LavaLit

OpenBoR => Mod Center => Completed => Topic started by: masterderico on January 18, 2009, 07:21:14 am

Title: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 18, 2009, 07:21:14 am
A true sequel. Everything is new!
I hope you enjoy the second part of Shiva & Lisa!

Move List is on the game! ("Practice" and "HowTo")
  :)


PS:Thx bombergames and SorXXX creator. (Some Backgrounds and enemies)
(The credits are on the mod)



===============================================
===============================================




(http://img.photobucket.com/albums/v323/masterderico/sl2-1.gif)

-The best Streets Os Rage villains are back, and more destructive.

-11 Special Attacks each character.

-Amazing combination: you have infinite possibilities to create your own combos.

-New ground-to-air combos to destroy enemies in the air.

-New and Strong Soundtrack.

-Cinematic Sound Effects.

-Crazy action, many enemies on the screen.

-No Wait: "Free" Screen for massive combos.

-Alot of new enemies and bosses.

-More challenging and balanced gameplay

-All new stages.

-Practice Mode to improve your skills!

-Direct story from the end of Shiva & Lisa 1.

-Alternate Colors.

-Secret Character.




Combo Example;

http://www.youtube.com/watch?v=65My1gDRYWc





==========================================
==========================================







Download Links ;



PC VERSION (OpenBor + Shiva&Lisa 2)
http://www.megaupload.com/?d=OFAPAF2B


PSP VERSION (OpenBor Emul + Shiva&Lisa 2)
http://www.megaupload.com/?d=4B8LTE5E


OST (Soundtrack);
http://www.megaupload.com/?d=K3Q9MAYX


Wallpaper  (800x600);
http://rapidshare.com/files/190718667/S_L2W_By_MD.rar.html

======================================



PLEASE LEAVE YOR FEEDBACK!
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: mctuna on January 18, 2009, 08:35:38 am
Thank you masterderico

Please download link lavalit ftp and rapidshare  :nervous:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 18, 2009, 03:29:37 pm
Thank you masterderico

Please download link lavalit ftp and rapidshare  :nervous:
Upped on FTP!  ;)

PS: I had problems with this ftp...Let's see if works...!!!
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: mctuna on January 18, 2009, 04:01:40 pm
Ok masterderico thank you  :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: ryomaneo on January 19, 2009, 05:59:03 am
Ok derico i played your game and let me tell you now 10-10 great music sound moves and stages.  ;) The music was awesome and the new moves were kick *** so once again congrats.  ;) :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 19, 2009, 07:12:39 am
Ok derico i played your game and let me tell you now 10-10 great music sound moves and stages.  ;) The music was awesome and the new moves were kick **** so once again congrats.  ;) :cheers!:

Omg, thx dude!  :)
And thx for the feedback!
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: tendeep2007 on January 19, 2009, 03:10:49 pm
Downloading now.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 19, 2009, 03:38:20 pm
Downloading now.

Let me know what u think!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: cuchara on January 19, 2009, 04:16:37 pm
YEAH! man !!! you did it again, like the first one this is another big surprise !!! best gameplay (very dynamic), best graphics, best overall !!! thanks for another great time play !!! ok its time to leave and play Shiva & Lisa 2, do not disturb me hehe...
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 19, 2009, 04:53:06 pm
YEAH! man !!! you did it again, like the first one this is another big surprise !!! best gameplay (very dynamic), best graphics, best overall !!! thanks for another great time play !!! ok its time to leave and play Shiva & Lisa 2, do not disturb me hehe...

A comment like yours makes me want to continue it!
Thx dude!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: harlequin on January 19, 2009, 11:43:28 pm
AWESOME! :)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: naota on January 20, 2009, 03:18:29 pm
great game  :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 20, 2009, 03:27:28 pm
great game  :cheers!:

Thx for your comment!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Alexmish on January 23, 2009, 02:36:19 pm
Five stars game!  :cheers!: extremely fun! Contrats ;D
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Hanzo on January 23, 2009, 04:09:23 pm
Awesome game Derico and I had lots of fun making combos
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 23, 2009, 08:11:22 pm
Five stars game!  :cheers!: extremely fun! Contrats ;D

Thx for playing my game!!! :)






Awesome game Derico and I had lots of fun making combos

Thx alot for the feedback Hanzo! ;)

PS: Is "Double Dragon Revolution" your mod ?
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 28, 2009, 11:55:09 am
Added Wallpaper on the first page!  :)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Alexmish on January 28, 2009, 12:25:39 pm
thanks masterderico, download the ost also   :cheers!: :) :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: SmashedBrother on January 28, 2009, 01:38:02 pm
Thank you for creating this fine mod!  Seriously, this is one of the most impressive side-scrolling beat-em-ups that I have ever played!  Very addictive and just great mechanics all around!  Love the soundtrack, too.

Keep it coming!! :)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: bWWd on January 28, 2009, 06:28:23 pm
Ive got it and played it ,i must say despite its broken gameplay and even if almost all combo moves are infinites then game still isnt so easy but its maye because enemies can easy trap you in infinites too but anyway its kinda new type of gameplay like "to the hell with balance and rules " so you can hit enemies while on ground and hit them with running attack until they die and they cant escape ,this lead to some fun and some cool combinations and i like that ,also screen shaking adds something ,its not much but still it feels different with it ,i like it ,you can do with enemies whatever you want if they fall.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 28, 2009, 10:17:51 pm
Ive got it and played it ,i must say despite its broken gameplay and even if almost all combo moves are infinites then game still isnt so easy but its maye because enemies can easy trap you in infinites too but anyway its kinda new type of gameplay like "to the hell with balance and rules " so you can hit enemies while on ground and hit them with running attack until they die and they cant escape ,this lead to some fun and some cool combinations and i like that ,also screen shaking adds something ,its not much but still it feels different with it ,i like it ,you can do with enemies whatever you want if they fall.

This is feedback for the S&L 1 or 2 ??? :laughing:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: bWWd on January 29, 2009, 08:55:23 am
I played part 2
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on January 29, 2009, 09:25:58 am
Thank you for creating this fine mod!  Seriously, this is one of the most impressive side-scrolling beat-em-ups that I have ever played!  Very addictive and just great mechanics all around!  Love the soundtrack, too.

Keep it coming!! :)

Man, thx for your sweet words!
Like i said before, this type of message makes me continue making mods! ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: DJGameFreakTheIguana on January 29, 2009, 10:29:09 am
Yo Shiva & Lisa 2 is Hot man :cheers!:.
I also liked how you made the scream Quake on certain Moves, I t gave it more intasinty. I even started adding that in my own projects :eek:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: lbf on January 31, 2009, 06:13:53 pm
Nice mod, I love a game with overpowered characters :cheers!:  and the 2X graphics style make the images look pretty nice.  it was funn to juggle enemies across 3 screens without them touching the ground!  my only wish is that the combo counter had been implemented. thanks :peace:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 02, 2009, 07:52:53 am
Yo Shiva & Lisa 2 is Hot man :cheers!:.
I also liked how you made the scream Quake on certain Moves, I t gave it more intasinty. I even started adding that in my own projects :eek:

Thx man!
I love the quake too!
  :)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 02, 2009, 06:08:14 pm
Nice mod, I love a game with overpowered characters :cheers!:  and the 2X graphics style make the images look pretty nice.  it was funn to juggle enemies across 3 screens without them touching the ground!  my only wish is that the combo counter had been implemented. thanks :peace:

Just my option, i think combo meter dont fit on Sor games!!!
BUT, my last S&L game will have one!

Thx alot for the feedback!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Crimefighters2 on February 04, 2009, 04:24:33 am
This is even better than the first one Masterderico, you did a great job I LOVE THE AIR COMBOS, great!

The music is kinda angry but I didn't mind, I beat the game in one day, very addicting, I feel like a superhero when I play this game, definately one of my top obor games, very unique, thanks very much for all your hard work Masterderico.

Anyone know how I could add a combo meter to this mod, I don't think it could be too hard?


Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 04, 2009, 04:51:31 am
double post, please delete this
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 04, 2009, 04:58:23 am
Here is;

  rush {flag} {duration} {text1} {f1} {f2} {text2} {f3} {f4}

This sets up a hits/combo counter. If it is activated, text will appear onscreen indicating the number of current consecutive hits and maximum consecutive hits the player has achieved.

    * As long the player hits something consecutively, the hit counter will keep incrementing. It does not matter if player hits the same enemies/obstacles, others, etc.. Juggling hits are also counted.
    * {flag} is integer value which activates this counter.
      0 = counter is off.
      1 = counter is on.
      2 = counter is on and maximum hits is always displayed.
    * {duration} sets how long the counter will be on before it expires.
    * {text1} sets what text to be displayed for hits counter.
    * {f1} sets which font to be used for {text1}.
    * {f2} sets which font to be used for hits counter's number.
    * {text2} sets what text to be displayed for maximum hits.
    * {f3} sets which font to be used for {text2}.
    * {f4} sets which font to be used for maximum hit' number.
    * Fonts are selected by reference number. Fonts available as of version 2.1796 (04/18/2008):
      0 = font.gif
      1 = font2.gif
      2 = font3.gif
      3 = font4.gif
      4 = font5.gif (optional)
      5 = font6.gif (optional)
      6 = font7.gif (optional)
      7 = font8.gif (optional)
      *Make sure the optional fonts are available before using them!

Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Crimefighters2 on February 04, 2009, 05:42:39 am
Here is;

  rush {flag} {duration} {text1} {f1} {f2} {text2} {f3} {f4}

This sets up a hits/combo counter. If it is activated, text will appear onscreen indicating the number of current consecutive hits and maximum consecutive hits the player has achieved.

    * As long the player hits something consecutively, the hit counter will keep incrementing. It does not matter if player hits the same enemies/obstacles, others, etc.. Juggling hits are also counted.
    * {flag} is integer value which activates this counter.
      0 = counter is off.
      1 = counter is on.
      2 = counter is on and maximum hits is always displayed.
    * {duration} sets how long the counter will be on before it expires.
    * {text1} sets what text to be displayed for hits counter.
    * {f1} sets which font to be used for {text1}.
    * {f2} sets which font to be used for hits counter's number.
    * {text2} sets what text to be displayed for maximum hits.
    * {f3} sets which font to be used for {text2}.
    * {f4} sets which font to be used for maximum hit' number.
    * Fonts are selected by reference number. Fonts available as of version 2.1796 (04/18/2008):
      0 = font.gif
      1 = font2.gif
      2 = font3.gif
      3 = font4.gif
      4 = font5.gif (optional)
      5 = font6.gif (optional)
      6 = font7.gif (optional)
      7 = font8.gif (optional)
      *Make sure the optional fonts are available before using them!



Thanks will try it out.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 06, 2009, 04:08:33 pm
Ive got it and played it ,i must say despite its broken gameplay and even if almost all combo moves are infinites then game still isnt so easy but its maye because enemies can easy trap you in infinites too but anyway its kinda new type of gameplay like "to the hell with balance and rules " so you can hit enemies while on ground and hit them with running attack until they die and they cant escape ,this lead to some fun and some cool combinations and i like that ,also screen shaking adds something ,its not much but still it feels different with it ,i like it ,you can do with enemies whatever you want if they fall.

I loved your feedback!

I dunno if is wrong, but i think this ;

-If you can do infinite combos, the enemies deserve too.
-Free and infinite combos is not professional, i know, but is ALOT OF FUN. My last S&L game (im working on it), will have infinite combos, but in another way, i think you guys will like.

My intention is do some different mod, and gameplay.

My other project, a horror game, will not have infinite combos, but will be another GREAT surprise.

I cant play the same mods all the time...We need something new, dont meter if is broken or not, FUN is the most important thing to me.


PS:Sorry my poor english  :-[
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Skull Kingz on February 06, 2009, 04:14:32 pm
My intention is do some different mod, and gameplay.

I understand what your saying masterderico.
Thats Why I'm trying to develop something different for my skull Kingz remake.
The gameplay/style and details are gonna be excellent. :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 06, 2009, 04:15:34 pm
My intention is do some different mod, and gameplay.

I understand what your saying masterderico.
Thats Why I'm trying to develop something different for my skull Kingz remake.
The gameplay/style and details are gonna be excellent. :cheers!:

Yeah, your mod is impressive, cant wait to play the remake!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Skull Kingz on February 06, 2009, 04:20:05 pm
Oh it's gonna rock everyones mind. :laughing:

***BACK ON TOPIC***
I didn't play your first shiva and lisa much, but the sequel is a masterpiece.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 06, 2009, 04:23:09 pm
Oh it's gonna rock everyones mind. :laughing:

***BACK ON TOPIC***
I didn't play your first shiva and lisa much, but the sequel is a masterpiece.

One tip 4 you (works 4 me) ;

-Sound FX makes the difference. Try to put sounds REALLY impressive in the chars moves.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Skull Kingz on February 06, 2009, 04:26:57 pm
Already ahead of you! :laughing:
I updated to more powerful hit sounds. It gives it a good feeling. ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: jouvans on February 10, 2009, 11:40:58 am
Hallo everybody and excuse me in advance 'cause I'm a total newbie..
I wanna ask only one thing: when a new completed mod is out and it's in PC format like this one (file.PAK) is it possible to make it work on a dreamcast using the openbor ver 2.1134 (at the moment the best version for DC I think)?
I think sometime's is possible and sometimes not, it depends on which version of openbor the modder used.. is it right?
And how can I know which version he used?

Thank you very much for your help and sorry for boring you with these silly questions..
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Damon Caskey on February 10, 2009, 11:52:15 am
So long as a given module doesn't exceed memory and processing capacity of a console, it will play on it. Most modules (this one included) are well within the processing limits of the Dreamcast. Memory however is a more delicate issue. I don't believe Shiva & Lisa 2 is over the DC's memory limits, but can't tell you for sure. The only way to be 100% certain is to give it a try, and I don't mess with the Dreamcast.

As for versions it doesn't really matter which version the modder used so long as you use the newest; the engine is 99.99% backward compatible with older versions.

DC


Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 10, 2009, 09:07:20 pm
What exactly makes a mod "non-DC" compatible ?
I mean, what exactly consumes memory in a mod?
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Skull Kingz on February 10, 2009, 09:20:46 pm
I mean, what exactly consumes memory in a mod?
I don't know if my answer is 100% correct but weapons could take up alot of memory.

And using a character that gets switch with a "weapon character".
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 10, 2009, 11:42:41 pm
Weapons is like a char, Right ? So why consumes more memory than chars ?
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Damon Caskey on February 11, 2009, 02:00:41 am
Memory is used up by the resources in a module. Think about it, everything in the module must be in memory for it to be part of the game experience. Some things like levels and cut scenes are only loaded into memory when they are actually in use. Others, like player characters are loaded from the get go and are in memory at all times.

It's a non issue for PCs as it would take years to build a module that even the weakest compatible PC would be unable to load. This is NOT the case for consoles. Consoles are designed to be as cheap as possible and by the numbers don't even come close to a PC of the same generation in power. The DC for instance has 16 megs of main RAM and a 200MHZ processor. By contrast, a typical PC made in 1998 ran at about 300-500Mhz and usually sported anywhere from 64-256 Megs of RAM. I think it goes without saying comparing the DC to any recent PC is pretty much a joke.

Consoles can get away with that and still play amazing games because of their proprietary nature and using custom resources ultra optimized for their architecture. OpenBOR by its nature does not posses those advantages. If it did, it wouldn't be portable...at all, and you wouldn't be able to make modules for it. To do the things it does, OpenBOR basically uses a brute force approach; graphics, sounds, and all that are stored as is in the platform's main RAM. We are working on ways to take better advantage consoles' various architectures the way their proprietary games do, but that's a very difficult process and still in progress. Even then a PC will always have more room to work with. It's just simple numbers.

The end result is you just have to watch your memory consumption if you want to make modules console compatible. In the case of the DC, you've got about 12 megs to work with by the time the OS and engine itself are factored in. There are lots of tricks to reduce memory consumption or break it up into more manageable chunks, but that's beyond the scope of this post. Even then you can only do so much.

As far as weapon models go, they don't consume any more memory then a normal character..in fact they consume far less on their own. Why they do however is add to the memory consumption of a the original character by introducing extra text, sprites, etc. That's what the warning "Weapons consume more memory" refers to.

DC
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on February 11, 2009, 09:52:09 am
Cool DC, now i understand better!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: SmashedBrother on February 12, 2009, 01:13:05 am
Hallo everybody and excuse me in advance 'cause I'm a total newbie..
I wanna ask only one thing: when a new completed mod is out and it's in PC format like this one (file.PAK) is it possible to make it work on a dreamcast using the openbor ver 2.1134 (at the moment the best version for DC I think)?
I think sometime's is possible and sometimes not, it depends on which version of openbor the modder used.. is it right?
And how can I know which version he used?

Thank you very much for your help and sorry for boring you with these silly questions..


I've been playing this game on my Dreamcast using the latest version of OpenBor with no problems whatsoever, if that helps you at all. 

Is it true that ver 2.1134 is the best to use for Dreamcast?  If so, why is that?
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Yagami Brando on March 15, 2009, 04:05:00 pm
I just finished both S&L games today...
Man, thats the best beat'em ups ever!, especially the second game (S&L 2). The craziest combo system - i liked it veery much! and i am gonna re-play these games again and again. the S&L 2 fighting system is perfect IMHO, i was never tired of making those incredible infinit's combos. Thanx a lot for this greatest mod pal, and please - continue to make such a wonderful beat'em ups. I hope that someday we will see S&L 3. ;D BTW maybe you shold use Shiva from SOR 3 in your next game, what do you think?)) I liked this one alot more than the one from SOR2 ;)

My rating for this game is 10/5.  :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on March 16, 2009, 06:30:21 am
Thx alot for your words man!  :-[

So, YES, im making S&L3 right now. And, YES, new visuals for Shiva! You will love!  ;)
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Yagami Brando on March 16, 2009, 07:31:40 am
Cool :eek: ;D
Cant wait ;D
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Mrgrill247 on March 17, 2009, 06:38:40 am
Hello Masterderico, Here is something that I found.  While play your game is fun, you might want to check this out.

http://www.geocities.com/ikariloona/shared.html (http://www.geocities.com/ikariloona/shared.html)

Shiva Edits
These are based on the ones above, made in order to give him missing postures and animations more fit for a 1-on-1 fighting game. Some are better than others, and are available for anyone willing to make something of the character either by modifying or using them directly. Edits include: crouching, crouched blocking, crouched get-hit, air blocking, and some attempts at a short kick - all in the PCX image format.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Crimefighters2 on March 20, 2009, 11:57:12 am
Thx alot for your words man!  :-[

So, YES, im making S&L3 right now. And, YES, new visuals for Shiva! You will love!  ;)

Awesome, sounds great!
Keep up the great work!
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: Hanzo on March 20, 2009, 12:00:59 pm
Can't wait for the 3rd installment.
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: harlequin on March 21, 2009, 12:32:39 am
Thx alot for your words man!  :-[

So, YES, im making S&L3 right now. And, YES, new visuals for Shiva! You will love!  ;)

Looking forward to it!
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: w0lf13 on March 23, 2009, 01:54:24 pm
Really nice work!! I just angry 'cause Adam kicked my *** >:(
Btw what firmware do you need to play this on the Psp?

Once again NICE WORK! :cheers!:
Title: Re: Shiva & Lisa 2 (PC/PSP)(+OST)
Post by: masterderico on March 23, 2009, 06:09:31 pm
Im now with 4.01. Just set the kernel to 4.xx and have fun!!! And thx 4 play my mod! :)
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