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Author Topic: Marvel The Avengers  (Read 5687 times)

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Offline rafhot

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Marvel The Avengers
« on: April 27, 2012, 07:54:03 am »
Hello Friends,

today is the release date from the avengers film here in Brazil and i decided to post something about my next game the Avengers

for this game i will use the same core as marvel wargems plus some new moves like:  dive attacks, superjump, shoot projectiles while in the air, i also want to do a grab foward animation to grab and walk enemies like in the captain america and the avengers game.

This time i will use a different resolution too, it will be 960x540 and using normal sprites, with this i can achieve the sprites size i want for the game without need to resize
i will use sprite filters like hq2x and 2xsai to create real huge enemies and it gives a real cool effect in game

here on this image we can see the default low res sprites fighting against sentinel using hq2x filter
im really excited to work with this and create more cool giant bosses for the game

i will not spoil the plot in this game also bu i will share images from the sprites this game will have.



for build those amazing sprites in this game i count with friends who are helping me in this game Alan Joestar and  other mugen creators who will allow me to use his sprites

i think its all i have to say at the moment and i hope you guys liked!
avengers assemble!





« Last Edit: September 05, 2012, 04:58:14 am by MatMan »

Offline Luigi2088

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Re: Wip: Marvel The Avengers
« Reply #1 on: April 27, 2012, 10:30:40 am »
Nice image...avengers rule!!!

Offline ryomaneo

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Re: Wip: Marvel The Avengers
« Reply #2 on: April 27, 2012, 11:57:44 am »
  :wow!: Mate good job im like surprised with how much work you do for your mods the designs the graphics and game play always looks fantastic in your mods. And this one just like marvel first alliance  is truly a work of genius good luck on this one look foward on what you produce for this sharp release.  :cheers!:

Offline rafhot

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Re: Wip: Marvel The Avengers
« Reply #3 on: April 27, 2012, 01:35:26 pm »
thanks friend,

in this mod i will do some cool things i wished do in wargems but could not be done.
actually im dealing with the sounds and hit sparks, fonts and title screens for this game, while my friends work on some sprites i need for the game

once again will be a 7 stages game with lots of playable characters and secret ones.

for now the main rooster will be the famous

ironman
captain america
hulk
thor

the hidden ones at the moment will be

hawnkeye
quicksilver
wonderman
scarlet witch
miss marvel
vision

not confirmed: black widow, black panter


helper characters:
giant man  (thanks to hq2x filter to make him bigger :P)
wasp

those helpers will apear in some stages and help players to smash everything



Offline alan-san

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Re: Wip: Marvel The Avengers
« Reply #4 on: April 28, 2012, 01:07:23 am »
Great to see you finally doing this bro!  ;)
il make sure to do every required sprite that Zemo  Needs when i get the chance.  :cheers!:

Offline maxman

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Re: Wip: Marvel The Avengers
« Reply #5 on: April 28, 2012, 02:15:37 am »
Not bad. I really liked the old Captain America and the Avengers as a kid. It looks super interesting. 960 x 540 resolution? Might be too big but it's alright. :) My laptop res is currently 1024 x 600. Almost reaching to my size. Since you're using the filters and increasing the resolution on your own, I wouldn't mind if you use that resolution. Great work so far. :cheers!: I'm looking forward to play your super awesome mod.
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline nedflandeurse

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Re: Wip: Marvel The Avengers
« Reply #6 on: April 28, 2012, 04:11:54 pm »
Giant!! Keep up the good work!

Offline Bloodbane

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Re: Wip: Marvel The Avengers
« Reply #7 on: April 28, 2012, 11:36:12 pm »
 :wow!: That's huge! Original game uses small sprites with small screen but you use regular sized sprites with bigger screen! This is rare!

 I really really wish to see a huge boss which fills half of screen  ;D ;D. It's a waste to see huge screen only filled with small characters.

Quote
for this game i will use the same core as marvel wargems plus some new moves like:  dive attacks, superjump, shoot projectiles while in the air, i also want to do a grab foward animation to grab and walk enemies like in the captain america and the avengers game.

 Hmmm.... looks good but the grab ability makes me wonder. In original game, there's no hug and knee enemy just grab, lift and toss enemy. I don't think you can have both so which one it would be?

 BTW check this :

http://lavalit.com:8080/index.php/topic,6625.msg90515.html#msg90515
« Last Edit: April 29, 2012, 12:12:19 am by Bloodbane »
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline rafhot

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Re: Wip: Marvel The Avengers
« Reply #8 on: April 29, 2012, 06:22:35 am »
Quote
I really really wish to see a huge boss which fills half of screen  ;D ;D. It's a waste to see huge screen only filled with small characters.

for half screen bosses maybe galactus, apocalipse, onslaught first and second form, and the last boss from mvc2 in all forms  those are the bigest i have in mind, plus some other robots like in cyberbots i wish to apply hq2x filter to make him bigger

 
Quote
Hmmm.... looks good but the grab ability makes me wonder. In original game, there's no hug and knee enemy just grab, lift and toss enemy. I don't think you can have both so which one it would be?
oh sad to know... i think i will stick with the other grabs so :(
but at least in this game i will try to be able to "grabeable" anything else on the screen


Quote
BTW check this :

http://lavalit.com:8080/index.php/topic,6625.msg90515.html#msg90515

thanks checking right now :P
« Last Edit: April 29, 2012, 11:22:27 am by rafhot »

Offline erf_beto

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Re: Wip: Marvel The Avengers
« Reply #9 on: April 30, 2012, 08:35:18 am »
Wow! Another Marvel mod!?!
Man, I love OpenBor!!!  :cheers!:

I loved Cap & Avengers arcade, and I found it odd that until now, no one remade it with the newer MSH sprites. Really hope to see this through!

And that friggin' big Sentinel? Awesome!  :)

Good luck!

:wow!: That's huge! Original game uses small sprites with small screen but you use regular sized sprites with bigger screen! This is rare!


Is there any particular reason for this? Perhaps a technical limitation? I always found it strange that no one tried it before, either in a plataformer or supersmash type game..

Offline rafhot

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Re: Wip: Marvel The Avengers
« Reply #10 on: April 30, 2012, 11:10:01 pm »
Quote
Is there any particular reason for this? Perhaps a technical limitation? I always found it strange that no one tried it before, either in a plataformer or supersmash type game..

i dont know, but i think psp, dingoo and mobile devices could not work in that resolution
i dont know for the dreamcast and wii too, maybe the limitation is to run only on the PC

i have tested this resolution in a 14" very old monitor and the game got some slowdown on fullscreen, but on windowed worked at normal speed  so i think those are the limitations...

i have tested also on a big 40"tv and it was great :P

« Last Edit: April 30, 2012, 11:12:24 pm by rafhot »

Offline vision

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Re: Wip: Marvel The Avengers
« Reply #11 on: May 01, 2012, 08:45:05 am »
Cool this is how a comic book game should be done, huge sentinels just like the cartoon. I feel like i just woke up, Mugen creators helping the BOR community. When I last checked they hated BOR. but that was over 5 years ago. Oh how times have changed, I love the unity.
« Last Edit: May 01, 2012, 04:13:43 pm by vision »
7 mods in the works
Hatchet Ninjaz Remake,
Hatchet Ninjaz 2 ;The Ninja Squad,
Strider X Remake,
Strider X2 ;The,
Strider X3 ;The Clone Warriors.
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Offline rafhot

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Re: Wip: Marvel The Avengers
« Reply #12 on: May 02, 2012, 06:20:10 pm »
i have done all the screens to title select screen hi score and such

i also started to design the new lifebars positions and sizes... now im choosing some colors and tweaking positions for the HUD

Offline alan-san

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Re: Wip: Marvel The Avengers
« Reply #13 on: May 02, 2012, 09:36:39 pm »
hey rafhot  Check your PM Please.  ;)

Offline rafhot

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Re: Wip: Marvel The Avengers
« Reply #14 on: May 09, 2012, 03:43:43 pm »
added:

mvc3 sfx
fonts
hud
hitsparks
all required screens



 



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