Welcome, Guest. Please login or register.

What openbor you prefer: Double dragon,battletoads or final fight !? by lirexpatrio
[December 07, 2012, 07:15:27 pm]


what are your favorite games OpenBOR?! by lirexpatrio
[December 07, 2012, 07:09:46 pm]


Post Some Awesome Videos by maxman
[December 07, 2012, 05:51:39 pm]


Can @cmd playmusic "aaaa" 1 also increse music sound ? by BeasTie
[December 07, 2012, 05:24:38 pm]


Streets of Rage: Silent Storm by mtrain
[December 07, 2012, 03:45:05 pm]


Site will be down for maintenance on 12/8/2012 thru 12/10/2012 by Damon Caskey
[December 07, 2012, 07:42:42 am]


Cancelled SOR 3d Remake by riccochet
[December 07, 2012, 03:58:33 am]


Dungeon Fighter: B.O.R. by msmalik681
[December 07, 2012, 03:24:27 am]


[TUTORIAL] How to create 4 Games of OpenBOR in 1 CD (650 MB) by magggas
[December 06, 2012, 09:46:25 pm]


custknife by Bloodbane
[December 06, 2012, 09:34:09 pm]


blockfx help by B.Kardi
[December 06, 2012, 04:09:14 pm]


street of age 4 hd by corradlo
[December 06, 2012, 01:41:36 pm]


ClaFan - Classic Fantasy ver 1.17 by soniczxblade
[December 06, 2012, 05:01:20 am]


Bug Archive by Bloodbane
[December 06, 2012, 02:00:44 am]


"Bio-Doom" and "Gears of Doom" by BulletBob
[December 05, 2012, 10:07:21 pm]


Contra Locked 'N' Loaded v2 by Bloodbane
[December 05, 2012, 09:39:43 pm]


Downloadable OpenBoR Manual by BeasTie
[December 05, 2012, 08:31:24 pm]


Having trouble testing changes by B.Kardi
[December 05, 2012, 03:05:53 pm]


DragonBall Absalon by msmalik681
[December 05, 2012, 02:52:13 pm]


[Hi-Res] Swamp by Vibrant
[December 05, 2012, 10:47:14 am]


  • Dot Guests: 16
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.



Author Topic: Shiva & Lisa 2 (PC/PSP)(+OST)  (Read 15215 times)

0 Members and 1 Guest are viewing this topic.

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #15 on: January 23, 2009, 08:11:22 pm »
Five stars game!  :cheers!: extremely fun! Contrats ;D

Thx for playing my game!!! :)






Awesome game Derico and I had lots of fun making combos

Thx alot for the feedback Hanzo! ;)

PS: Is "Double Dragon Revolution" your mod ?

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #16 on: January 28, 2009, 11:55:09 am »
Added Wallpaper on the first page!  :)

Alexmish

  • Guest
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #17 on: January 28, 2009, 12:25:39 pm »
thanks masterderico, download the ost also   :cheers!: :) :cheers!:

Offline SmashedBrother

  • Jr. Member
  • **
  • Posts: 18
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #18 on: January 28, 2009, 01:38:02 pm »
Thank you for creating this fine mod!  Seriously, this is one of the most impressive side-scrolling beat-em-ups that I have ever played!  Very addictive and just great mechanics all around!  Love the soundtrack, too.

Keep it coming!! :)

Offline bWWd

  • Hero Member
  • *****
  • Posts: 1870
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #19 on: January 28, 2009, 06:28:23 pm »
Ive got it and played it ,i must say despite its broken gameplay and even if almost all combo moves are infinites then game still isnt so easy but its maye because enemies can easy trap you in infinites too but anyway its kinda new type of gameplay like "to the hell with balance and rules " so you can hit enemies while on ground and hit them with running attack until they die and they cant escape ,this lead to some fun and some cool combinations and i like that ,also screen shaking adds something ,its not much but still it feels different with it ,i like it ,you can do with enemies whatever you want if they fall.

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #20 on: January 28, 2009, 10:17:51 pm »
Ive got it and played it ,i must say despite its broken gameplay and even if almost all combo moves are infinites then game still isnt so easy but its maye because enemies can easy trap you in infinites too but anyway its kinda new type of gameplay like "to the hell with balance and rules " so you can hit enemies while on ground and hit them with running attack until they die and they cant escape ,this lead to some fun and some cool combinations and i like that ,also screen shaking adds something ,its not much but still it feels different with it ,i like it ,you can do with enemies whatever you want if they fall.

This is feedback for the S&L 1 or 2 ??? :laughing:

Offline bWWd

  • Hero Member
  • *****
  • Posts: 1870
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #21 on: January 29, 2009, 08:55:23 am »
I played part 2

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #22 on: January 29, 2009, 09:25:58 am »
Thank you for creating this fine mod!  Seriously, this is one of the most impressive side-scrolling beat-em-ups that I have ever played!  Very addictive and just great mechanics all around!  Love the soundtrack, too.

Keep it coming!! :)

Man, thx for your sweet words!
Like i said before, this type of message makes me continue making mods! ;)

Offline DJGameFreakTheIguana

  • Hero Member
  • *****
  • Posts: 3963
  • Credit to Vyck_St.Judas, Edited by me.
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #23 on: January 29, 2009, 10:29:09 am »
Yo Shiva & Lisa 2 is Hot man :cheers!:.
I also liked how you made the scream Quake on certain Moves, I t gave it more intasinty. I even started adding that in my own projects :eek:

lbf

  • Guest
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #24 on: January 31, 2009, 06:13:53 pm »
Nice mod, I love a game with overpowered characters :cheers!:  and the 2X graphics style make the images look pretty nice.  it was funn to juggle enemies across 3 screens without them touching the ground!  my only wish is that the combo counter had been implemented. thanks :peace:

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #25 on: February 02, 2009, 07:52:53 am »
Yo Shiva & Lisa 2 is Hot man :cheers!:.
I also liked how you made the scream Quake on certain Moves, I t gave it more intasinty. I even started adding that in my own projects :eek:

Thx man!
I love the quake too!
  :)

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #26 on: February 02, 2009, 06:08:14 pm »
Nice mod, I love a game with overpowered characters :cheers!:  and the 2X graphics style make the images look pretty nice.  it was funn to juggle enemies across 3 screens without them touching the ground!  my only wish is that the combo counter had been implemented. thanks :peace:

Just my option, i think combo meter dont fit on Sor games!!!
BUT, my last S&L game will have one!

Thx alot for the feedback!  ;)

Offline Crimefighters2

  • Hero Member
  • *****
  • Posts: 574
  • Double Dragon Advance, kicks ***.
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #27 on: February 04, 2009, 04:24:33 am »
This is even better than the first one Masterderico, you did a great job I LOVE THE AIR COMBOS, great!

The music is kinda angry but I didn't mind, I beat the game in one day, very addicting, I feel like a superhero when I play this game, definately one of my top obor games, very unique, thanks very much for all your hard work Masterderico.

Anyone know how I could add a combo meter to this mod, I don't think it could be too hard?


Play Crime Busters latest version, Nightslashers X, 8man and Return of Double Dragon.

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #28 on: February 04, 2009, 04:51:31 am »
double post, please delete this
« Last Edit: February 04, 2009, 05:04:23 am by masterderico »

Offline masterderico

  • Hero Member
  • *****
  • Posts: 1496
Re: Shiva & Lisa 2 (PC/PSP)(+OST)
« Reply #29 on: February 04, 2009, 04:58:23 am »
Here is;

  rush {flag} {duration} {text1} {f1} {f2} {text2} {f3} {f4}

This sets up a hits/combo counter. If it is activated, text will appear onscreen indicating the number of current consecutive hits and maximum consecutive hits the player has achieved.

    * As long the player hits something consecutively, the hit counter will keep incrementing. It does not matter if player hits the same enemies/obstacles, others, etc.. Juggling hits are also counted.
    * {flag} is integer value which activates this counter.
      0 = counter is off.
      1 = counter is on.
      2 = counter is on and maximum hits is always displayed.
    * {duration} sets how long the counter will be on before it expires.
    * {text1} sets what text to be displayed for hits counter.
    * {f1} sets which font to be used for {text1}.
    * {f2} sets which font to be used for hits counter's number.
    * {text2} sets what text to be displayed for maximum hits.
    * {f3} sets which font to be used for {text2}.
    * {f4} sets which font to be used for maximum hit' number.
    * Fonts are selected by reference number. Fonts available as of version 2.1796 (04/18/2008):
      0 = font.gif
      1 = font2.gif
      2 = font3.gif
      3 = font4.gif
      4 = font5.gif (optional)
      5 = font6.gif (optional)
      6 = font7.gif (optional)
      7 = font8.gif (optional)
      *Make sure the optional fonts are available before using them!

« Last Edit: February 04, 2009, 05:01:50 am by masterderico »

 



 0%




SimplePortal 2.3.3 © 2008-2010, SimplePortal