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Author Topic: Red Cyclone Zangief (Street Fighter Origins)  (Read 10141 times)

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Offline maxman

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #30 on: May 19, 2009, 05:47:27 pm »
That song was from SFIV OST, other Zangief's theme song could be found in gh.ffshrine.org .
Dude, I went and searched for it. But it's not in it.
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline Ericard Production

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #31 on: May 19, 2009, 08:46:55 pm »
rats can't get it to work on my soft modded xbox what version of open bor do I need

Only works on PC, other console cannot be guaranteed...

Offline Ericard Production

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #32 on: May 19, 2009, 08:48:30 pm »
That song was from SFIV OST, other Zangief's theme song could be found in gh.ffshrine.org .
Dude, I went and searched for it. But it's not in it.
The song might be found on torrent or somewhere else. GH didn't have that song.

Offline maxman

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #33 on: May 21, 2009, 02:47:44 am »
The song might be found on torrent or somewhere else. GH didn't have that song.
Dude, I hate torrentz. Me and torrent are not friends. :bored:
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline Ericard Production

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #34 on: May 21, 2009, 04:54:05 am »
The song might be found on torrent or somewhere else. GH didn't have that song.
Dude, I hate torrentz. Me and torrent are not friends. :bored:

Max, try and target other places. Here:
Spoiler

Offline MCW

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #35 on: May 22, 2009, 12:21:41 am »
In Double Dragon mode, Zangief spinning piledriver is broken.

In Stage Select mode, it crash while loading in final stage with this error:
Code: [Select]
Unable to load level file 'data/levels/st20.txt'
« Last Edit: May 22, 2009, 12:25:45 am by MCW »


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Offline Ericard Production

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #36 on: May 22, 2009, 05:39:38 am »
In Double Dragon mode, Zangief spinning piledriver is broken.

In Stage Select mode, it crash while loading in final stage with this error:
Code: [Select]
Unable to load level file 'data/levels/st20.txt'

MCW, Zangief couldn't perform piledriver in Double Dragon, he's piledriver was replaced as lowblow. And soon, I will upload the link of fixed version.

Offline Ericard Production

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #37 on: May 23, 2009, 08:27:25 am »
Alright, it's done:
Download here: Red Cyclone Zangief(79mb)[Modified.May.22]

makesure that the downloader before must replace this pak file that was fixed from error and all fixed sprite, include an extra map and sprite added on the secret characters. Now, enjoy... :cheers!:

Offline MCW

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #38 on: May 25, 2009, 10:29:46 pm »
More things need to do:
- Nodieblink 2 for Rinsky.
- Drawmethod 256 256 0 0 0 0 0 0 0 0 at the frame of burning sprite.
- Explosion sprite in the death animation of Savior Shooter have the pink colour.
- Some sprites of Zangief have pink colour.
- Riseinv 1 for Pyron.
- Holdblock 1 for Pyron.
- Falldie 2 for all the Marionette enemies.
- Antigravity -100 for Shadow.

Grab the attachment and put it in the chars folder, then spawn it in level that use as cutscene. Example, intro cutscene of Zangief.

EDIT:
-The Rinsky's animation works fine without nodieblink 2.
-Ericard want more challenge while play as Pyron.

This game is complete full mod, I just give suggestion to improve the mod.
« Last Edit: May 30, 2009, 04:33:04 pm by MCW »


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Offline Shin Kazahara

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #39 on: May 30, 2009, 09:48:49 am »
Stages of this SFRCZ is ..20.. and will be too few for a moment like Credits 4 though suddenly doubts.  :envious:
My OpenBOR MODs.
Denjin Makai ZERO(2009)
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Offline mctuna

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #40 on: May 30, 2009, 01:13:04 pm »
Thanks for the update  :cheers!:

Offline MCW

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #41 on: May 30, 2009, 04:37:25 pm »
Stages of this SFRCZ is ..20.. and will be too few for a moment like Credits 4 though suddenly doubts.  :envious:

You can load game to continue with 5 credits again. Repeat this while you have use all the credits.



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Offline elliott20

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #42 on: June 15, 2009, 01:02:56 am »
ahh yes, the red cyclone himself. What I want to see someday, is a game where Gief teams up with Drago from Rocky to save the world of communism through the spinning pile driver / 2000 psi punch combo.

Offline DarkWolve

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Re: Red Cyclone Zangief (Street Fighter Origins)
« Reply #43 on: June 17, 2009, 02:05:54 pm »
Looks like a lot fun. Thanks for all the work you have put into this Ericard :)
"I don't understand what I know, but I know what I understand."
-Tom Green

 



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