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Nuevo Openbor

Nuevo Openbor
Nuevo Openbor

Author Topic: Nuevo Openbor Double Dragon 3 "The Dragon Stone"  (Read 31928 times)

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Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #180 on: March 08, 2011, 06:46:21 am »
hi where I can download the new version builds OpenBOR> 3100 ...?
 :-[
look at the top right , it says: daily snapshots

direct link:
http://lavalit.com:8080/openbor/download.php?file=OpenBOR%20v3.0%20Build%203160.7z

Offline alemasper

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #181 on: March 08, 2011, 11:56:08 am »
OK gracias anallyst ya lo baje , ahora voy a empezar los otros mods con este ejecutable .Un abrazo  ;)

OK thanks anallyst already down, now I'll start the other mods with this executable. A hug ;)

Offline bWWd

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #182 on: March 08, 2011, 01:23:44 pm »
I wanted to test this but ... 350MB, i wondering how much of this is actual game,probably less than 50.
Guys like Bloodbane would never download this,so maybe some other version without huge music files ?

Offline Hammertime

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #183 on: March 08, 2011, 05:26:19 pm »
btw, after re-encoding the music from your game with OGG,mono,48kbit (you could use the windows program foobar2000 to do it) it has only 100MB, and it doesnt sound bad at all.

nice work, thanks for sharing!

Anallyst wanted to upload that version later...

Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #184 on: March 08, 2011, 06:50:29 pm »
ok here it is
http://lavalit.com:8080/index.php?action=tpmod;dl=get409
90 MB, including original music

Offline Hanzo

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #185 on: March 08, 2011, 07:22:13 pm »
This is much better than the original file size and the music.

thanks analyst




Keepin it Old School

Offline Hammertime

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #186 on: March 08, 2011, 07:49:11 pm »
Good work, but could you consider calling it New Double Dragon as well? Since the original Double Dragon 3 aka Double Dragon Revolution 3 is anothert game...

Offline talic

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #187 on: March 08, 2011, 08:00:19 pm »
ok here it is
http://lavalit.com:8080/index.php?action=tpmod;dl=get409
90 MB, including original music

Holy crap only 90mb!!.
I already download it and test the first level with out a problem in PC.

According to WinXP is:

Rar file: "DD3-TDS.7z"
88,2 MB (92.511.446 bytes)

Pak file "DD3-TDS.PAK"
111 MB (116.504.579 bytes)

But is true that it gets laggy in psp??

Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #188 on: March 08, 2011, 08:59:22 pm »
But is true that it gets laggy in psp??

who stated this ?

Good work, but could you consider calling it New Double Dragon as well? Since the original Double Dragon 3 aka Double Dragon Revolution 3 is anothert game...
hmm... didnt know that, i labeled it "Double Dragon 3 "The Dragon Stone"". lets find out if it can be changed...

Offline alemasper

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #189 on: March 09, 2011, 11:28:02 am »
hola Anallyst que do muy buena la transformacion del mod te felicito.
Solo hay un problema yo lo probe con el openbor 3100 y hay partes de los escenarios que no los carga , pero si tu te fijas en el dise?o de los niveles estan escritos , no entiendo cual es el problema .
Por ejemplo en modo training no carga las 3 bolsas fijas que estan al final del escenario y estan escritas ,que extra?o tu sabes que es lo que sucede? :-[

hello Anallyst that do very good the transformation of the mod I congratulate you.
There is only one problem I probe with OpenBOR 3100 and there are parts of the scenarios that do not load, but if you you look at the design of the levels are written, do not understand what the problem.
For example, in training mode does not load the 3 bags are fixed at the end of the stage and are written, I miss you know what happens?  :-[

Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #190 on: March 09, 2011, 02:11:49 pm »
For example, in training mode does not load the 3 bags are fixed at the end of the stage and are written, I miss you know what happens?  :-[
interesting... i had to watch your youtube video to see what you mean.
let's find out why "bolsaa" is not loaded correctly.

Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #191 on: March 09, 2011, 06:14:38 pm »
let's find out why "bolsaa" is not loaded correctly.
alemasper, when i change the "coords" of bolsaa, it loads fine. maybe the version you used had a bug and didn't calculate coordinates correct ?
try changing it, please.

edit: the maximum position seems to be 1320.... maybe there's some limit set ?
« Last Edit: March 09, 2011, 06:24:59 pm by anallyst »

Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #192 on: March 09, 2011, 10:26:23 pm »
i heard from plombo that there is a value called offscreenkill in newer openbor version, which is set to 1000.
1000 + 320 (screenwidth) == 1320, our magic value here. that means everything 1320 pixels outside will get killed automatically.
i'll ask around if that can be changed or abandoned.

Offline anallyst

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #193 on: March 09, 2011, 11:08:19 pm »
alemasper, you need to put "offscreenkill 1600" into bolsaa.txt, then it is fixed

here is some explanation for that:
If I remember correctly , all entities had a fixed offscreenkill value of 1000. When the new screen sizes were added , this caused problems (entities could be killed by walking slightly offscreen in screen widths such as 800 or 960 etc).

We also found that the original code had broken logic.

We need to keep offscreenkill because it removes projectiles and other entities that would otherwise permanently take up "slots" in the spawned model list and would eventually prevent new spawns from occuring.

Offscreenkill {int} is now a model header command. The auther can use it to increase the offsceenkill value.

Offline Crimefighters2

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Re: Nuevo Openbor Double Dragon 3 "The Dragon Stone"
« Reply #194 on: March 11, 2011, 04:33:02 am »
Thanks very much anallys for uploading the reduced size version, now if you could just get Angel 0 working on PC lol j/k, thanks for the upload.

So I tried the game almasper, it's pretty good, lots of cool moves, great graphics, settings. Love the fatalities, weapons and enemy variety.

The enemies seem bit overly aggressive though, and I really dislike the you take two steps forward I take two steps back AI thing, the enemies also seem a bit too fast. Even with those flaws I still really enjoyed the game but I can't help but think if those things were smoothed out it would be a really great game. Still it's def worth downloading, Thanks very much for this really good game.



Play Crime Busters latest version, Nightslashers X, 8man and Return of Double Dragon.

 



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