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Author Topic: Sega Brawlers Megamix demo  (Read 47171 times)

0 Members and 2 Guests are viewing this topic.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #30 on: April 26, 2009, 02:55:05 pm »
Yo, I have a quick question: I thought that the stage Palletes had to be pal.act files like the one in the data folder, but I just had a thought, Does this pallete command work like the header command for chars? I should have asked before I burned it already but it's too late now. it's probably why my stage were al color inverted on chaotix rage when I burned it.

Offline masterderico

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #31 on: April 26, 2009, 03:03:25 pm »
Yeah Dj! Downloading now !

PS:I have all ur mods on my psp!! :)

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #32 on: April 26, 2009, 08:48:54 pm »
Damn I envy you!!! :envious:
I don't know how t mod my slim :(
lol thanks.

Offline Bloodbane

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #33 on: April 27, 2009, 02:28:27 am »
I thought that the stage Palletes had to be pal.act files like the one in the data folder,

 Well, you're wrong. Stage palettes can have their own colors.
 In 8bit, they must contain pal.act as their 1st colors. In 16bit and 32bit, no need for that, just put all background colors in there.

Quote
but I just had a thought, Does this pallete command work like the header command for chars?

 No. There's no command to load stage palettes. There's command to alter stage palette though.

Quote
it's probably why my stage were al color inverted on chaotix rage when I burned it.

 You didn't set 'background' did you?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline NickyP

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #34 on: April 27, 2009, 05:44:01 am »
Well, you're wrong. Stage palettes can have their own colors.
 In 8bit, they must contain pal.act as their 1st colors. In 16bit and 32bit, no need for that, just put all background colors in there.

Stage panels can have their own colors for the reasons you mention, but frontpanels must be using the same colors as pal.act. Just thought I'd throw that out there.  :)

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #35 on: April 27, 2009, 09:57:51 am »
Thanks BloodBane
Quote
You didn't set 'background' did you?
now that I think about it, I'll have to look at my first stage again, in fact one of my stage Backround was messed up, but the panal wasn't.
Quote
Stage panels can have their own colors for the reasons you mention, but frontpanels must be using the same colors as pal.act. Just thought I'd throw that out there.
Thanks.

Offline Bloodbane

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #36 on: April 28, 2009, 01:24:20 am »
but frontpanels must be using the same colors as pal.act. Just thought I'd throw that out there.  :)

 Eh? strange, I've been making frontpanels and most of them (if not all) uses colors not from pal.act.
 Hmmm... let me try making frontpanel for 16bit.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline ryomaneo

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #37 on: April 28, 2009, 03:16:50 am »
 :-[ Ok sorry to say this dj but in adventure mode it comes up with this error just fought i would let you know.
Fatal: No cache entry for 'E-103_Delta' within 'data/levels/Block.txt'

ps love the sonic char nice job and the music is kickass

Offline Crimefighters2

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #38 on: April 28, 2009, 07:37:29 am »
Where can I dl this, I can't seem to dl it from the original links.

I would really prefer megaupload or 4shared if someone could please help me out?
Play Crime Busters latest version, Nightslashers X, 8man and Return of Double Dragon.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #39 on: April 28, 2009, 09:46:27 am »
:-[ Ok sorry to say this dj but in adventure mode it comes up with this error just fought i would let you know.
Fatal: No cache entry for 'E-103_Delta' within 'data/levels/Block.txt'

ps love the sonic char nice job and the music is kickass
Really? I tested this game so many times before I uploaded it >:(, I'll check it out and fix it as soon as i can. thanks for the heads up.
Where can I dl this, I can't seem to dl it from the original links.

I would really prefer megaupload or 4shared if someone could please help me out?
I prefer Mediafire, but I don't have the time to upload it to something else right now, I'll try later on after I fix the bug I was just told about.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #40 on: April 29, 2009, 11:44:39 am »
oh man, If anyone DL'ed the new demo and if you play adventure, pause the game and quite after you beat the boss, I found the bug ryo told me about, apperently there was a file I forgot to copy to my USB when I took it to my aunts house. I'll goin to play it now to see if it works and I should be able to get it up later today.
I'll also PM alternet links to anyone who can't download from Mediafire and Keep them saved in a text file.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #41 on: April 29, 2009, 10:40:36 pm »
Ok guys, the fix is up:
http://lavalit.com:8080/index.php/topic,2609.msg36729.html#msg36729
Peace out, I'm goin home. :peace:

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V3.4
« Reply #42 on: May 01, 2009, 08:58:37 pm »
The link to Download the mod Paked is posted now. Check the first page.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler Demo V4.8
« Reply #43 on: May 21, 2009, 10:14:30 pm »
The New version is uploaded, Go Download it now  :cheers!:
http://lavalit.com:8080/index.php/topic,2609.msg36729.html#msg36729

Offline Die_In_Fire

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Re: Sega Genesis Mega Brawler Demo V4.8
« Reply #44 on: May 21, 2009, 10:18:44 pm »
cool DJ  :cheers!:

 



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