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Author Topic: OpenBoR v3.0 SecurePAK Edition Build 2603  (Read 47815 times)

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Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #90 on: January 09, 2010, 11:38:05 pm »
I've done a couple of hours of testing with older versions and found that it was Subversion revision 2457 that made bikers stop working.  They work perfectly in 2456, and they're broken like they are now in 2457.  (All testing was done using the Windows version of OpenBOR.)

This should make it easier to fix the bug now. :cheers!:

Offline NickyP

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #91 on: January 10, 2010, 01:30:19 am »
Well, aside from the Wii port, every version of BOR I use and test my mods with is 3.2397. It was thanks to the Wii port that I discovered the broken bikers.. among other things. The rain and fire in Dragons of Rage, for example, doesn't spawn.. but it did in 2397.

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #92 on: January 10, 2010, 03:59:58 pm »
Update!

I've fixed the biker issue in the latest SVN, so it should be fixed in all future releases of the engine.  :cheers!:

DC, if you're reading this, could you make sure I didn't break idle(#)?  My fix was within your common_idle_anim function.

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #93 on: January 10, 2010, 05:36:27 pm »
New devbuild: 2637!  This fixes biker support, so mods such as the original Beats of Rage should now be fully playable on Wii and Dingoo. :cheers!:

Get it from the first post!
« Last Edit: January 10, 2010, 06:48:52 pm by Plombo »

Offline Damon Caskey

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #94 on: January 10, 2010, 05:56:55 pm »
....

Plombo, please move your devbuild information and attachment to the original post. This is how we catalog, and why developers have the ability to edit posts.

DC
« Last Edit: January 10, 2010, 06:00:12 pm by Damon Caskey »
OpenBOR Wiki.

Coming Soon:
Spoiler
Fatal Fury Chronicals


Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #95 on: January 10, 2010, 06:01:00 pm »
Okay, but the original post wasn't by me, so I can't edit it. Where do I put it, then?

Offline Damon Caskey

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #96 on: January 10, 2010, 06:01:38 pm »
As a developer, you should be able to edit any post.

DC
OpenBOR Wiki.

Coming Soon:
Spoiler
Fatal Fury Chronicals


Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #97 on: January 10, 2010, 06:03:18 pm »
Well, I don't see a "modify" button on any posts but my own.  See attached screenshot.

Offline Orochi_X

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #98 on: January 10, 2010, 06:13:45 pm »
The permissions were changed for some reason. I've just re-enabled developers ability to modify posts.


* Orochi_X says : " Sore ga doushita? " :looney:

Offline SX

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #99 on: January 10, 2010, 06:27:03 pm »
My fault...... I was cleaning up some of the member permissions a while back because we had some inconsistencies, and I missed that option for developers.

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #100 on: January 10, 2010, 06:49:23 pm »
Okay, it's been moved to the first post.

Offline Shin-NiL

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #101 on: January 10, 2010, 10:02:10 pm »
Hello Plombo, thanks for repairing the bikers issue.

I would like to know which toolchain you used for Dingoo, because I got a segfault when trying to run it. I just recompiled in my machine from SVN revision 2637 and works fine. The first  SX compilation for this platform had the same problem.

Thank you very much.

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #102 on: January 11, 2010, 05:05:12 pm »
Hello Plombo, thanks for repairing the bikers issue.

I would like to know which toolchain you used for Dingoo, because I got a segfault when trying to run it. I just recompiled in my machine from SVN revision 2637 and works fine. The first  SX compilation for this platform had the same problem.

Thank you very much.

I used the one from this post.

Offline Shin-NiL

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #103 on: January 11, 2010, 06:11:35 pm »


I used the one from this post.

Did you replaced the toolchain's SDL_image library by the provided in the same post (attached)?
« Last Edit: January 11, 2010, 06:17:59 pm by Shin-NiL »

Offline Plombo

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Re: OpenBoR v3.0 SecurePAK Edition Build 2603
« Reply #104 on: January 11, 2010, 06:24:25 pm »
No, I didn't notice that before.  I'll do that for future builds, thanks for pointing it out.

 



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