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General => News => Topic started by: SX on December 28, 2007, 12:32:46 pm

Title: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: SX on December 28, 2007, 12:32:46 pm
(http://lavalit.com:8080/tp-images/Image/Completed_SaintSeiyaDeath&Rebirth.gif)

Author: baritonomarchetto77

Description:

"Nine years have been passed since Atena, combining her Cosmo with Ikki, Shiryu, Hyoga and Shun Cosmos, have defeated God Ades, stabbing his chest.
Seiya and the other Knights, supposed dead, found themself on the earth, are contacted by the Great Mur, by telekinesis..."

This is the intro of this mod, based on the "Knights of the Zodiac" saga. The game features:

4 playable chars + 2 secret chars (the PSP version features only two playable chars)

more than 13 levels

second cloth wearable (increases power)

scenes from the TV series + self edited scenes

10 bosses

inedit story (Italian localization)

widescreen full compatible

2 different endings

heavy use of branches

I hope you will have a good time with this mod.
Ah, it is better played with OpenBOR_Lite version Wink


Download PC Version Here!!! (http://lavalit.com:8080/index.php?action=tpmod;dl=item138)

Download PSP Version Here!!! (http://lavalit.com:8080/index.php?action=tpmod;dl=item137)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: utunnels on December 29, 2007, 07:55:39 am
 :cheers!:

Oh, I have played the wip version and it is great. Maybe I will find a time to download this completed version because it is really big.  ;D

Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: CE on December 29, 2007, 02:41:46 pm
Congratulations on this release, baritonomarchetto77  :cheers!:
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Crimefighters2 on December 31, 2007, 08:00:06 am
I've just dl and played it a bit it seems quite good. Very nice intro.
Although I managed to crash it with the chain guys full screen special?

Still seems quite fun and cool I'll play it more later when I have more time.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: sundvold on January 02, 2008, 04:12:24 am
 :cheers!:
great works for a first release.
keep it good
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: lbf on January 03, 2008, 10:57:52 pm
This is a sweet mod man!  The alternate paths keep me coming back for more.  I like the hit effects, it makes me feel like I'm dealing out some hurt. :cheers!: :cheers!: :cheers!: :cheers!: :cheers!: :cheers!:
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: virtuaboy92 on January 04, 2008, 06:38:18 pm
Thank you very much for this game.
Just, on my PSP, there is a big bug when the player death.
Excuse me for my bad english.
DAVID.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: fmpfmp on January 05, 2008, 07:27:06 am
I can play this mod only by openbor 2.1124 dev version. With the public version it not plays. Even so at second episode called "Black Memeto" the game suddenly closes. What is the ideal OpenBOR version to play the mod?

I like so much Saint Seiya theme, I sense to be in cartoon.

Thank you.

Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Crimefighters2 on January 05, 2008, 09:18:34 am
Works best with openbor 2.1228  :cheers!:
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on January 08, 2008, 07:32:48 am
Thank you guys for your posts. I am sorry for the delay my answer comes, but i had not seen this topic. and yes, you need OpenBOR 2.1228 to play this, both on PC and PSP.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: utunnels on January 08, 2008, 08:56:52 am
Report:
The preview picture is not loop.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Fightn Words on January 08, 2008, 01:23:26 pm
Like this?:

(http://img160.imageshack.us/img160/6137/completedsaintseiyadeatev7.gif)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: SX on January 08, 2008, 02:04:28 pm
Uploaded and replaced.  Thanks FW!
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Fightn Words on January 08, 2008, 02:09:24 pm
Anytime, you're very welcome.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: fmpfmp on January 10, 2008, 10:10:50 am
Thank you guys for your posts. I am sorry for the delay my answer comes, but i had not seen this topic. and yes, you need OpenBOR 2.1228 to play this, both on PC and PSP.

But the last is 2.1134.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on January 10, 2008, 10:13:57 am
Thank you guys for your posts. I am sorry for the delay my answer comes, but i had not seen this topic. and yes, you need OpenBOR 2.1228 to play this, both on PC and PSP.

But the last is 2.1134.

the latest is 2.1257 (or, better, 2.1311  :wow!:)  ;)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: fmpfmp on January 10, 2008, 10:21:12 am
Thank you guys for your posts. I am sorry for the delay my answer comes, but i had not seen this topic. and yes, you need OpenBOR 2.1228 to play this, both on PC and PSP.

But the last is 2.1134.

the latest is 2.1257 (or, better, 2.1311  :wow!:)  ;)

I found this version at forum, thank you.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: DARKGATE on January 11, 2008, 08:26:30 am
 ;D Bye at alls, my first post in this forum,   :eek: when i had saw this site i can't belive at my eyes, really good work. :)

I have a question for the author of this beautiful MOD on SAINT SEYA, i have a GP2X, and the PSP version work to me, but the pc version freeze when loading appear on the screen, i know for problems of memory.
The question is this:

CAN you made another veqrsion PSP for to use the knights lost in PSP version?
I want use ANDROMEDA, :( thanks.
Excuse me,  for me poor english, i am an italian boy ;).
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on January 11, 2008, 08:44:19 pm
;D Bye at alls, my first post in this forum,   :eek: when i had saw this site i can't belive at my eyes, really good work. :)

I have a question for the author of this beautiful MOD on SAINT SEYA, i have a GP2X, and the PSP version work to me, but the pc version freeze when loading appear on the screen, i know for problems of memory.
The question is this:

CAN you made another veqrsion PSP for to use the knights lost in PSP version?
I want use ANDROMEDA, :( thanks.
Excuse me,  for me poor english, i am an italian boy ;).

I am sorry, but actually i have not spare time to exaust your request. The PC version probably freeze because you are not using the openbor dev 2.1228. Give it a try  ;)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: DARKGATE on January 12, 2008, 08:17:19 am
 ;) Ok tank you, but where i found the OPEN BOR 2.1228 ?  :blushing:
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on January 12, 2008, 10:39:44 am
If you do not find it here, try in my site

http://bmarchetto.altervista.org/BorEngine.html

in the header there's the download link  :)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: mrmyster on January 18, 2008, 04:03:13 am
Hello

Im french so exuse me for wrong words ^^
First time really thanks for all your works that really apreciate.
I play to st seya psp version and at the start i repport a crash.
When the dark pheonix do is special dust at the start of the game
or at the second page the game crash and we can continu ^^
So if that can help you to do something !!

Thanks you  and good luck for the next ^^
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on January 18, 2008, 05:31:03 am
First of all, try the latest openbor engine. What version of openbor have you used?

If crashes do not stop, use openbor ver 2.1228.

Report here the log file contained in the "logs" folder, please. This could be of some help on improving the engine and/or the game  ;)



 
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: edmetal on February 09, 2008, 05:28:18 pm
well man, his mod is good, but could be better.
i dont like the scenarios collors ( if theyre exist), you could use the original soundtrack and the gameplay sucks.
sorry...
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on February 10, 2008, 04:49:04 am
well man, his mod is good, but could be better.
i dont like the scenarios collors ( if theyre exist), you could use the original soundtrack and the gameplay sucks.
sorry...

Thanx for giving this game a try. Obviously, i do not agree with your conclusions  ;D
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: psykotine on February 19, 2008, 06:05:31 pm
hello

nice work !!!

do you make a DC version on the future ???? :blushing:
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on February 20, 2008, 03:42:41 am
hello

nice work !!!

do you make a DC version on the future ???? :blushing:

I love my DC, but its memory limits makes a convertion impossible.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: speeduud on March 05, 2008, 04:26:57 am
what about PSP version with DC Binaries? since you probably reduced something so it works the same (at least close) with todays 512MB RAM PCs and whatever ram PSP has
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: pelon on March 26, 2008, 12:26:57 pm
hey! can someone tell me where i can find OpenBOR 2.1228 ???
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: dreamakuma on April 19, 2008, 07:32:16 pm
what about PSP version with DC Binaries? since you probably reduced something so it works the same (at least close) with todays 512MB RAM PCs and whatever ram PSP has


I'm gonna give it a try...wish me luck
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on April 21, 2008, 07:39:48 am
I'm gonna give it a try...wish me luck

Good luck man  :)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: thrashcore on May 16, 2008, 05:41:42 pm
wow this owe be good beutiful graphics
thak you for up
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 17, 2008, 10:36:58 am
wow this owe be good beutiful graphics
thak you for up

Graphics where all made by Artists from the Mugen scene that gave me the authorization to use those sprites... really beautiful!
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: mey_z on May 22, 2008, 07:25:07 pm
hello baritonomarche, hoo! and lowered the already excellent game for PC and PSP, only for PSP stays locked Cund not kill me and that tegn that restarting the game again.

I'm sorry for my English.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 23, 2008, 03:40:46 am
hello baritonomarche, hoo! and lowered the already excellent game for PC and PSP, only for PSP stays locked Cund not kill me and that tegn that restarting the game again.

I'm sorry for my English.

Hi Mey_Z!

For those that did not know, this guy is the Author of the "Argetti de Ercules" frames included in Saint Seiya death and Rebirth (one of the biggest enemies present).

I had never had problems with SSDR on my PSP, so probably you are using the wrong Engine...
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: mey_z on May 23, 2008, 08:53:16 pm
hello baritonomarche, hoo! and lowered the already excellent game for PC and PSP, only for PSP stays locked Cund not kill me and that tegn that restarting the game again.

I'm sorry for my English.

Hi Mey_Z!

For those that did not know, this guy is the Author of the "Argetti de Ercules" frames included in Saint Seiya death and Rebirth (one of the biggest enemies present).

I had never had problems with SSDR on my PSP, so probably you are using the wrong Engine...

mmmm, not that other games depending if either, but that of Saint Seiya is the only obstacle is that, look at this video.

http://www.youtube.com/v/kjH2o5ha4Jw
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 24, 2008, 05:46:34 am
Sorry Mey_Z, but i have not a fast connection to the net right now. I will take a look to  your video in 10 days time.

You are using the engine i have suggested on my site, isn't it?
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: GtheGame on September 23, 2008, 11:51:00 am
Looks Kewl Son.  :) Imma Give It A Try.

"G".
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on September 23, 2008, 12:29:11 pm
Looks Kewl Son.  :) Imma Give It A Try.

"G".

Oh, thanx  ;D
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Sakura on November 05, 2008, 04:26:41 am
wouah !! awesome
i love a saint seiya series
thx baritonomarchetto77 ;)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: eu19pg on January 15, 2009, 08:17:11 am
congratulation very well the game
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Darthvegeta800 on May 15, 2009, 03:00:30 am
Looks good.
Gonna give this a try.
Being an Ikki fan... i presume he is not available for play on PSP?

Also do you expect to add to this mod / make an English variant?

Btw great sprites!
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 15, 2009, 03:03:59 am
Looks good.
Gonna give this a try.
Being an Ikki fan... i presume he is not available for play on PSP?

Also do you expect to add to this mod / make an English variant?

Btw great sprites!

Yes, a PSP version is available (only 2 chars playable) but probably the pc version works with newest engines.

Sprites are not drawn by me, but from the respective credited authors.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Darthvegeta800 on May 15, 2009, 03:08:59 am
 ;D

Well i'm sure it'll be great. I'll give it a try later on. And i linked my brother to it too. He's studying game design, he just loves freeware engines and moddability.

EDIT:

Am trying it. VERY good.

Small question is it possible to block?
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 15, 2009, 04:40:01 am
;D

Well i'm sure it'll be great. I'll give it a try later on. And i linked my brother to it too. He's studying game design, he just loves freeware engines and moddability.

EDIT:

Am trying it. VERY good.

Small question is it possible to block?

Yes, it is.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Darthvegeta800 on May 15, 2009, 04:50:42 am
Is it the right ctrl button? As i see him making a block movement but it's not very effective seemingly.
Also i managed to do the Pegasus Comet and what seemed to be the Meteor Punch do i need to build up cosmos or something to use it?
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 15, 2009, 04:54:23 am
Is it the right ctrl button? As i see him making a block movement but it's not very effective seemingly.
Also i managed to do the Pegasus Comet and what seemed to be the Meteor Punch do i need to build up cosmos or something to use it?

I dont rememeber the right button.

There where not the script engine at the time or some feature to simulate a cosmo-like attack modulation.
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Darthvegeta800 on May 15, 2009, 05:15:54 am
Aah well i'll figure it out.
In any case, good job!

Any plans to continue to improve/expand the project?
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 15, 2009, 06:14:07 am
Any plans to continue to improve/expand the project?

no, actually not. When Golden Axe Myth will be finished some possibility will come out, but i hope in a brand new proj  ;D
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: Darthvegeta800 on May 15, 2009, 07:16:25 am
Golden Axe myth?
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on May 15, 2009, 07:19:05 am
here is the link

http://lavalit.com:8080/index.php/topic,530.0.html (http://lavalit.com:8080/index.php/topic,530.0.html)

(dont pay attention to "project closed" suppositions  ;))

Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: voxuni on August 06, 2009, 06:39:01 pm
great job, i finished the game, good job.
I release this game for pspgen.com
one or twoo thing: why use black and white graphics (maybe the scenario, i don't understand italiaan)? on you site, you have wonderfull screenshot in full color, in black and white, the graph are cool, in color, they are perfect ;)
Title: Re: New OpenBOR Mod: Saint Seiya Death & Rebirth by baritonomarchetto77
Post by: baritonomarchetto77 on August 07, 2009, 03:00:29 am
great job, i finished the game, good job.
I release this game for pspgen.com

No problem.

one or twoo thing: why use black and white graphics (maybe the scenario, i don't understand italiaan)? on you site, you have wonderfull screenshot in full color, in black and white, the graph are cool, in color, they are perfect ;)

If you have finished the game, the coloured scenarios are unlocked  ;)

Which engine you used? The latest one or the one i suggest on my site?
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