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Author Topic: GI JOE - Attack on Cobra Island  (Read 20399 times)

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Offline utunnels

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Re: GI JOE - Attack on Cobra Island
« Reply #240 on: November 25, 2012, 04:17:08 pm »
Interesting. So Slaughter is also based on Guile?

Offline BeasTie

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Re: GI JOE - Attack on Cobra Island
« Reply #241 on: November 25, 2012, 04:53:03 pm »
The one thing that kinda stands out in this mod now is the vehicles, perhaps some improvements could be made to them too, like shading etc.

Offline Bloodbane

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Re: GI JOE - Attack on Cobra Island
« Reply #242 on: November 25, 2012, 06:31:32 pm »
Quote
can you post the running attack you want fromp a game so i can sprite it?

 Okay! let me look for good one :)

Quote
So Slaughter is also based on Guile?

 Yep, and so does Hawk.

 Another shots from Slaughter:






 and some from General Hawk:



« Last Edit: November 25, 2012, 06:47:12 pm by Bloodbane »
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline Bloodbane

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Running attack idea
« Reply #243 on: November 26, 2012, 08:29:51 pm »
 Alright, we decided to give Slaughter running clothesline as his running attack, it is similar to what Haggar does in Final Fight 3. Though the difference is Slaughter is running not sliding like Haggar.

 We're still discussing about Hawk's running attack. OTOH Hawk should be able to shoot down while jumping with dual guns.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

 



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