Paulo Kathanni
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Posts: 45
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« Reply #30 on: January 06, 2008, 07:27:37 pm » |
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After load the sounds (some of them are not loaded):
Loading Sprites................................ Shutting down.
Then it shows the cache cleaning list.
Gt.
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utunnels
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« Reply #31 on: January 07, 2008, 02:19:46 am » |
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Maybe some gif files can't be loaded?
In windows version they are OK, but I usually get some gif files that can't be loaded by openbor until I re-save them by ACDsee or mspaint. But panels and background as well as animated gif files don't have this problem.
Maybe other platforms use different gif logic?
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Paulo Kathanni
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Posts: 45
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« Reply #32 on: January 07, 2008, 06:24:56 am » |
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Oh... Thanks, man. I'll try to re-save all sprites when I have a free time, maybe next weekend.
Gt.
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utunnels
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« Reply #33 on: January 07, 2008, 08:04:37 am » |
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Oh... Thanks, man. I'll try to re-save all sprites when I have a free time, maybe next weekend.
Gt.
No, you don't need to do that because it is not confirmed yet.
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DARKGATE
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Posts: 9
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« Reply #34 on: January 11, 2008, 08:28:58 am » |
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 This mod is AMAZING, more great of ARCADE version  , but i can't play in my GP2X,  , can you made a version for play at alls the consoles?
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utunnels
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« Reply #35 on: January 11, 2008, 08:34:15 am » |
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SX
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« Reply #36 on: January 11, 2008, 09:56:14 am » |
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GP2X doesn't support widescreen mods.
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DARKGATE
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Posts: 9
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« Reply #37 on: January 11, 2008, 10:34:07 am » |
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 The SAINT SEIYA MOD is in wide screen and the PSP version work very well also in my GP2X. 
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SX
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« Reply #38 on: January 11, 2008, 10:54:41 am » |
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What..... Thats impossible as in the code its commented out not to handle video modes in gp2x.... so either the widescreen mod is displayed incorrect or you modified the mod.
I need a pick. Please take a screenshot for confirmation.
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DARKGATE
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Posts: 9
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« Reply #39 on: January 11, 2008, 11:25:19 am » |
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I have explain bad, the saint seiya mod WORK, i can play, i see partial screen, but however work and i play very well  . Sorry wich GOLDEN AXE don't work. 
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SX
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« Reply #40 on: January 11, 2008, 11:38:08 am » |
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yes but.... since the mod was only created for widescreen and not 4x3 screen it will never be compatible with GP2X as its only a 4x3 screen unless we implement some type of scaling, but then the picture will be very tiny on your gp2x screen.
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speeduud
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Posts: 8
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« Reply #41 on: January 15, 2008, 10:06:39 pm » |
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Great Mod.  Please work on some Dreamcast \ PSP Optimizations! (sega game\remake + dreamcast = nostalgic killling spree!) 
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SX
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« Reply #42 on: January 15, 2008, 11:27:00 pm » |
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There is nothing wrong on the PSP side.... As for dreamcast I plan on implementing widescreen support which would make this mod compatible.
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CE
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« Reply #43 on: February 17, 2008, 12:05:10 pm » |
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Just so you guys know: there's an update to this mod released not too long ago with optional 320x240 support for GP2X, and based on that there's also a Dreamcast version available: http://www.lavalit.com/index.php?topic=1014.0
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InFlames
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Posts: 1
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« Reply #44 on: February 21, 2008, 06:27:24 pm » |
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Thanks for this, superb work and great game 
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