is why it's included, but it's not finished yet.

I see. Take your time, no problem. And thanks for the info. Sorry for the hassle, also. I'm with only an Xbox to play OpenBOR nowadays (no USB Joysticks for my laptop), and I can't play some mods that requires a lot of button combinations. Then again, the newest mods can't show proper video in the Xbox port, that's why I'm looking for it.

I'm following this thread now, seems it's better to keep informed. And I won't bother again.
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