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Author Topic: OpenBoR v3.0 SecurePAK Edition Build 2603  (Read 47831 times)

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Offline SX

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #45 on: December 28, 2009, 07:41:04 pm »
Ok new build is up 2615.  Refer to initial post for more details (All platform release but mostly targeted against Wii platform).

PS.
Could Dingoo users please provide feedback if my release now runs after updating the toolchain and libSDL_image.a

Thanks,
Shin-NiL for the link on the toolchain, hopefully that fixes it.

Offline NickyP

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #46 on: December 28, 2009, 07:45:35 pm »
Testing!

Offline DJGameFreakTheIguana

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #47 on: December 28, 2009, 09:21:07 pm »
A SDHC card is a microSD (other formats available I believe) that supports sizes bigger then 4GB. I believe they can go upwards to 32GB. So basically just a bigger file size. Correct me if I am wrong.

Ikonz101
OK, cool, but about getting it, I could find one in like game stop or Wal-mart right?

Offline NickyP

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #48 on: December 28, 2009, 09:30:42 pm »
SDHC cards are just SD cards with more than 2gb of memory, DJ. You can find em pretty much anywhere they sell SD cards. Best Buy had a special a week ago that sold 6 gb ones for cheap... dunno if that was a regional thing or not though.

Anyways. I tested 2615. Controller support is fine, I didn't test analog on Nunchuck because I hate that thing honestly lol. I just found a few more engine-related issues though: Biker type enemies don't move and just stay at the edge of the screen, and the rain animation in Dragons of Rage doesn't appear onscreen at all, despite it being spawned.

Offline Shin-NiL

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #49 on: December 28, 2009, 10:07:08 pm »
Ok new build is up 2615.  Refer to initial post for more details (All platform release but mostly targeted against Wii platform).

PS.
Could Dingoo users please provide feedback if my release now runs after updating the toolchain and libSDL_image.a

Thanks,
Shin-NiL for the link on the toolchain, hopefully that fixes it.

Hello SX, now everything worked as expected, build 2615 works just fine on my Dingoo :cheers!:

Finally we can expect an official Dingoo release with securepak support.

Good work!

« Last Edit: December 28, 2009, 10:09:37 pm by Shin-NiL »

Offline DARK HAYABUSA

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #50 on: December 29, 2009, 01:53:50 am »
Something about if the Angel-0 runs well now?
« Last Edit: December 29, 2009, 04:37:40 am by DARK HAYABUSA »
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Offline Kolbek

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #51 on: December 29, 2009, 03:39:33 am »
DH, I dont think this has much to do with the Dreamcast at the moment.
I believe SX is currently working on it, but this topic is for a different build.
Angel-0 probably dosent run well yet. Give it a little more time.
Cartoon Hell!!!

Offline DARK HAYABUSA

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #52 on: December 29, 2009, 04:50:39 am »
DH, I dont think this has much to do with the Dreamcast at the moment.
I believe SX is currently working on it, but this topic is for a different build.
Angel-0 probably dosent run well yet. Give it a little more time.
That it is. What happens is that I need to see is if I have to fix this compatibility in the game or if the current engine problem (The game itself runs but gives an error that is not shown in previous engines), but might ask to try it in NickyP wii to find out. NickyP you say? if you're game sent you the link, would be good to know if Wii or other platforms also gives this error.
« Last Edit: December 29, 2009, 04:59:43 am by DARK HAYABUSA »
My strength comes from training not from some curse in my blood.

Offline kmilloz

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #53 on: December 29, 2009, 07:18:38 am »
Ok new build is up 2615.  Refer to initial post for more details (All platform release but mostly targeted against Wii platform).

PS.
Could Dingoo users please provide feedback if my release now runs after updating the toolchain and libSDL_image.a

Thanks,
Shin-NiL for the link on the toolchain, hopefully that fixes it.

Hello SX, now everything worked as expected, build 2615 works just fine on my Dingoo :cheers!:

Finally we can expect an official Dingoo release with securepak support.

Good work!



Yes, it works, but you tested the mods TMNT-RSB and Castlevania Legacy of Dracula? With Openbor v0.2 TMNT works, but with the 2615 version, the game loads and closes ... Castlevania is very slow ... :bored:

Offline Shin-NiL

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #54 on: December 29, 2009, 09:29:32 am »
Yes, it works, but you tested the mods TMNT-RSB and Castlevania Legacy of Dracula? With Openbor v0.2 TMNT works, but with the 2615 version, the game loads and closes ... Castlevania is very slow ... :bored:

I have not tested these two mods. In version 0.2 the file caching system  was turned off, thereby prolonging too much the loading time.

I'll check out these mods as soon as possible.

Edit: where can I get the TMNT-RSB?
« Last Edit: December 29, 2009, 09:41:14 am by Shin-NiL »

Offline kmilloz

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #55 on: December 29, 2009, 10:59:39 am »
Yes, it works, but you tested the mods TMNT-RSB and Castlevania Legacy of Dracula? With Openbor v0.2 TMNT works, but with the 2615 version, the game loads and closes ... Castlevania is very slow ... :bored:

I have not tested these two mods. In version 0.2 the file caching system  was turned off, thereby prolonging too much the loading time.

I'll check out these mods as soon as possible.

Edit: where can I get the TMNT-RSB?


you get here: http://letitbit.net/download/6109.67239cdc1c6b808e3727ad126/teenage_mutant_ninja_turtles___red_sky_battle.rar.html

POde baixar aqui: http://letitbit.net/download/6109.67239cdc1c6b808e3727ad126/teenage_mutant_ninja_turtles___red_sky_battle.rar.html

Offline Shin-NiL

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #56 on: December 29, 2009, 12:16:38 pm »
Yes, it works, but you tested the mods TMNT-RSB and Castlevania Legacy of Dracula? With Openbor v0.2 TMNT works, but with the 2615 version, the game loads and closes ... Castlevania is very slow ... :bored:

I have not tested these two mods. In version 0.2 the file caching system  was turned off, thereby prolonging too much the loading time.

I'll check out these mods as soon as possible.

Edit: where can I get the TMNT-RSB?


you get here: http://letitbit.net/download/6109.67239cdc1c6b808e3727ad126/teenage_mutant_ninja_turtles___red_sky_battle.rar.html

POde baixar aqui: http://letitbit.net/download/6109.67239cdc1c6b808e3727ad126/teenage_mutant_ninja_turtles___red_sky_battle.rar.html

Thanks for the link kmilloz!

I tested the TMNT-RSB, but it did not work even in version 0.2 (without filecaching) on my Dingoo. The speed issue in Castlevania LOD also occurs in some stages of "Ryuko no Ken Nekketsu", perhaps Dingoo did not have enough memory to run well some more sophisticated mods  :(
« Last Edit: December 29, 2009, 12:18:15 pm by Shin-NiL »

Offline kmilloz

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #57 on: December 29, 2009, 01:20:59 pm »
Yes, it works, but you tested the mods TMNT-RSB and Castlevania Legacy of Dracula? With Openbor v0.2 TMNT works, but with the 2615 version, the game loads and closes ... Castlevania is very slow ... :bored:

I have not tested these two mods. In version 0.2 the file caching system  was turned off, thereby prolonging too much the loading time.

I'll check out these mods as soon as possible.

Edit: where can I get the TMNT-RSB?


you get here: http://letitbit.net/download/6109.67239cdc1c6b808e3727ad126/teenage_mutant_ninja_turtles___red_sky_battle.rar.html

POde baixar aqui: http://letitbit.net/download/6109.67239cdc1c6b808e3727ad126/teenage_mutant_ninja_turtles___red_sky_battle.rar.html

Thanks for the link kmilloz!

I tested the TMNT-RSB, but it did not work even in version 0.2 (without filecaching) on my Dingoo. The speed issue in Castlevania LOD also occurs in some stages of "Ryuko no Ken Nekketsu", perhaps Dingoo did not have enough memory to run well some more sophisticated mods  :(
ok, thanks for test.

Offline Mr.Q®

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #58 on: December 29, 2009, 02:45:50 pm »
http://lavalit.com:8080/index.php/topic,332.390.html

Is the last bug addressed in this version?
Q (L) Reika, and BTW, no more mr. "Nice Guy".

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #59 on: December 30, 2009, 11:58:02 am »
I'm having the same problems on Wii as NickyP, especially the menu selection problem: pressing up chooses the option above the current instead of (not milliseconds after, but instead of) selecting it.  Also, classic controller support is a mess.

EDIT: And I just noticed the SecurePAK builds are gone.  I need one for SecurePAK support on Linux...
« Last Edit: December 30, 2009, 12:31:21 pm by Plombo »

 



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