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Author Topic: Night Slashers X - by BonusJZ  (Read 127719 times)

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Offline GlassJawBoxer

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Re: Night Slashers X - by BonusJZ
« Reply #630 on: July 19, 2012, 05:11:49 am »
Sorry, just trying to spread awareness.
« Last Edit: July 19, 2012, 06:01:18 am by GlassJawBoxer »

Offline Bloodbane

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Re: Night Slashers X - by BonusJZ
« Reply #631 on: July 19, 2012, 05:54:12 am »
 GlassJaw, you already posted that here:

lavalit.com:8080/index.php/topic,6850.msg94144.html

 There's no need to repost. You should posting about repacking the mod with this.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline Goliath

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Re: Night Slashers X - by BonusJZ
« Reply #632 on: July 21, 2012, 09:17:43 am »
Here is a bug in the game:

Spoiler

I think it happened in grab animation, was playing with openbor V3 build 3709.
Great game!  :cheers!:

Offline GlassJawBoxer

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Re: Night Slashers X - by BonusJZ
« Reply #633 on: July 21, 2012, 10:30:46 am »
I'd encountered that as well, pretty funny.  If that's the consequences of the in-depth grapple system then so be it.  I for one would have no idea how to fix it.

Offline Bloodbane

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Re: Night Slashers X - by BonusJZ
« Reply #634 on: July 23, 2012, 04:49:43 am »
 Too bad you didn't remember at which animation this bug occurred. It would have been easier to debug if you did.

 IMO this bug most likely happened because grabbed enemy is not released yet.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline alfredox123

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Re: Night Slashers X - by BonusJZ
« Reply #635 on: October 05, 2012, 07:10:40 pm »
where is the latest update utunnels did? also when you play with 2 players, the first player have infinite life bar except when you use specials any fix for this?

Offline ARGOROK

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Re: Night Slashers X - by BonusJZ
« Reply #636 on: October 05, 2012, 07:51:08 pm »
maybe you can use a former OpenBOR engine version 34xx for example, it could fix some bugs I think.

Offline alfredox123

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Re: Night Slashers X - by BonusJZ
« Reply #637 on: October 06, 2012, 01:20:14 pm »
im using this version http://www.mediafire.com/?5mqs45td7iyf2af and OpenBOR v3.0 Build 3458 and it still have the player 1 infinite life bar. this only happens in 2 player mode

Offline scapegoat

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Re: Night Slashers X - by BonusJZ
« Reply #638 on: November 20, 2012, 07:49:08 pm »
very nice game. I recently got this to run on my psp-3000. but it was lagging really badly at certain point on some stages. does any psp users have this problem as well? Or does anyone know why this problem arise?

TIA!

Offline Mrgrill247

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Re: Night Slashers X - by BonusJZ
« Reply #639 on: November 20, 2012, 09:17:44 pm »
The only solution is to have fewer enimes on the screen.  This would require someone to make the edits to the entire game.
Ninja magic. Ninjitsu-to, the ability to seem invisible to cause fear and paralisis in your enemies.

Offline gustavoargen

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Re: Night Slashers X - by BonusJZ
« Reply #640 on: November 29, 2012, 02:21:39 pm »
It does not work joystick , only keyboard ?? :eek:

Offline nsw25

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Re: Night Slashers X - by BonusJZ
« Reply #641 on: November 29, 2012, 02:49:12 pm »
It does not work joystick , only keyboard ?? :eek:

buttons are configurable in Openbor. You can add gamepads or joysticks, and if they are not picked up and read in OpenBor you can use a program like Xpadder which assigns keyboard keys to buttons etc on your controller/ joystick/ arcade etc
My current project: Simpsons treehouse of horror
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Offline gustavoargen

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Re: Night Slashers X - by BonusJZ
« Reply #642 on: November 29, 2012, 04:28:10 pm »
It does not work joystick , only keyboard ?? :eek:

buttons are configurable in Openbor. You can add gamepads or joysticks, and if they are not picked up and read in OpenBor you can use a program like Xpadder which assigns keyboard keys to buttons etc on your controller/ joystick/ arcade etc

thanks nsw25

 



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