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Author Topic: Sega Brawlers Megamix  (Read 95295 times)

0 Members and 1 Guest are viewing this topic.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #120 on: May 17, 2009, 12:09:02 am »
Update:

The last installment on SGMB had 2 adventure stages, now I've got 8 Stages of MASS A** WHOOPIN' :mwahahaha:

I also did an experiment, I don't know if anyone knows are tried this but I changed sonic throw to do damage before he throws :). so now I'll start using the throw anim for a Back grab attack like up and down grab attacks :cheers!:(for those with no good throw of course)
EDIT:
Forgot to mention, for that back grab attack trick to work, you need to use a header command called throwframewait:
Code: [Select]
throwframewait 10

anim throw
loop 0
delay 5
offset 120 131
        fastattack 1
frame data/chars/Sonic/JA2-3.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-2.gif
attack  0
frame data/chars/Sonic/JA2-1.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-0.gif
attack  0 0 0 0
frame data/chars/Sonic/JA2-3.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-2.gif
attack  0
frame data/chars/Sonic/JA2-1.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-0.gif
attack  0 0 0 0
frame data/chars/Sonic/JA2-3.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-2.gif
attack  0
frame data/chars/Sonic/JA2-1.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-0.gif
attack  0 0 0 0
frame data/chars/Sonic/JA2-3.gif
attack  108  96  59  45  5  0  0  0  0  20
frame data/chars/Sonic/JA2-2.gif
attack  0
frame data/chars/Sonic/JA2-1.gif
attack  108  96  59  45  10  1  0  0  0  20
frame data/chars/Sonic/JA2-0.gif

As you see here, sonic does some damage before he throws ;)
« Last Edit: May 17, 2009, 12:21:55 am by DJGameFreakTheIguana »

Offline Bloodbane

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Re: Sega Genesis Mega Brawler
« Reply #121 on: May 17, 2009, 03:01:21 am »
 Maybe it's been more than a year, I stopped using THROW animation. I prefer using GRABBACKWARD instead for flexibility.
 However, I just knew if char can hurt grabbed opponent before throwing in THROW animation. Anyways, such effect can be gained with GRABBACKWARD too. I've made tutorial for this.

 Oh yes DJ, if you want to alter throw damage, you might consider using GRABBACKWARD.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #122 on: May 17, 2009, 06:06:04 pm »
Coolio, thanks for he heads up son :)

Offline maxman

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Re: Sega Genesis Mega Brawler
« Reply #123 on: May 17, 2009, 06:09:48 pm »
Keep going, man. :cheers!: btw Are you gonna release it to a complete version or a demo? :hmm:
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #124 on: May 17, 2009, 06:14:26 pm »
Demo maxy, this game won't end till either I start or end my final project. but with 8 stages adventure stages, it's just a bit less than full mod length. soon I can start branching(..or learning it...) so you can choose which stages you wanna play every time you finish a level, for example:
You beat a Streets of Rage stage, you can either keep going or start the next stage of Battletoads, splatterhouse, or Chaotix. ;)

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #125 on: May 19, 2009, 10:03:27 am »
Small announcement folks:
After I do a few Icons, and change certain parts of the char's files, the next demo May be out as soon as....what....later today, depends on how much I have done before, or after my mom brings the Role Models DVD ;D

Offline talic

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Re: Sega Genesis Mega Brawler
« Reply #126 on: May 27, 2009, 09:06:36 pm »
hi
i was looking for some chakan music`s and i found this website where you can find only music from sega genesis games.

http://project2612.org/list.php

PD:
you need the vgz plugin for Winamp.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #127 on: May 27, 2009, 09:08:57 pm »
I never heard of this. in fact the only custom plug-in I ever used was the one for .bor files. Is there any way you can play these tracks on something else, maybe the site? from my experience, Winamp plays everything but .bor files without that plug-in.

Offline talic

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Re: Sega Genesis Mega Brawler
« Reply #128 on: May 27, 2009, 09:19:40 pm »
I never heard of this. in fact the only custom plug-in I ever used was the one for .bor files. Is there any way you can play these tracks on something else, maybe the site? from my experience, Winamp plays everything but .bor files without that plug-in.

with this plugin:
http://www.winamp.com/plugins/details/133560

you can play the music in winamp.

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #129 on: May 27, 2009, 09:28:01 pm »
Hmm, I'll try it out. but the music will be useless without the stages. also they don't have the music posted in youtube do they? they do most of the time and I can just make'em into MP3s.

EDIT:
just checked and they didn't. IF I make MP3's of these, you want'em? I'd post them on the forum if it's okay.
« Last Edit: May 27, 2009, 09:59:16 pm by DJGameFreakTheIguana »

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #130 on: June 02, 2009, 04:29:32 pm »
Not too much to update but new levels and a training mode is in the works. Also, A screenshot:
Spoiler

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #131 on: June 03, 2009, 12:27:25 am »
Hey guys, I kicked on the Genesis Emulator today to play this game called Fighting Masters. I decided to add a char from this game and I Actually got a lot of him done :cheers!:
Screenshots later, but Here a vid of the game:
Spoiler

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #132 on: June 07, 2009, 11:05:15 pm »
Anyone watch that video I posted: Here's the char I'm adding from it.

Offline Bloodbane

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Re: Sega Genesis Mega Brawler
« Reply #133 on: June 08, 2009, 12:24:44 pm »
 So it's Grinder! I was wondering who will be chosen.

 BTW do you bring chars from Alien Storm?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline DJGameFreakTheIguana

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Re: Sega Genesis Mega Brawler
« Reply #134 on: June 08, 2009, 08:17:44 pm »
Yes Grinder, he's the sole reason why I played the game in the first place. I beat it with him to ;D

Alien storm? Lemme see how it is and I'll get back to ya.

EDIT:
Oh That!! I played it but wasn't too crazy about Ironically, But they're in if I find the sheets.
« Last Edit: June 08, 2009, 08:22:17 pm by DJGameFreakTheIguana »

 



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