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Author Topic: Contra Locked 'N' Loaded v2  (Read 2242 times)

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Offline dog

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Re: Contra Locked 'N' Loaded v2
« Reply #15 on: November 16, 2012, 12:16:28 am »
Bloodbane, gracias por este regalo saludos...

descargando....  :laughing: :laughing: :laughing:

traductor:

Bloodbane, thank you for this gift greetings ...

downloading ....  :laughing: :laughing: :laughing:

Offline ARGOROK

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Re: Contra Locked 'N' Loaded v2
« Reply #16 on: November 16, 2012, 11:32:30 pm »
I have tested the game with OpenBor engine version that you suggested on PSP BB but sadly it freezes because RAM I think, impossible to get through alien hive scene 2 where you have to open the alien hatches (in horizontal down), because the amount of enemies I couldnīt see anything because game runs in pauses, also if I want to go by the upper side in the waterfall area, OpenBor crashes, fortunately I have wii too and I hadnīt the same issues. Thanks for this masterpiece I love it  :cheers!:

Offline dog

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Re: Contra Locked 'N' Loaded v2
« Reply #17 on: November 17, 2012, 12:06:25 am »
Bloodbane, me he dado cuenta que esta version no tiene creditos, hay alguna manera de agregarlo
 :eyebrow_action:

traductor:

Bloodbane, I realized that this version has no credits, is there any way to add
 :eyebrow_action:

Offline Bloodbane

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Re: Contra Locked 'N' Loaded v2
« Reply #18 on: November 17, 2012, 12:16:29 am »
 Sorry, I can't set credits more than 1 due to some bugs related to continue.
 So you should just use save game to continue :)
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline maxman

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Re: Contra Locked 'N' Loaded v2
« Reply #19 on: November 17, 2012, 01:32:38 am »
How can I continue the game when I have no saves?
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline ARGOROK

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Re: Contra Locked 'N' Loaded v2
« Reply #20 on: November 17, 2012, 01:37:53 am »
How do I get through the alien hive in counter strike? there is an area that has 2 hatches on the upper left and upper right, 2 mouths spitting larvas, when you destroy them then a face appears in the mid screen and it begins to spit fireballs and larvas, then you destroy it and a mobile platform appears (from super metroid) and then aliens begin spawning infinite times and the hatches never open, is this a bug or what can I do?  :eek:
« Last Edit: November 17, 2012, 01:42:06 am by ARGOROK »

Offline Yagami Brando

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Re: Contra Locked 'N' Loaded v2
« Reply #21 on: November 17, 2012, 07:36:19 am »
After couple of days and hellish efforts I managed to beat the first episode (Robots x Aliens).
C'mon BB - this mod is the hardest contra I ever played I think :dunce:
Even Shattered Soldier is a cake if you ask me. 10 lives are too little. I think giving 50 would be more fair, and even with 50 it would be hard as hell.
Overall, I like everything so far - you've done amazing job on this mod, and as a contra series old fan I thank you for making it :cheers!:
Although the insane difficulty may draw off some players.
I'll write full review when I beat other two episodes, if I will be able to do it :nervous:
"In a battle, there is no such word as under-handed."

Offline dog

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Re: Contra Locked 'N' Loaded v2
« Reply #22 on: November 17, 2012, 09:24:15 am »
Sorry, I can't set credits more than 1 due to some bugs related to continue.
 So you should just use save game to continue :)

umm, ok lo seguire jugando asi, lo que pasa es que esta rudo. jeje saludos

traductor:

umm, ok I keep playing well, what happens is that this rough. hehe greetings

After couple of days and hellish efforts I managed to beat the first episode (Robots x Aliens).
C'mon BB - this mod is the hardest contra I ever played I think :dunce:
Even Shattered Soldier is a cake if you ask me. 10 lives are too little. I think giving 50 would be more fair, and even with 50 it would be hard as hell.
Overall, I like everything so far - you've done amazing job on this mod, and as a contra series old fan I thank you for making it :cheers!:
Although the insane difficulty may draw off some players.
I'll write full review when I beat other two episodes, if I will be able to do it :nervous:

50 vida y 10 creditos, eso seria genial, jaja igual manera un buen trabajo... saludos

traductor:

50 life and 10 credits, that would be great, haha equally good work ... regards
« Last Edit: November 17, 2012, 09:26:59 am by dog »

Offline Mrgrill247

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Re: Contra Locked 'N' Loaded v2
« Reply #23 on: November 17, 2012, 10:15:16 pm »
Just had a blast playing this on my Psp slim.  My favorite character is the wolf.  You did a great job!
Ninja magic. Ninjitsu-to, the ability to seem invisible to cause fear and paralisis in your enemies.

Offline Bloodbane

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Re: Contra Locked 'N' Loaded v2
« Reply #24 on: November 17, 2012, 11:42:30 pm »
 @Yagami Brando: Really? I thought it should at least have same difficulty level with Contra Hardcorps.
 BTW did you use save game to finish that mission or play straight from 1st level?

Quote
and then aliens begin spawning infinite times and the hatches never open, is this a bug or what can I do?

 @ARGOROK: that's odd, the hatch always open here. Have you tried exit to menu and load saved game to replay that level? you'll lose weapons this way but no worry since there's Triple Rocket there.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline ARGOROK

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Re: Contra Locked 'N' Loaded v2
« Reply #25 on: November 17, 2012, 11:52:38 pm »
Yeah Bloodbane, of course I tried restarting the game three times to be more especific, and I have to say, to solve this issue, I had to start a new game from the beginning, strange if you ask me, but it worked, when I reached that area the hatches finally open when I destroy the two mouths, by the way the armored brain in the first mission after you defeat the robot leader, is very heavy difficult my friend, I canīt beat him, but Iīll still trying until I finish the game three times, I need to play those extra missions  ;).
On the other hand I think Yagami Brando has a little bit reason about difficulty, but IMO games without challenge level arenīt good games, besides, you can save the game when you pass through an area, so I think it gives a balanced level to the game. Hey Contra games are like this  ;D
« Last Edit: November 17, 2012, 11:59:59 pm by ARGOROK »

Offline Bloodbane

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Re: Contra Locked 'N' Loaded v2
« Reply #26 on: November 18, 2012, 12:06:50 am »
Quote
I had to start a new game from the beginning, strange if you ask me, but it worked,

 :doh!: ah, now I understand the bug here. The cleared states after defeating guardian from left and right are not saved.
 That means, for now, you have to clear the hive level in single run. Sorry :)

Quote
the armored brain in the first mission after you defeat the robot leader, is very heavy difficult my friend,

 Well, final boss must give extra "punch" more than what regular bosses do ;)

Quote
Hey Contra games are like this

 ;) Yep, I have to keep same 'quality' otherwise it's not Contra.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline ARGOROK

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Re: Contra Locked 'N' Loaded v2
« Reply #27 on: November 18, 2012, 12:18:41 am »
No problem BB, honestly I really enjoy playing this masterpiece, no matter how many times I play it, I never get tired of this.  :) Thank you very much for made this awesome MOD
« Last Edit: November 18, 2012, 12:21:18 am by ARGOROK »

Offline Yagami Brando

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Re: Contra Locked 'N' Loaded v2
« Reply #28 on: November 18, 2012, 04:45:15 am »
Today I figured, that you select "Load game" and the episode you were playing - you will actually begin from the level you lost all lives, and before that I was trying to beat the whole episode with 10 lives from beginning :eek:
Now it all makes sense, I guess :)
"In a battle, there is no such word as under-handed."

Offline Yagami Brando

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Re: Contra Locked 'N' Loaded v2
« Reply #29 on: November 19, 2012, 02:38:49 pm »
Ok today I completed the second route of Robots x Aliens episode (lol playing with saving and loading is so much relieving ;D) and found a little bug.
In the ruined city level where aliens help you fight the robots (after level where you fly on top of cruise jet and shoot rockets) if you loose all lives and load the game you start on the next level.
"In a battle, there is no such word as under-handed."

 



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