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Author Topic: [Updated]RocketViper2 V0.74 Released!  (Read 29621 times)

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Offline volcanic

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[Updated]RocketViper2 V0.74 Released!
« on: December 15, 2010, 12:16:39 am »
Hello.Everyone.
I recently made an update.
Perhaps this is the last version of RV2 that can run on PSP...

V0.74
*Add Hibiki.
*Fix some sprites of LiXiang(Thanks to Yotatouch for the sprite fix!)
*Some bug fix.
*A few improvements.

Download link:

Thank you for this great game. However the filehoster is very slow (about 6 kb/s) - at least in my region - so here's a mirror:

http://www.megaupload.com/?d=AQ8RLADG


Here're some screenshots.








Any suggestions, bug reports,feedbacks are welcomed.

Enjoy!


« Last Edit: January 11, 2012, 07:56:04 pm by volcanic »

Offline Hanzo

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Re: RocketViper2 Released!
« Reply #1 on: December 15, 2010, 12:47:28 am »
how do you download this from?




Keepin it Old School

Offline borkjh

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Re: RocketViper2 Released!
« Reply #2 on: December 15, 2010, 01:23:43 am »
I downloaded verson 0.1 at mugen china..... It's so great!!!

Offline Crimefighters2

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Re: RocketViper2 Released!
« Reply #3 on: December 15, 2010, 06:22:13 am »
Don't suppose you have a link?

Play Crime Busters latest version, Nightslashers X, 8man and Return of Double Dragon.

Offline maxman

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Re: RocketViper2 Released!
« Reply #4 on: December 15, 2010, 07:30:50 am »
Hey! It's in the downloads section. Go check it out.
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline ALUCARD2009

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Re: RocketViper2 Released!
« Reply #5 on: December 15, 2010, 08:20:23 am »
great game!it's the release i'm waiting since many months.i'm so excited like when i'm waiting super street fighter 4.thanks for all chars,specially for alex.it's a great christmas gift.i've tested it with alex and i confirm your mod works on psp slim 5.50 gen D3.thanks for your game! ;)

Offline ALUCARD2009

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Re: RocketViper2 Released!
« Reply #6 on: December 15, 2010, 10:57:14 am »
there are a problem,the psp shut down(psp home screen) when lee,blaze and kalin use his special power(the screen become dark before the hit). ;)

OpenBoR v3.0 Build 2851, Compile Date: Jul  6 2010

Game Selected: ms0:/PSP/GAME/rocketviper2/Paks/SROCKETV2.PAK

FileCaching System Init......   3145792 Bytes
Initialize Video..............   320x240 (Mode: 0, Depth: 8 Bit)
Loading menu.txt.............   Done!
Loading fonts................   Done!
Timer init...................   Done!
Initialize Sound..............   Done!
Loading sprites..............   Done!
Loading level order..........   Done!
Loading script settings......   Done!
Loading scripts..............   Done!
Loading models...............

Cacheing 'Burn'
Cacheing 'delayHit'
Cacheing 'Down'
Cacheing 'Dust'
Cacheing 'fbomb'
Cacheing 'fblood'
Cacheing 'fqblood'
Cacheing 'fblock'
Cacheing 'Flame'
Cacheing 'Flash'
Cacheing 'Flash3'
Cacheing 'Flash4'
Cacheing 'hitback'
Cacheing 'Iorif'
Cacheing 'Iorifs'
Cacheing 'qFlash'
Cacheing 'Red'
Cacheing 'TFlash'
Cacheing 'TFlashE'
Cacheing 'CarDam'
Cacheing 'CarDam2'
Cacheing 'Turn'
Cacheing 'white'
Cacheing 'Alex'
Cacheing 'Terry'
Cacheing 'Ken'
Cacheing 'Mai'
Cacheing 'Senna'
Cacheing 'Guy'
Cacheing 'Maki'
Cacheing 'Hibiki'
Cacheing 'Lee'
Cacheing 'Rock'
Cacheing 'Kalin'
Cacheing 'BLAZE'
Cacheing 'Kisarah'
Cacheing 'Citizen1'
Cacheing 'Citizen3'
Cacheing 'HibikiN'
Cacheing 'Andore'
Cacheing 'Balrog'
Cacheing 'Bison'
Cacheing 'Dan'
Cacheing 'Dog'
Cacheing 'Dalsim'
Cacheing 'Eagle'
Cacheing 'Electra'
Cacheing 'Elena'
Cacheing 'Gai'
Cacheing 'Grant'
Cacheing 'Haomaru'
Cacheing 'HibikiE'
Cacheing 'Hugo'
Cacheing 'Igniz_E'
Cacheing 'Iori'
Cacheing 'Judith'
Cacheing 'Kimo'
Cacheing 'KING'
Cacheing 'Kyosuke'
Cacheing 'Playa'
Cacheing 'Poison'
Cacheing 'SIori'
Cacheing 'Q'
Cacheing 'Raiden'
Cacheing 'Rugal'
Cacheing 'RYUJI'
Cacheing 'Sodom'
Cacheing 'Todo'
Cacheing 'Yankee'
Cacheing 'Yun'
Cacheing 'Vega'
Cacheing 'Vice'
Cacheing 'Zankuro'
Cacheing 'Attack'
Cacheing 'leaves'
Cacheing 'Beach'
Cacheing 'BloodSt'
Cacheing 'Cloud'
Cacheing 'EmptyEn'
Cacheing 'Facback'
Cacheing 'Facback2'
Cacheing 'Fall'
Cacheing 'grass'
Cacheing 'grass2'
Cacheing 'IoriStm'
Cacheing 'Lights'
Cacheing 'Live'
Cacheing 'meansky'
Cacheing 'Nebula'
Cacheing 'Propeler'
Cacheing 'Quaker'
Cacheing 'TRACTOR'
Cacheing 'Train'
Cacheing 'Tram'
Cacheing 'water'
Cacheing 'Waterf'
Cacheing 'rain'
Cacheing 'Shootsta'
Cacheing 'thsky'
Cacheing 'Xeno'
Cacheing '1up'
Cacheing 'Burger'
Cacheing 'Cake'
Cacheing 'Diamond'
Cacheing 'Drink'
Cacheing 'Gold'
Cacheing 'Meat'
Cacheing 'Money'
Cacheing 'Mpack'
Cacheing 'Box'
Cacheing 'Car'
Cacheing 'Drum'
Cacheing 'phone'
Cacheing 'tires'
Cacheing 'BlaAura'
Cacheing 'Burnknl'
Cacheing 'Fan'
Cacheing 'Fbolt'
Cacheing 'Fire'
Cacheing 'Geyser'
Cacheing 'Gxplos'
Cacheing 'Hadouken'
Cacheing 'Ioris'
Cacheing 'Ioriu'
Cacheing 'Knife'
Cacheing 'Lightnin'
Cacheing 'Mai_s'
Cacheing 'MaiShw'
Cacheing 'MBall'
Cacheing 'Tball_E'
Cacheing 'Thunder'
Cacheing 'Sukewave'
Cacheing 'Shot'
Cacheing 'Shot2'
Cacheing 'Shot3'
Cacheing 'SFire'
Cacheing 'Story'
Cacheing 'StoryD'
Cacheing 'Stop'

Loading 'Burn'
Loading 'delayHit'
Loading 'Down'
Loading 'DUST'
Loading 'fbomb'
Loading 'fblood'
Loading 'fqblood'
Loading 'fblock'
Loading 'flame'
Loading 'Flash'
Loading 'Flash3'
Loading 'flash4'
Loading 'hitBack'
Loading 'iorif'
Loading 'iorifs'
Loading 'qFlash'
Loading 'Red'
Loading 'TFlash'
Loading 'TFlashE'
Loading 'Alex'
Loading 'Terry'
Loading 'Ken'
Loading 'MaiShw'
Loading 'Mai'
Loading 'Senna'
Loading 'Guy'
Loading 'Maki'
Loading 'Hibiki'
Loading 'Lee'
Loading 'Rock'
Loading 'Kalin'
Loading 'Blaze'
Loading 'Kisarah'
Loading 'story'
Loading 'storyD'

Loading models...............   Done!
Object engine init...........   Done!
Input init...................   Done!


Level Loading:   'DATA/LEVELS/Street.txt'
Total Ram: 58720256 Bytes
 Free Ram: 36114684 Bytes
 Used Ram: 22605572 Bytes

Loading 'Dan'
Loading 'MEAT'
Loading 'Poison'
Loading 'Raiden'
Loading 'Drink'
Loading 'EAGLE'
Loading 'MONEY'
Loading 'Electra'
Loading 'BURGER'

Level Loaded:    'DATA/LEVELS/Street.txt'
Total Ram: 58720256 Bytes
 Free Ram: 33243388 Bytes
 Used Ram: 25476868 Bytes


LifeBar Sprite :lifebar Loaded

Opened File For : Lee handle : <VT_EMPTY>   Unitialized

Open File: data/movelist/Lee.txt handle:0

Movelist background loaded

Opened File For : Lee handle : 0

Cutin background loaded
Function requires 1 numberic value: getindexedvar(int index)
Script function 'getindexedvar' returned an exception, check the manual for details.

OpCode: 8

OpCode: 8

********** An Error Occurred **********
*            Shutting Down            *

Total Ram: 58720256 Bytes
 Free Ram: 33108220 Bytes
 Used Ram: 25612036 Bytes

Release level data...........Level Unloading: 'DATA/LEVELS/Street.txt'
Total Ram: 58720256 Bytes
 Free Ram: 33108220 Bytes
 Used Ram: 25612036 Bytes

Level Unloaded:  'DATA/LEVELS/Street.txt'
Total Ram: 58720256 Bytes
 Free Ram: 33108220 Bytes
 Used Ram: 25612036 Bytes

   Done!
Release graphics data........   Done!
Release game data............

Unloaded 'TFlashE'
Unloaded 'TFlash'
Unloaded 'Terry'
Unloaded 'storyD'
Unloaded 'story'
Unloaded 'Senna'
Unloaded 'Rock'
Unloaded 'Red'
Unloaded 'Raiden'
Unloaded 'qFlash'
Unloaded 'Poison'
Unloaded 'MONEY'
Unloaded 'MEAT'
Unloaded 'Maki'
Unloaded 'MaiShw'
Unloaded 'Mai'
Unloaded 'Lee'
Unloaded 'Kisarah'
Unloaded 'Ken'
Unloaded 'Kalin'
Unloaded 'iorifs'
Unloaded 'iorif'
Unloaded 'hitBack'
Unloaded 'Hibiki'
Unloaded 'Guy'
Unloaded 'fqblood'
Unloaded 'flash4'
Unloaded 'Flash3'
Unloaded 'Flash'
Unloaded 'flame'
Unloaded 'fbomb'
Unloaded 'fblood'
Unloaded 'fblock'
Unloaded 'Electra'
Unloaded 'EAGLE'
Unloaded 'DUST'
Unloaded 'Drink'
Unloaded 'Down'
Unloaded 'delayHit'
Unloaded 'Dan'
Unloaded 'Burn'
Unloaded 'BURGER'
Unloaded 'Blaze'
Unloaded 'Alex'

Warning: 41 script variants are not freed, dumping...
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
openbor_loadsprite
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openbor_loadsprite
openbor_loadsprite

Release game data............   Done!
Release timer................   Done!
Release input hardware.......   Done!
Release sound system.........   Done!
Release FileCaching System...   Done!

**************** Done *****************

There's an exception while executing script 'update'.
« Last Edit: December 15, 2010, 12:54:58 pm by ALUCARD2009 »

Offline ARGOROK

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Re: RocketViper2 Released!
« Reply #7 on: December 15, 2010, 11:51:43 am »
Hello volcanic many thanks for this new release, I have been hearing the soundtrack from rocket viper 1, I like it very much, would be great if you tell me from which games are the soundtracks or if you can upload the soundtrack in MP3 here I?ll be very thankfull with you. Very nice MOD.

Offline volcanic

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Re: RocketViper2 Released!
« Reply #8 on: December 15, 2010, 07:25:25 pm »
there are a problem,the psp shut down(psp home screen) when lee,blaze and kalin use his special power(the screen become dark before the hit). ;)
...
You must have modified my models.txt.
Kalin's not going to join in until her sprites are complete.
I don't want to add Blaze and Lee as well.
So these chars' files are not complete.

Offline volcanic

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Re: RocketViper2 Released!
« Reply #9 on: December 15, 2010, 07:39:17 pm »
Hello volcanic many thanks for this new release, I have been hearing the soundtrack from rocket viper 1, I like it very much, would be great if you tell me from which games are the soundtracks or if you can upload the soundtrack in MP3 here I?ll be very thankfull with you. Very nice MOD.
If you like them you can use tool to convert bors to wavs.


Offline Hanzo

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Re: RocketViper2 Released!
« Reply #10 on: December 15, 2010, 08:42:58 pm »
Awesome mod volcanic Great soundtrack, stellar gameplay and breathtaking visuals.




Keepin it Old School

Offline ALUCARD2009

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Re: RocketViper2 Released!
« Reply #11 on: December 15, 2010, 10:27:53 pm »
there are a problem,the psp shut down(psp home screen) when lee,blaze and kalin use his special power(the screen become dark before the hit). ;)
...
You must have modified my models.txt.
Kalin's not going to join in until her sprites are complete.
I don't want to add Blaze and Lee as well.
So these chars' files are not complete.

sorry,i understand;your mod is still the best!"powerbomb!!!!!!!" ;)


Offline Crimefighters2

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Re: RocketViper2 Released!
« Reply #12 on: December 16, 2010, 04:13:30 am »
So I got it, it's pretty good, I like how all the charas have improved.
I did notice that Blaze was missing? She was my fav chara from RV1, I don't suppose there are any hidden charas? I guess I am being greedy I have played a lot of great mods lately.

Still pretty good, I made it up to the Grant Boss stage and then it crashed? I tried to reload my save but no luck, might have to edit it later to get past that part. I also noticed that Guy's d, d, a move wasn't listed? Are there more secret unlisted moves? The rise attack is a pretty tricky you have to time it just right huh? I'd prefer if it were just up a. Also maybe if the special bar was a bit different, it seems to blend in with the life bar and enemy bar too well, but I am getting used to it. lol

Still game it is a pretty good thanks very much Volcanic, another great mod. Oh yeah ps the move list is pretty niffty best one yet.


Play Crime Busters latest version, Nightslashers X, 8man and Return of Double Dragon.

Offline volcanic

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Re: RocketViper2 Released!
« Reply #13 on: December 16, 2010, 04:23:25 am »
So I got it, it's pretty good, I like how all the charas have improved.
I did notice that Blaze was missing? She was my fav chara from RV1, I don't suppose there are any hidden charas? I guess I am being greedy I have played a lot of great mods lately.

Still pretty good, I made it up to the Grant Boss stage and then it crashed? I tried to reload my save but no luck, might have to edit it later to get past that part. I also noticed that Guy's d, d, a move wasn't listed? Are there more secret unlisted moves? The rise attack is a pretty tricky you have to time it just right huh? I'd prefer if it were just up a. Also maybe if the special bar was a bit different, it seems to blend in with the life bar and enemy bar too well, but I am getting used to it. lol

Still game it is a pretty good thanks very much Volcanic, another great mod. Oh yeah ps the move list is pretty niffty best one yet.

Blaze is absent this version.But doesn't mean she's going to be absent.
Anyway,this is a demo version.
For the crash thing,I have no ideas about that.
I made the story,the movelist,the cutins all by scripts.
I'm tortured by OpenBoR's variant features.
I have updated this mod to Ver0.4 and in this version I improved the scripts concerning the story part.But I'm not sure if it is solved or not.
Try this version again if you'd like to.

Offline maxman

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Re: RocketViper2 Released!
« Reply #14 on: December 16, 2010, 04:36:05 am »
ALUCARD2009, you must be using the wrong version. Use the right version I'm using (2848). Volcanic paked it with 2848 engine. Try it and check the results. I use it and it works fine for me.

EDIT: At first, I thought it was a complete version. But later, when I looked at it reading Demos, I was like, "Whoops!" I thought it was a complete version, and then realized it's a demo. lol

Great demo there, volcanic. I finished the first "branch" (where you fight Bison with time showing) of this demo today (and I defeated Bison before the time ran out). I couldn't complete part 1 because it cannot save data.
« Last Edit: December 16, 2010, 04:50:46 am by maxman »
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

 



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