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Author Topic: Sengoku 3 Rips  (Read 2844 times)

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Offline Mrgrill247

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Sengoku 3 Rips
« on: June 26, 2009, 03:03:02 am »
Enjoy Sengoku 3 rips
Ninja magic. Ninjitsu-to, the ability to seem invisible to cause fear and paralisis in your enemies.

Offline Orochi_X

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Re: Sengoku 3 Rips
« Reply #1 on: June 26, 2009, 06:18:35 am »
Dammit. Why weren't these posted sooner? Oh well. Thanks for these. They may save me additional work!


* Orochi_X says : " Sore ga doushita? " :looney:

Offline Damon Caskey

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Re: Sengoku 3 Rips
« Reply #2 on: June 26, 2009, 08:44:46 am »
Crap, for a minute I was hoping the enemies were ripped. I really want a rip of the enemy kunoicihi.

DC
OpenBOR Wiki.

Coming Soon:
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Fatal Fury Chronicals


Offline Orochi_X

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Re: Sengoku 3 Rips
« Reply #3 on: June 26, 2009, 09:58:38 am »
Yeah , I was hoping for some enemies , too.

I'll post mine up once they are complete. I've got Sengoku 3 Artmoney'd up so I can fix entities to a certain location and give them infinite health and such to help with ripping.......


* Orochi_X says : " Sore ga doushita? " :looney:

Offline gemini2378

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Re: Sengoku 3 Rips
« Reply #4 on: June 26, 2009, 01:39:00 pm »
Quote
Orochi_X: Why weren't these posted sooner? Oh well. Thanks for these. They may save me additional work!
I don't know if these are the same ones, but emugif has Sengoku 3 rips

Emu GIF Animation - Sengoku 3


Offline Mrgrill247

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Re: Sengoku 3 Rips
« Reply #5 on: June 26, 2009, 05:36:38 pm »
I have a suggestion DC.  Create a request section for material that is needed for a mod. I have tons of resources. If i have said resorces, I'll upload it.  

Orochi_X, there from Emu Gif Animation.

Everyone should investigate this website as well

http://mugencharacters.ucoz.com
« Last Edit: June 26, 2009, 05:57:50 pm by Mrgrill247 »
Ninja magic. Ninjitsu-to, the ability to seem invisible to cause fear and paralisis in your enemies.

Offline Bloodbane

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Re: Sengoku 3 Rips
« Reply #6 on: June 27, 2009, 01:04:28 am »
Quote
Create a request section for material that is needed for a mod. I have tons of resources. If i have said resorces, I'll upload it.

 Really? Can I ask for Guardroid's (from Punisher) sprites?
OpenBoR Manual

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"The more often enemies attack, the more open they are to counter attacks"

Offline Mrgrill247

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Re: Sengoku 3 Rips
« Reply #7 on: June 27, 2009, 02:44:43 am »
Hmm I don't have Guardroid....But for any one that might have him, check the link below to see what he looks like.

http://scrollboss.illmosis.net/sprites.php?game=punisher


Ninja magic. Ninjitsu-to, the ability to seem invisible to cause fear and paralisis in your enemies.

Offline Mr.Q®

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Re: Sengoku 3 Rips
« Reply #8 on: June 27, 2009, 12:22:12 pm »
for cps games you should try final burn alpha, and for sengoku3 sprites, neoragex is the best.
Q (L) Reika, and BTW, no more mr. "Nice Guy".

Offline HideRaisen

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Re: Sengoku 3 Rips
« Reply #9 on: June 27, 2009, 07:38:40 pm »
Hi I was just wondering if you might have some good detailed backgrounds not the ones from CPS or Neo Geo but from some of the mame arcade games could be any just good ones!
*Current MOD*
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(34% Complete)

Offline MatMan

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Re: Sengoku 3 Rips
« Reply #10 on: July 09, 2009, 09:50:13 am »
I've got all the main character sprite sheets of the Sengoku 3 game that include all frames and specials.

It might be a good idea to have a sprites upload section on Lavalit.

Offline Damon Caskey

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Re: Sengoku 3 Rips
« Reply #11 on: July 09, 2009, 09:56:07 am »
You wouldn't happen to have the enemy sprites would you? Main character sprites from that game easy to find, but no one seems to have any rips of the enemies.

DC
OpenBOR Wiki.

Coming Soon:
Spoiler
Fatal Fury Chronicals


Offline MatMan

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Re: Sengoku 3 Rips
« Reply #12 on: July 09, 2009, 09:59:14 am »
You wouldn't happen to have the enemy sprites would you? Main character sprites from that game easy to find, but no one seems to have any rips of the enemies.

DC

Sorry I don't, that might be a project for someone  :nervous:

Offline Orochi_X

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Re: Sengoku 3 Rips
« Reply #13 on: July 09, 2009, 12:18:07 pm »
I'm ripping them for my project. I'm still missing some of the addresses for some of the characters , though. As soon as I'm done , they'll be hosted somewhere for all to use.


* Orochi_X says : " Sore ga doushita? " :looney:

Offline MatMan

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Re: Sengoku 3 Rips
« Reply #14 on: July 09, 2009, 01:02:08 pm »
I'm ripping them for my project. I'm still missing some of the addresses for some of the characters , though. As soon as I'm done , they'll be hosted somewhere for all to use.

I'm trying to add the new frames (ie run) into the existing  set but the color map is different but it still use's the same 16 colors for the character, what application do you use or recommend to be able to change/load a pallet that automatically select the correct colors from a existing color map.

I remember in my dos days I had a couple of apps that could do this but I can't even remember what they called now.


EDIT:
never mind. Photoshop found the way  ;D
« Last Edit: July 09, 2009, 01:50:35 pm by MatMan »

 



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