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Author Topic: Fire Emblem: Castle Defense  (Read 8761 times)

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Offline zamuel

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Re: Fire Emblem: Castle Defense
« Reply #30 on: December 27, 2010, 06:03:37 pm »
The idea and overall execution feel good.  I guess my nitpick is that some characters' "light" attacks still felt incredibly slow and the later levels feel more like they were design for multiplay as opposed to single play.  However, a lot of that can probably be chalked up to my inexperience with tower defense games.  As you said, hopefully this won't be the last game of this type for the engine.
FOLH Progress
Primary game: Done!
Extra mode: Done!

Street Team: Reign of the Iron Dragon - http://lavalit.com:8080/index.php/topic,6240.0.html

 



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