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Author Topic: Knights & Dragons: The Endless Quest  (Read 14784 times)

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Offline Pierwolf

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Knights & Dragons: The Endless Quest
« on: May 22, 2012, 05:22:16 pm »
So, here we are! after a long development, i finally can release my last game, Knights & Dragons: The Endless Quest.

UPDATE 2.0

- fixed all dialogues; now, if you don't skip them, they stay indefinitely on screen, making them easy to read.
- fixed some monsters offscreenkill that prevent the characters to advance in some stages.
- fixed paladin heartquake move (no it gives you xp when you kill enemies with that)
- some fixed here and there on most stages.

LAVALIT LINK

RAPIDSHARE LINK

enjoy!




I've always liked the "journey" more than the destination, and the journey-themed games with branches that lead you to different paths have always intrigued me; So i was wondering on the addition of a map system like this since the development of my old castlevania demo, and after going through two other quick games (Final Fight Gold and Golden Axe Legend) to experiment other small things, i've decided to start the development of this one, using once again the simple core mechanics of the 90' fantasy capcom games and the feeling of the old TSR Dungeons & Dragons roleplaying game that i love so much, but this time adding a rich map system full of quests to choose from, to give it the feeling of an Open-world game to explore, where you can go wherever you want and do whatever you want.

in the beginning i was thinking of using the main characters from the two capcom D&D arcade games (i will still use them someday, maybe for the sequel of the first Knights and Dragons, since i've ripped a lot of things from those games), but then i've decided to re-use (even if i've ripped almost everything from scratch again) the main characters from two of my favourite capcom games of all times (King of Dragons and Knights of the Round) because i think that those beautiful sprites have still a lot to say, and the feeling they give to me is still strong.
So, in a way this game can be considered like a sort of spinoff from my first K&D game.

the map system and the unlock system (i will never stop thanking Bloodbane, for helping me develop it so much better with the scripts) allows you to feel like you're playing a different game everytime, and there are so many quests' combinations that every time you play it will be different from the last!
furthermore, the soundtrack i've choosen this time is really epic and immersive and i think it fits perfect with the game.

In the process, the game has become more and more complicated than like it was intended in the beginning, and i've immersed myself so much in its development, but in the end i'm very happy with the final result, and i hope you too will!


so, before leaving, i will give you some tips to survive longer in the realm of Karameikos: ;)

- first of all, learn how to block! It works like the old capcom games (behind + attack button at the same time). You can even block right after you've been hit, if you are still on foots, to prevent further damage. Learning the right timing is essential and  VITAL in the advanced and difficult quests. Once you will be able to master it, the game will become more easy for you! practice is the key.

- explore carefully the map before embarking in a quest: maybe sometimes there are green quests left that you have to complete before unlocking a yellow one, and the same can apply with blue and red quests. so try to complete as many easy quest as you can, before embarking in the more difficult ones: remember that you start with ONE life only (and in order to gain another one, you have to store 5000 xp), and while the green quests are very easy, the other colors are NOT!
in total, there are 12 easy quests (green ones, spawning from the beginning of the game), 9 medium quests (yellow ones, you have to complete a set of specific green quests to unlock each of them on the map), 6 blue quests (hard ones, same morking, only you have to complete the yellow quests), and 3 final quests (red, you have to complete the blue ones) for a total of 30 different quests! try to beat them all, if you can!

- you can always visit a tavern (gray markers on the map, you unlock one everytime you finish a green quest) before embarking on a new quest, in order to refill your energy.

and here it is the description of the playable characters:

- THE BASIC CHARACTERS:

Fighter:
Available from the beginning of the game. Easy to master and unleash big damage. he recover MP slowly, though. his oil flasks remain on the terrain for a while.

Wizard:
Available from the beginning of the game. His spell are powerful and spectacular and he's the fastest in recovering MP. with the right timing, you can cancel and combo the tornado, fireball and lightning bolt spells (in this order) for huge damage.

Cleric:
Available from the beginning of the game. A support character, almost indispensable if there are more than 1 player. his healing spells are some of the most useful special moves of the game, and he can paralize opponents too, allow the other players to hit them for free.

Thief:
Available from the beginning of the game. A sneaky character, the fastest in the game, but he has few HP. he has long reach with his knives too. his spark bag special move stay on the terrain and damage the enemies near it.

Dwarf:
Available from the beginning of the game. The more resistent of the group, he has a lot of HP. he's slow but hit hard, and his trowing axe has a good reach too. he can roll on himself for multiple hits with final ice damage.

Elf:
Available from the beginning of the game. Perfect for players who like to hit enemies from distance, his arrows have the longest reach. his magic is very useful too; he can polymorph the enemies, so that the other chars can hit them for free.  his magic missile can hit the enemies wherever they are on the screen.

- THE ADVANCED CHARACTERS:

Paladin:
Complete all the GREEN quests to unlock him. Half support, half tank. he can heal himself and the others, like the cleric, and he can also hit very hard and has a good reach with his striking multiple hits attack.

Barbarian:
Complete all the GREEN quests to unlock him. Strong and fast, all together, but he's the weakest to block. he can become even faster with his berserker rage move, although in this state he can't recover MP and, most important, can't block at all. you can return to the normal state performing the move again (or if you are hit by an enemy!).

Bard:
Complete all the GREEN quests to unlock him. Another useful support character. he can exploit his invisibility spell to arrive unscathed near the other players, and heal them all with his healing spell.

Arthur:
Complete all the YELLOW quests to unlock him. The all-round character for excellence. strong in every skill, he can summon merlin with the power of fire.

Lancelot:
Complete all the YELLOW quests to unlock him. He's very fast. he can summon Merlin with the power of lightning.

Perceval:
Complete all the YELLOW quests to unlock him. He's very strong. he can summon Merlin with the power of earthquake.

Mordred:
Complete all the BLUE quests to unlock him. The strongest character of all. use him if you want to go through the game in "easy" mode.

Knight:
Complete all the BLUE quests to unlock him. Quite the reverse of Mordred, he is the weakest character of all. use him if you want to go through the game in "hard" mode.

- once you finish the game for the first time, you'll gain the option to restart it with all chars unlocked from the beginning!

anyway you will find other useful informations (like the special moves combinations for all characters) selecting the HOW TO PLAY option in the main menu of the game, so read it!



Wow, what a wall of text i've wrote! i'm sorry, and please excuse my english, it is not my mother language but i hope you can understand it anyway.

Enough talk! please enjoy the game, and let me know what you think about it!
i hope you will like it!

Regards
Pierwolf
« Last Edit: August 23, 2012, 01:45:40 pm by MatMan »
My current project:

Knights & Dragons: The Endless Quest - COMPLETE!

Offline zvitor

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #1 on: May 22, 2012, 05:36:56 pm »
hell yea!!!
downloading

Offline NickyP

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #2 on: May 22, 2012, 05:37:18 pm »
 :cheers!: :cheers!:

Congratulations, Pierwolf! I can't wait to try it!

Offline MatMan

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #3 on: May 22, 2012, 06:19:28 pm »
Downloading now..

Offline nedflandeurse

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #4 on: May 22, 2012, 06:33:19 pm »
Good!! Thanks for the good work!
I'll try it ASAP.

Offline erf_beto

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #5 on: May 22, 2012, 08:12:59 pm »
"Not now, mother, I'm downloading a game!"

Offline slash128

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #6 on: May 22, 2012, 08:13:15 pm »
Excelent!!!!
I've been waiting for this since you announced it, congratulations and thank you very much for your hard work. :cheers!: :cheers!: :cheers!:
bah...werebers...

Offline Kyojinmaru

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #7 on: May 22, 2012, 09:24:57 pm »
Thanks!!!

One question, in wich version of BOR I can play all your mods without problems?

Offline Hanzo

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #8 on: May 22, 2012, 10:22:41 pm »
Downloading this now!!!




Keepin it Old School

Offline BeasTie

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #9 on: May 23, 2012, 12:48:23 am »
wow this thing is huge 440mb! Congrats on completion.

Offline zankurous

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #10 on: May 23, 2012, 12:58:07 am »
It is an impressive mod indeed and a definite improvement over your previous Knights & Dragons mod, I have just tried a couple of quests on the PSP (seems to work just fine by the way, yay!) and it certainly does feel like a full fledged action RPG full of details and plenty to read & explore!  :wow!:

Characters are diverse and the new special techniques available to them offer plenty of room for creating strategies against the enemy forces. Being able to switch among them between quests is definitely apreciated!  :)

Everything looks and sounds great, the character data is well organized, the story seems intriguing yet the font is easy on the eyes and it suits the game quite well. The music selection is pretty good as well. Man, even the "How to Play" section is very detailed and filled with valuable info and tips! I definitely must practice that block manuever...  :dunce:

The only little nitpick I have come across so far would be that your character´s data covers up part of the logo at the very end of the prologue sequence. Once again, this is merely a nitpick. :blushing:

All in all, this mod definitely ranks as your best work so far,  this is no easy feat to acomplish since your previous mods are far from being anything but awesome! Congratulations and a pat on the back on a job well done Pierwolf! Keep up the good work! :cheers!:

Offline MatMan

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #11 on: May 23, 2012, 03:33:32 am »
Could anyone upload to another mirror please. I've reached my monthly limit so its uber slow now (5kb if at all). I need something that has a resumable support (i think mediafire worx).
« Last Edit: May 26, 2012, 03:55:59 am by MatMan »

Offline Pierwolf

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #12 on: May 23, 2012, 04:19:34 am »

The only little nitpick I have come across so far would be that your character´s data covers up part of the logo at the very end of the prologue sequence. Once again, this is merely a nitpick. :blushing:


thanks for your words, Zankurous, but you mean this? 'cause it works fine for me  :eyebrow_action:
My current project:

Knights & Dragons: The Endless Quest - COMPLETE!

Offline Pierwolf

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    • Pierwolf's Magic chamber of abstract theories about relativity of Karma and metempsychosis
Re: Knights & Dragons: The Endless Quest - complete
« Reply #13 on: May 23, 2012, 04:36:45 am »
Could anyone upload to another mirror please. I'm back in SA now and I've reached my monthly limit so its uber slow now (5kb if at all). I need something that has a resumable support (i think mediafire worx).

here it is a mirror link for you on 4shared. hope it can be useful.  :)
enjoy!

MIRROR LINK
My current project:

Knights & Dragons: The Endless Quest - COMPLETE!

Offline yuigx1

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Re: Knights & Dragons: The Endless Quest - complete
« Reply #14 on: May 23, 2012, 06:45:54 am »
Dungeon & Dragon: Shadow Over Mystara 2 :cheers!:

How do I save the game? It's not possible to play it for consecutive hours..

 



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