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Poll

Who is your favorite hero in Crime Buster?

Maxima
Ralf
Athena
Kula
Bao

Author Topic: Crime Buster  (Read 14627 times)

0 Members and 1 Guest are viewing this topic.

lbf

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Re: Crime Buster
« Reply #15 on: October 30, 2007, 01:40:16 am »
I eventually met up with bane on the alternate path.  By the time I got to em, I only had a credit remaining!

Offline Bloodbane

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Re: Crime Buster
« Reply #16 on: October 30, 2007, 03:28:23 am »
 Alright lbf.
 I was wondering if player could survive (literally) and pass Ship stage on main path. Anybody could do it?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline SX

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Re: Crime Buster
« Reply #17 on: October 30, 2007, 04:27:50 pm »
I'm assuming one of the bugs in the latest version is when using ralf and performing a f,f, special, the projectile is meant to be on the floor and not in the air?

Offline MCW

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Re: Crime Buster
« Reply #18 on: October 30, 2007, 05:24:30 pm »
SumolX, can you fix the nocost bug, it is very annoying while you play Crime Buster using the 2.1015 version.



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Offline Bloodbane

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Re: Crime Buster
« Reply #19 on: November 02, 2007, 03:41:33 am »
I'm assuming one of the bugs in the latest version is when using ralf and performing a f,f, special, the projectile is meant to be on the floor and not in the air?

The right command is F+Special.
 Yes, the projectile should be on the ground no flying. Wait a second, is that how it works in latest version?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline drikobruschi

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Re: Crime Buster
« Reply #20 on: November 04, 2007, 12:56:52 pm »
is this supposed to be a widescreen mod? 'cause i'm playing on dc regular 4:3 and i'm gettin' stucked on level 1-2 like those errors when an enemy has been spawned but he's stucked behind some obstacle and can't get on screen. is it due to 4:3 not wide?

Offline kbandressen

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Re: Crime Buster
« Reply #21 on: November 04, 2007, 01:21:31 pm »
I'm pretty sure it's an issue with the engine.  I played it in widescreen on PSP and had the same thing happen.  If you use the version of OpenBOR (2.0055) provided with the mod it should work right. 

Also, I'm gonna try to get around to reviewing this soon; I just haven't found the time to play through everything yet.  It's very good from what I've played so far, though!
« Last Edit: November 04, 2007, 01:23:09 pm by kbandressen »

Offline SX

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Re: Crime Buster
« Reply #22 on: November 04, 2007, 01:30:42 pm »
I've noticed it other mods too....  Last time i fixed the issue.... but I remember UT rewriting some code in that area.....

I will look into it.

Offline CE

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Re: Crime Buster
« Reply #23 on: November 05, 2007, 11:11:54 pm »
Yeah, that's the same problem I had when trying to play Crime Buster on Dreamcast. I posted about it here: http://lavalit.com:8080/index.php?topic=639.0

- I assumed that it's connected with bikers since it happened in an as-of-yet unreleased Double Dragon mod by Gabo-Hanzo too and if I remember correctly it's been connected with bikers in both cases.
http://dcemulation.org/index.php5?title=OpenBORManual


How to mod:
1 Pick an interesting game: There are plenty of 8-bit/16-bit classics waiting for a remake
2 Rip your own sprites & stages
3 Use a custom palette: http://borrevolution.vg-network.com/tutorial.htm
4 Check your offsets: http://lavalit.com:8080/index.php?topic=1099.0


Did you know?
Using void main()
{
playgif("data/my.gif", 0, -4, 1);
}

as spawnscript streams a GIF anim instead of loading it

Offline Bloodbane

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Bug query
« Reply #24 on: November 08, 2007, 11:08:57 am »
 Guys, see the picture below. This is how it's supposed to be at the end of Warehouse level. If you don't see the biker on the left (he doesn't move at all until his HP is low), you've found a bug.

 I hope everyone who plays this mod have tried all heroes and get all endings (or just 2 of them if you want) :).

Attachment timed out.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline kbandressen

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Re: Crime Buster
« Reply #25 on: November 08, 2007, 03:30:03 pm »
Right, that's where the game would get stuck for me (the biker wouldn't show up).  It works fine on 2.0055, but not on the latest version.

Offline jbrodack

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Re: Crime Buster
« Reply #26 on: November 09, 2007, 12:39:18 am »
I was really enjoying the  mod on my gp2x then I got stuck at the same point.  Hope this gets fixed as I enjoyed the previous demo and was really getting into this more than any mod in a while. 

Offline SX

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Re: Crime Buster
« Reply #27 on: November 09, 2007, 01:22:45 pm »
The auto scroller has been fouled up some how..... I will look at this asap.

Offline Bloodbane

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Re: Crime Buster
« Reply #28 on: November 11, 2007, 11:51:17 pm »
 Rakshou has posted about Skystar's difficulty but noone posted about Ship stage's difficulty. There's a hard time race battle there but I'm surprised noone said anything about it. I guess it's not hard or maybe nobody reached it yet?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline kbandressen

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Re: Crime Buster
« Reply #29 on: November 12, 2007, 02:20:43 am »
The auto scroller has been fouled up some how..... I will look at this asap.
Actually, I'm 99% sure the issue is because of my changing facing to match the manual.  The biker uses facing as it was previously used and ends up facing left when the mod is used on newer versions of OpenBOR.  I'm think I'm going to make the default back to the way it was since both this mod and BonusJZ's mods use those settings and include a flag for levels.txt or models.txt for mods that use facing the way the manual currently says it works so they can be easily converted.

 



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