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Author Topic: OpenBoR v3.0 SecurePAK Edition Build 2603  (Read 47717 times)

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Offline SX

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #75 on: January 04, 2010, 11:25:36 pm »
The Wii port that Kungpow made was based off linux and required the user to run OpenBOR on top of Gekko Linux Kernel on top of Wii.  Thats alot of layers and alot of unecessary complicated paths to use and not very optimized, what I wrote was completely different and is write down to the bare metal using devkitpro.

Also, I never received the Gekko source portion that was required to build his port, the only thing he gave me was the files that basically labeled the controller on how it was to be displayed in OpenBOR's control options menu.

That being said I'm not putting down his accomplishment.  Its just my port has nothing to do with his and I was not able to reference what he had done because I did not have the complete source for it.


And to be honest I never put that much thought into the Wii until I got one and as you can see when I own the console, I can crank out a optimized port rather quickly like what I did for my PSP port.

Lastly, When it comes to porting or writing code in general, I like to learn things from scratch, its just more full-filling that way (at least for me it is).  Its fun always re-inventing the wheel.....lol
« Last Edit: January 04, 2010, 11:29:33 pm by SX »

Offline Fightn Words

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #76 on: January 04, 2010, 11:28:34 pm »
Then it's all the more an incredible accomplishment. I can't even imagine coding, it's grueling unforgiving work. At least with art you can mess up & say you did it on purpose.

Offline SX

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #77 on: January 04, 2010, 11:34:10 pm »
The most embarrassing port I've made is the PS3.  Just for the fact I have to run on top of Ubuntu Linux and there is no toolchain at the moment that will give you access to the bare metal.  Hence I have to work with what I have, and I wish I never spent more than 5 minutes on it because its just terrible and unstable due to running a full blown OS with only 128 MBytes of ram dedicated to it that is 100% in use by the OS.

Offline Fightn Words

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #78 on: January 04, 2010, 11:41:45 pm »
I know what you mean, I feel like sometimes I wish I could have a total do-over with some things, it's why I strive so hard with each thing I work on- Ideally I want it to be the last time I work on it! I think eventually what with Sony's consoles being so popular you'll have a better solution present itself, or so I would imagine.

Offline Kolbek

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #79 on: January 05, 2010, 01:20:34 pm »
Well look at that! I just learned something!!! And knowledge is power!!! :cheers!:
Cartoon Hell!!!

Offline Mr.Q®

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #80 on: January 07, 2010, 09:18:43 am »
I don't wanna sound like an A$$, but this requires some attention, since it makes some 3p-4p mods useless: http://lavalit.com:8080/index.php/topic,332.msg56114.html#msg56114

Thanks for all of these ports!
Q (L) Reika, and BTW, no more mr. "Nice Guy".

Offline fett42

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #81 on: January 07, 2010, 10:53:56 am »
You should check out the port of OpenBOR v3 for the Wiz. It needs SecurePAK support. I'd love to be able to play Night Slashers X on my Wiz.

Here's a link to that version of OpenBOr if you're interested in updating it to support SecurePAK files.

http://www.gp32x.com/board/index.php?/topic/50984-openbor-beats-of-rage/

Offline NickyP

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #82 on: January 07, 2010, 05:19:46 pm »
You should check out the port of OpenBOR v3 for the Wiz. It needs SecurePAK support. I'd love to be able to play Night Slashers X on my Wiz.

In like 3 months it won't be secure anymore, though.  :eek: How does that work, anyways? Does the pak unsecure itself, or does SX or DC just upload a normal pak of it?

Offline Damon Caskey

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #83 on: January 07, 2010, 06:49:10 pm »
It won't unsecure itself. When it is exactly a year old, we'll take down the current copy and upload an unlocked version.

DC
OpenBOR Wiki.

Coming Soon:
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Fatal Fury Chronicals


Offline fett42

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #84 on: January 08, 2010, 12:46:41 am »
Well, a year is a long time to wait for playability on the Wiz...lol.

Offline NickyP

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #85 on: January 08, 2010, 12:54:11 am »
It won't unsecure itself. When it is exactly a year old, we'll take down the current copy and upload an unlocked version.

DC

I figured. Though it'd be cool, a spk that automatically converts itself to a pak on a certain date wouldn't be useful; you could just change the calendar on your PC to circumvent that.

Well, a year is a long time to wait for playability on the Wiz...lol.

Well, look on the bright side man: even if Wiz never gets SecurePak support, you will play it 3 months from now. So really, you'll play it one way or another.

Offline fett42

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #86 on: January 08, 2010, 01:29:28 am »
Well, look on the bright side man: even if Wiz never gets SecurePak support, you will play it 3 months from now. So really, you'll play it one way or another.

Ok, I see what you're saying now. I didn't notice at first the creation date of the game. Sorry about that. I'm sort of new to the OpenBOR scene, but I love the games. Anyway, support for .spk files on Wiz would still be handy if SX decides to allow future games to use the SecurePak feature.

As for Night Slashers X, I can at least play it on my PC for now. I just like being able to sit on the couch while I play games. ;D

Offline jbrodack

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #87 on: January 08, 2010, 09:16:12 pm »
thanks for adding wii support.  someone should post something at wiibrew.org as I had no idea SX already had a fully working wii port going.

Offline NickyP

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #88 on: January 09, 2010, 12:17:01 am »
thanks for adding wii support.  someone should post something at wiibrew.org as I had no idea SX already had a fully working wii port going.
I was thinking of doing that myself, but I didn't know how. And I didn't want to be given credit for the release by mistake, either.  :eek:

I'd like to say though SX, biker type enemies are still broken. They spawn but don't move.

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #89 on: January 09, 2010, 07:10:28 pm »
Aren't they broken on all the other ports, too?

 



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