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Author Topic: OpenBoR Manual (Compiled HTML Help)  (Read 4303 times)

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Offline cha0s56

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OpenBoR Manual (Compiled HTML Help)
« on: December 04, 2008, 02:28:44 am »
guys check this out, I preferred using this kind of manual so I made one  ;D it's incomplete but I think some of you can benefit in using this, specially the newbies like me...

I'm going to update this one when I'm not busy at work...

Hope you like it...  :cheers!:

This is not up-to-date, but it's newer than the first one I posted.

http://rapidshare.com/files/408729447/OpenBor_Help.rar

I'm having trouble attaching this new file so I uploaded it in rapidshare.
« Last Edit: July 24, 2010, 12:41:41 am by cha0s56 »

Offline CE

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #1 on: December 04, 2008, 07:58:51 am »
Good work! It should be included to the binary distributions once it's more complete.

Btw, could you include the two tutorials from my sig (offsets and custom palette) to your next update ?
http://dcemulation.org/index.php5?title=OpenBORManual


How to mod:
1 Pick an interesting game: There are plenty of 8-bit/16-bit classics waiting for a remake
2 Rip your own sprites & stages
3 Use a custom palette: http://borrevolution.vg-network.com/tutorial.htm
4 Check your offsets: http://lavalit.com:8080/index.php?topic=1099.0


Did you know?
Using void main()
{
playgif("data/my.gif", 0, -4, 1);
}

as spawnscript streams a GIF anim instead of loading it

Offline cha0s56

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #2 on: December 05, 2008, 11:07:55 pm »
Quote
Good work! It should be included to the binary distributions once it's more complete.
that's what I want to, so I'd better make this perfects  ;D

Quote
Btw, could you include the two tutorials from my sig (offsets and custom palette) to your next update ?

It's already added but I haven't uploaded it yet...

Offline Fightn Words

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #3 on: June 20, 2009, 06:07:06 pm »
This is excellent, I like how you've organized this except- I'm not sure NPC's & Screen Modes should be under Tutorials, but otherwise I like. Have you considered adding material for the Wiki? Anyone can sign up & add things.

Offline DJGameFreakTheIguana

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  • Credit to Vyck_St.Judas, Edited by me.
Re: OpenBoR Manual (Compiled HTML Help)
« Reply #4 on: June 21, 2009, 12:59:56 am »
I just tried this out by searching for run, and after clicking one of the links, it just pulled it up! This's really good man, thanks for this :cheers!:

Offline Ikonz101

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #5 on: June 21, 2009, 02:20:13 am »
Very well done cha0s56  :cheers!: Its easy to use and the search feature is great!!!

Ikonz101

Offline cuchara

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #6 on: June 21, 2009, 05:17:42 am »
Oh man thanks a LOT !!!!! this is so useful !!!! thank again !!!

Offline DARK HAYABUSA

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #7 on: June 21, 2009, 08:01:20 am »
 ;D
Sincerely I am not very sure of if Mr. Q this one to so much but the mistake of the stage of the motorcycle is easy to arrange simply he places the animation ANIM RUNATTACK without anything and I list!
 :cheers!:
I must add that the game this exelent and im the says it of a fan of ART OF FIGHTING! :cheers!:
My strength comes from training not from some curse in my blood.

Offline msmalik681

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #8 on: February 18, 2010, 02:52:11 pm »
I only realized just how much i need this when i lost it this really helps to have as a quick reference guide recommend for any openbor noobs !

Offline Vulpieri

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Re: OpenBoR Manual (Compiled HTML Help)
« Reply #9 on: November 22, 2012, 04:26:37 pm »
Well I hate to be "that" guy, but when I downloaded it, my computer erased it and said it had a virus on it. 

 



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