Welcome, Guest. Please login or register.

What openbor you prefer: Double dragon,battletoads or final fight !? by lirexpatrio
[December 07, 2012, 07:15:27 pm]


what are your favorite games OpenBOR?! by lirexpatrio
[December 07, 2012, 07:09:46 pm]


Post Some Awesome Videos by maxman
[December 07, 2012, 05:51:39 pm]


Can @cmd playmusic "aaaa" 1 also increse music sound ? by BeasTie
[December 07, 2012, 05:24:38 pm]


Streets of Rage: Silent Storm by mtrain
[December 07, 2012, 03:45:05 pm]


Site will be down for maintenance on 12/8/2012 thru 12/10/2012 by Damon Caskey
[December 07, 2012, 07:42:42 am]


Cancelled SOR 3d Remake by riccochet
[December 07, 2012, 03:58:33 am]


Dungeon Fighter: B.O.R. by msmalik681
[December 07, 2012, 03:24:27 am]


[TUTORIAL] How to create 4 Games of OpenBOR in 1 CD (650 MB) by magggas
[December 06, 2012, 09:46:25 pm]


custknife by Bloodbane
[December 06, 2012, 09:34:09 pm]


blockfx help by B.Kardi
[December 06, 2012, 04:09:14 pm]


street of age 4 hd by corradlo
[December 06, 2012, 01:41:36 pm]


ClaFan - Classic Fantasy ver 1.17 by soniczxblade
[December 06, 2012, 05:01:20 am]


Bug Archive by Bloodbane
[December 06, 2012, 02:00:44 am]


"Bio-Doom" and "Gears of Doom" by BulletBob
[December 05, 2012, 10:07:21 pm]


Contra Locked 'N' Loaded v2 by Bloodbane
[December 05, 2012, 09:39:43 pm]


Downloadable OpenBoR Manual by BeasTie
[December 05, 2012, 08:31:24 pm]


Having trouble testing changes by B.Kardi
[December 05, 2012, 03:05:53 pm]


DragonBall Absalon by msmalik681
[December 05, 2012, 02:52:13 pm]


[Hi-Res] Swamp by Vibrant
[December 05, 2012, 10:47:14 am]


  • Dot Guests: 23
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.



Author Topic: Marvel The Avengers  (Read 5715 times)

0 Members and 1 Guest are viewing this topic.

Offline darknior

  • Sr. Member
  • ****
  • Posts: 357
Re: Wip: Marvel The Avengers
« Reply #30 on: May 11, 2012, 05:01:09 pm »
Yes excellent project ... but do you think it will also work with 64Mo of RAM ?

Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #31 on: May 11, 2012, 05:04:10 pm »
this one i think will eats even more ram than the previous and plus the resolution does not will work on handhelds but maybe i can try a lite version too  the wargems on last stage finish the game eating around 130mb ram
this one i think will run around 256... but i hope not... with less memory i spend more compatibility this game will have between ports

i did a test now and with only 3 types of enemies, 5 helpers and 5 playable characters  the game uses 79mb of ram...

i dont know if is too many freespecials and follows that i use or what it is... but it always got too much memory
« Last Edit: May 11, 2012, 05:09:32 pm by rafhot »

Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #32 on: May 15, 2012, 10:00:38 am »
i finished to code  shocker and wizard  to be a midle boss...  they A.I. are very close to klaw and livin laser on captain america and the avengers game... 
i also changed the sentinel color to one with reminds more the giant robot of captain america and the avengers game too

i will post a video soon
« Last Edit: May 15, 2012, 12:18:55 pm by rafhot »

Offline alan-san

  • Jr. Member
  • **
  • Posts: 13
Re: Wip: Marvel The Avengers
« Reply #33 on: May 16, 2012, 12:29:12 am »
i was thinking about living laser raf, why dont you use Pyron from Darkstalkers? he is very similar to Living laser.

Also those vision sprites...who made those they look really good
also i have been pretty bussy lately so i havent done the giant-man sprites yet. baron zemo is about to be finished tought he is like a 60% of the requiered sprites. missing get hits,specials and probably grab.

also i Do have the stance of Giant-man done would like to have it?
« Last Edit: May 16, 2012, 12:33:59 am by alan-san »

Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #34 on: May 16, 2012, 12:59:22 am »
i was thinking in use pyron with hq2x filter and a pink color as a second form of klaw inside the vibranium mine,
and for giant man yes you can send it to me and i set his stand here

i found the vision stance on google and mixed with my old files from  slotman and redid the palette color using the gif as base... but i could not found yet the sprite author... im still searching for him

Offline alan-san

  • Jr. Member
  • **
  • Posts: 13
Re: Wip: Marvel The Avengers
« Reply #35 on: May 16, 2012, 10:32:46 am »
Ah i think i know who the autor is of the stance is now i was checking the sprite database and i belive that´s Verz36 sprite Sounds Cool That you are using Pyron for Klaw´s Vibranium form.

Also Check your Pm i sended you the sprites  :)


Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #36 on: May 17, 2012, 08:27:18 pm »
started to create whirlwind

thanks to primeop for his stance and everybody who are spriting him for me

« Last Edit: May 17, 2012, 10:14:16 pm by rafhot »

Offline esn23

  • Sr. Member
  • ****
  • Posts: 255
Re: Wip: Marvel The Avengers
« Reply #37 on: May 22, 2012, 09:18:34 am »
wow the graphics on the this mod are stunning lol ill bet it wont play on psp phat or dreamcast though huh

Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #38 on: May 22, 2012, 10:37:34 am »
wow the graphics on the this mod are stunning lol ill bet it wont play on psp phat or dreamcast though huh
sure this one will work great on big tv's





anyone can help me to cut some voices from modok?
i dont know how to cut a mp3 or wav file and i need help with this
can someone cut modok voices for me?
heres the link
http://www.mediafire.com/?sfvfm6uiphutut9

thanks

Offline BeasTie

  • Hero Member
  • *****
  • Posts: 760
Re: Wip: Marvel The Avengers
« Reply #39 on: May 22, 2012, 10:45:23 am »
Np I can do it for ya dude, just opened the file, there's heaps of sfx in this one file, so it might be a while, stay tuned ;)

Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #40 on: May 22, 2012, 10:50:12 am »
thank you very much!!!


Offline BeasTie

  • Hero Member
  • *****
  • Posts: 760
Re: Wip: Marvel The Avengers
« Reply #41 on: May 22, 2012, 11:32:09 am »
Done, just sent PM. - Nice screenshot ;)

Offline urbanodp

  • Jr. Member
  • **
  • Posts: 16
Re: Wip: Marvel The Avengers
« Reply #42 on: June 02, 2012, 02:57:25 pm »
There isn't more updates???

Offline rafhot

  • Hero Member
  • *****
  • Posts: 557
  • Raf Smash!
    • my creations
Re: Wip: Marvel The Avengers
« Reply #43 on: June 02, 2012, 03:23:30 pm »
yes i did

i already have coded the a.i.m soldiers, and the hydra soldiers

already coded another 3 bosses

just need to do only more 3 bosses and all bosses are ready, then i will jump to enemies and then the playable characters and all interactive objects

Offline maxman

  • Hero Member
  • *****
  • Posts: 2763
  • I'm a slowpoke in speed.
Re: Wip: Marvel The Avengers
« Reply #44 on: June 03, 2012, 08:40:41 am »
Way awesome shot, rafhot! Tight job you got there!
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

 



 0%




SimplePortal 2.3.3 © 2008-2010, SimplePortal