The bglayer gives train moving feeling but the static building in the back broke that feeling.
I believe it's the engine's problem.The background actually moves slowly rather than be static.The bg problem was never solved from build 27XX....
I recommend you use the engine(build 2647) that included in the rar archive.
I was expecting another custom select screen somewhere in middle of game but there are none.
Oh,Sorry I missed that...
About Rapp, I don't know where you got the one used in this mod. The one used in Crime Buster v2.5 has better chasing AI and he's not using aimove at all.
I did get Rapp from CB2.5.In the first place I modified nothing for him but you know he's very challenging and a touch opponent which should be very good.But some of my friends said he's too hard to defeat as a regular enemy(think abt there're 2 or more rapps in one scene...lol).That's why I weakened him a lot...On the other hand,Rapp uses many scripts which takes some RAM,that caused my dingoo freezed in the end.Simplifying him can help reducing RAM use.
But now I'm going to reconsider how to build him.
I have to say I really appreciate your detailed comments.I'm really happy abt that.
