LavaLit

OpenBoR => Help & Resources => Topic started by: salvo00786 on December 06, 2012, 02:04:49 am

Title: custknife
Post by: salvo00786 on December 06, 2012, 02:04:49 am
hi...

i have used custknife in a freespecial, but if i use two custknife with twodifferent entity not work and only one of these two work.

how can i use two custknife in a single animation?
Title: Re: custknife
Post by: BeasTie on December 06, 2012, 03:08:02 am
If it's actually a projectile , instead of 'custknife' just use the projectile command.

http://lavalit.com:8080/index.php/topic,6314.msg86437.html#msg86437
Title: Re: custknife
Post by: maxman on December 06, 2012, 03:25:42 am
Typo. *projectile*

@Beastie: I don't know if that link is added to the Help section and if not, maybe you would add it. ;D That would be so helpful on custknives and such! I'm trying to work on the shooting part.
Title: Re: custknife
Post by: salvo00786 on December 06, 2012, 08:21:41 am
but for use this i have necessity of a script?
Title: Re: custknife
Post by: BeasTie on December 06, 2012, 09:32:42 am
nah it works by itself, nothing else needed.  Don't forget to load your enitities thou.  Just 'load' command, no need for knife etc.
Also ents can be just be type none.
Title: Re: custknife
Post by: BeasTie on December 06, 2012, 09:34:06 am
(whoops double post  :doh!: )
@maxman I think I mentioned it in Bloodbane's topic for manual updates... if not I will.
Title: Re: custknife
Post by: Bloodbane on December 06, 2012, 09:34:09 pm
Quote
Just 'load' command, no need for knife etc.

 Beastie is correct but I need to stress that don't use knife and custknife command at all if you use script to throw knife. Don't know if it has been fixed but last time I added those, thrown knife is changed by those command.
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