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Author Topic: Customs  (Read 14230 times)

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Offline maxman

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Re: Customs
« Reply #105 on: June 09, 2010, 08:05:38 pm »
Borboy, I suggest you post in the wips section when you're posting your work. To me, it's ok if you show something you're not working, but you're doing your hobby. You can show us what your project is like and what's your progress.
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline borboy

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Re: Customs
« Reply #106 on: June 13, 2010, 03:13:31 pm »
stevie and Maxman thanks! Maxman and I'll do what you suggested soon! now more screenshots of stage 1 (i working it)!

Offline stevie.forever

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Re: Customs
« Reply #107 on: June 13, 2010, 04:02:26 pm »
nice job my friend  ;)
i was looking up vendetta its the second crime fighters game
have a look at those shots
i think the bosses will look great in your mod.

Offline Bloodbane

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Re: Customs
« Reply #108 on: June 14, 2010, 06:43:34 pm »
 The background looks too small compared to characters.

 borboy, shouldn't you start WIP thread for your mod?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline maxman

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Re: Customs
« Reply #109 on: June 18, 2010, 07:27:30 am »
I have a request. Could you rip a limousine and/or a car that moves forward all the way?
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline Bloodbane

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Re: Customs
« Reply #110 on: June 19, 2010, 07:39:39 am »
 Moves forward all the way? you want to make traffic or decoration?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline maxman

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Re: Customs
« Reply #111 on: June 19, 2010, 07:58:09 am »
Moves forward all the way? you want to make traffic or decoration?
I just want it to move maybe like traffic. But it's not the kind of "traffic" I need. However, I need it to just move and stop, then go. Let's say for example from Nekketsu Oyako, where you see the car ridden chars drive and stop to drop off the enemies. It's like a bus driver stops and releases students for them to walk to school.

Also, I'd like a vehicle to hit an entity with a sudden attack. Let's say that the car is playing its role as a background but an attacking entity (not enemy type).
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline borboy

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Re: Customs
« Reply #112 on: June 20, 2010, 01:37:00 pm »
nice job my friend  ;)
i was looking up vendetta its the second crime fighters game
have a look at those shots
i think the bosses will look great in your mod.


yeah nice idea I will try some of these characters! The playable character blood from vendetta
(Crime fighters 2) will be a playable character in my mod!Thanks :cheers!:

Offline borboy

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Re: Customs
« Reply #113 on: June 20, 2010, 01:42:48 pm »
The background looks too small compared to characters.

 borboy, shouldn't you start WIP thread for your mod?

and actually I'm still working on this stage will increase its size! I'm currently with little time to work on my mod
so it appears something more concrete I will post on wip.Thanks :cheers!:

Offline borboy

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Re: Customs
« Reply #114 on: June 20, 2010, 02:04:53 pm »
I have a request. Could you rip a limousine and/or a car that moves forward all the way?

I'll see if I get this car! you have the idea that game would have a nice car in motion  to rip! maybe I'm posting this image with you find something that interests you!

Offline borboy

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Re: Customs
« Reply #115 on: June 20, 2010, 02:07:51 pm »
Thank you all! :cheers!:
« Last Edit: June 20, 2010, 02:10:44 pm by borboy »

Offline Bloodbane

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Re: Customs
« Reply #116 on: June 20, 2010, 06:26:37 pm »
I just want it to move maybe like traffic. But it's not the kind of "traffic" I need. However, I need it to just move and stop, then go. Let's say for example from Nekketsu Oyako, where you see the car ridden chars drive and stop to drop off the enemies. It's like a bus driver stops and releases students for them to walk to school.

 Van and truck would fit that role better than Limo IMO. I know where to get Van and Truck but not Limo.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline maxman

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Re: Customs
« Reply #117 on: June 21, 2010, 03:28:45 am »
No, no, no!!! :no!: I think I prefer the C&D car and a car from Street Fighter. For the car from Street Fighter, I think it needs to be resized a little bit.

@Bloodbane: I never intend to use the van and a truck for my mod. I don't think they'll fit right.

Have you seen a limo around?
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline The9Toe

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Re: Customs
« Reply #118 on: March 07, 2012, 05:35:36 am »
It may be too late but what's about Punisher Arcade? In stage 2?

 



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