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Author Topic: Night Slashers X - by BonusJZ  (Read 128042 times)

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Offline Bloodbane

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Re: Night Slashers X - by BonusJZ
« Reply #165 on: May 12, 2009, 01:42:54 am »
 Ugh! I can't perform aerial D,F,A. Must be wrong on timing here.

Quote
You can also dodge from basic stance be pressing D,D+J or U,U+J

 Ah, thank you! I thought there's no such move

Quote
There is also block bodge - hold B after first blocked hit - it will prevent enemy's pearsing your guard (Jasmin can use it any time)

 Let me try that!

Quote
I reached to 600000 but it didn't increase. laughing How strange is that?

 Not strange for me. I've seen similar bug with old BoR in which reaching 50000 didn't give you extra life.

 Speaking of bug, the only bug I get is Golem's Stun Punch. I named it that way cause it really stun hero. Though actually, it makes hero uncontrollable until he/she's hit again.
OpenBoR Manual

Basic OpenBoR Tutorials

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"The more often enemies attack, the more open they are to counter attacks"

Offline kellyblender

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Re: Night Slashers X - by BonusJZ
« Reply #166 on: May 12, 2009, 06:11:05 am »
I have a question....how do i do a block and taunt buttons for my character in a normal bor mod?Im doing a mod ,but im not so good in programing this new stuff,is it ok to ask about this?
block and taunt is a great opition!
thanks... :)

Offline BonusJZ

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Re: Night Slashers X - by BonusJZ
« Reply #167 on: May 12, 2009, 06:17:35 am »
Quote
Ugh! I can't perform aerial D,F,A. Must be wrong on timing here.

Well D,F+A its uppercut - it can be used in many ways - as combo finisher ,jungle launcher , counter to boss aerial attacks ,etc.
Its can add also lots of variants to your fighting style as it can be extended by pressing one of directions (D/F/U depends from character) .
Lets take Christopher as example - he can be deadly in air with some practice:

try this custom combo:
A ~ A ~ D,F+A ~ U ~ wait till lands then jump forward ~ U+A ~ U ~ wait till land ~ finish it with run attack / freespecial / or jungle again

You can also make very spectacular coop combos with help of second player  

Quote
Quote
I reached to 600000 but it didn't increase. laughing How strange is that?

 Not strange for me. I've seen similar bug with old BoR in which reaching 50000 didn't give you extra life.

Indeed its engine - its add life's exactly when given score is reached . Problem starts when you somehow skip that exact point in score (for example with scripted score multiplier) . There is only one solution to this - don't use score life , but 1up items - and its possible that will be changed.

I have ready new version which correct for example recover glitch (CPU processor speed can be a difference here why its happen more offen for some people) and adds few nice new things - but I think I wait till release of xbox obor xbe ...

Quote
I have a question....how do i do a block and taunt buttons for my character in a normal bor mod?Im doing a mod ,but im not so good in programing this new stuff,is it ok to ask about this?
block and taunt is a great opition!
thanks... Smiley

Offcourse  ... My blocking system its quite complicated - but still use block and hold block command in its base (extended with few scripts , aiflags , followup anims and freespecials).
As for taunt well its attack2 with few tricks that adds deep to it (you can hold it to controll the dramatic effect - for example Jack will rise hands up and hold them till you relase button - check video in first post).
« Last Edit: May 13, 2009, 07:28:31 am by BonusJZ »

Offline maxman

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Re: Night Slashers X - by BonusJZ
« Reply #168 on: May 12, 2009, 06:32:08 am »
This game was so hard especially the last boss (Zaruts). I found a way on how to beat the boss; He is super hard (or the hardest) to defeat. Give 3 or 4 attacks at him and he'll move with his pain move. When he does that, get close to him quickly and attack and go with U,U,A. 9 or 10 combo attacks. But when you're far, just attack him without using freespecial moves (U,U,A or D,D,A). I did mine but I didn't screenshot it. Sorry. Should've done it.

Also, the knight and the mummy are easy.

I started with only 3 credits from the beginning and lost countless times from Stage 2 and on. Stage 1 was a fresh start.
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline Damon Caskey

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Re: Night Slashers X - by BonusJZ
« Reply #169 on: May 12, 2009, 08:35:13 am »
I have a question....how do i do a block and taunt buttons for my character in a normal bor mod?Im doing a mod ,but im not so good in programing this new stuff,is it ok to ask about this?
block and taunt is a great opition!
thanks... :)

The secret here isn't programming per say, it's wrapping your head around NOT thinking like a human. In other words, don't think just because the buttons are labeled "attack" or animations are called "Freespecial" that they have to be those types of things. They are just labels. The engine doesn't know and doesn't care what you actually do with them.

You want a simple taunt? Make a freespecial animation that, well, taunts. Map it to one of the attack buttons, and voila, you have a taunt. Later you can do things like extended animations/alternate actions as BonusJZ's does, or perhaps give it functionality like draining the mp of nearest enemy and or making him turn his attention to you as I do. Those things are a bit more involved, but nothing all that complex.

Blocking is even easier, as there is a built in block function. Like BonusJZ said, you can then build off it with your own tricks. Some modders (Bloodbane's Crimebuster) have even created blocking on their own to circumvent the engine's built in system and its limitations.

Think in terms of "What do I want to do" rather then "Can I do this". The answer to the latter question is ALWAYS yes, you only need to concern yourself with the former.

DC



« Last Edit: May 12, 2009, 10:18:56 am by Damon Caskey »
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Offline Tulius

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Re: Night Slashers X - by BonusJZ
« Reply #170 on: May 12, 2009, 10:02:28 am »
   What's the status of the Xbox version BonusJz?

Offline Septor

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Re: Night Slashers X - by BonusJZ
« Reply #171 on: May 12, 2009, 03:15:30 pm »
Foof
finally made it till the end
has anyone found secret levels that are shown in the end credits?

Offline BonusJZ

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Re: Night Slashers X - by BonusJZ
« Reply #172 on: May 13, 2009, 08:01:21 am »
Quote
What's the status of the Xbox version BonusJZ?
You can check it here ..... :
http://openbor.svn.sourceforge.net/viewvc/openbor/xbox/
Quote
Foof
finally made it till the end
has anyone found secret levels that are shown in the end credits?
Few post back there is nice (without spoilers) info about it

I wonder - is there someone that could translate few lines of text like this to English :
Spoiler
« Last Edit: May 14, 2009, 07:44:50 am by BonusJZ »

Offline meik1111

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Re: Night Slashers X - by BonusJZ
« Reply #173 on: May 16, 2009, 07:32:16 am »
HOW CAN I PLAY THIS ON MY XBOX??? :wow!:
NEED THE "XBE"
CAN SOMONE HELP??? :'(
PLEASE!!!! :)

Offline Kolbek

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Re: Night Slashers X - by BonusJZ
« Reply #174 on: May 16, 2009, 12:59:21 pm »
How about the DC version, egh?

yeah i know...
Cartoon Hell!!!

Offline Yagami Brando

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Re: Night Slashers X - by BonusJZ
« Reply #175 on: May 16, 2009, 02:27:55 pm »
Finally i completed this game, its great but really hard, even for me. It took me a whole week to master Chris and beat the game :laughing:
So, my rating is 5/5 - exelent work BJZ, i expected nothing less from you, your mods are my favourite, will be waiting for Vampire hunters now :) ;)
"In a battle, there is no such word as under-handed."

Offline meik1111

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Re: Night Slashers X - by BonusJZ
« Reply #176 on: May 16, 2009, 03:23:30 pm »
HELLO EVERYONE!!!
need help pc version dont work problem with the exe need to install!!?? :(
psp version crash at start screen !!!?? :( ON SLIM)BLACK SCREEN!!
use kernel m33 3.66
where can i get a working version!!!??? :'( :(
no version works!!!
« Last Edit: May 16, 2009, 04:17:46 pm by meik1111 »

Offline Die_In_Fire

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Re: Night Slashers X - by BonusJZ
« Reply #177 on: May 16, 2009, 05:35:27 pm »

I wonder - is there someone that could translate few lines of text like this to English :
Spoiler

did you get a translation? this monday I have to meet a japanese friend, I can ask her for translation (I can only translate half of it... I think she will mocke on me hah)

Offline maxman

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Re: Night Slashers X - by BonusJZ
« Reply #178 on: May 16, 2009, 06:34:24 pm »
I PM'ed to Orochi_X last night for your help in translating Japanese to English. I gave him a link for this, so I hope he'll reply this.
« Last Edit: May 16, 2009, 06:36:03 pm by maxman »
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline Orochi_X

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Re: Night Slashers X - by BonusJZ
« Reply #179 on: May 16, 2009, 06:39:21 pm »
Yeah , I was just about to reply to that.....

I'm not actually Japanese but I could translate it. I was going to take a look tomorrow but if Die_In_Fire's friend is actually Japanese , it might be better to let them do it.


* Orochi_X says : " Sore ga doushita? " :looney:

 



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