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Author Topic: New OpenBOR Mod: Golden Axe - Remake by uTunnels  (Read 21732 times)

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Offline SX

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New OpenBOR Mod: Golden Axe - Remake by uTunnels
« on: December 09, 2007, 04:46:22 pm »


Author: uTunnels

Description
It's a full remake and enhanced version of the arcade game - Golden Axe. I've done last frame editing jobs, think it is a completed version.

Difficulties
There are 3 modes in this game.

STORY MODE
Just like the orginal game, fight through 5 main levels to hunt down Death Adder. It supports 3 players.

SKELETON MODE
Your character is a black skeleton who loses its HP per second. There's a countdown under your character's HP bar, if it reaches 0, your character will lose more HP per-second, and will die if it loses all HP. You can hit enemies to drain HP back, those gray thieves will drop skulls that rewind your countdown. This mode supports only 1 player, and you have only 1 life.

THE DUEL
In this mode your characters will be in an arena, you must kill all enemies to survive. This mode suports 3 players, and all empty slots will be filled with npc characters, no continue.


Move list

Basic moves
Attack/combo: attack button
Jump: jump button
Jump attack: press attack while jumping
Run: tap left 2 times or tap right 2 times quickly
High jump: jump button while running
Runattack: press attack while running
Downward thrust: press attack while doing a high jump
Block: special button without direction button
Magic: left or right + special button
Riseattack: while lying on the ground, press up + attack. Use left or right button to choose your direction.
Backattack: press attack + jump in the same time
Ride an animal: stand near the animal and press attack
Get off an animal: press attack + jump in the same time while riding an animal
Grab: move towards an enemy when he's in pain animation, or move towards an enemy while riding a beast
Grab attacks: press attack or jump while grabbing an enemy
Chargeattack: hold attack button while doing a combo or normal attack for 1 second, then release.

Ax Battler
Power slash: D D A
Riseattack: while lying on the ground, press up + attack. Press attack again to use Power slash.

Gilius Thunderhead

Whirlwind kick: D D A
Rise dodge: while lying on the ground, press up + attack. Use up or down button to move up or down.

Tyris Flare
Thrust: B F A
Backflip kick: D U A
Rise Backflip kick: while lying on the ground, press up + attack. Tyris will jump backward and do a backflip kick. You can use left or right button to choose your direction.

Black Skeleton
Shadow Blade(backattack): attack+jump, invincible at the beginning, vulnerable when the flip animation finishes.
Quick jump attack: D D A
Upper swing: D U A
Explosion(if choose Ax Battler): left or right + special button, consume HP to use. Blast enemies away.
Fire fountain(if choose Tyris Flare): left or right + special button, consume HP to use. Last for 2 seconds.
Double lightning(if choose Gilius Thunderhead): left or right + special button, same as Gilius' level 2 magic.
Skull mine: hit gray thieves, let them drop skulls, the skull will become a mine, when enemies get near...



Download it Here!!!



-=-UPDATE-=-

A new version with optional 320x240 support and optimized scripts has been released. Download above.


More info (and a working Dreamcast version) can be found here:
http://lavalit.com:8080/index.php?topic=1014.0
« Last Edit: February 17, 2008, 12:09:53 pm by DCEvoCE »

Offline Fightn Words

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #1 on: December 09, 2007, 04:48:56 pm »
A really great mod.

Offline mctuna

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #2 on: December 09, 2007, 05:02:52 pm »
Exellent thanks

Offline crj.gc.it

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #3 on: December 10, 2007, 08:47:40 am »
I will try it tonight, the demo was interesting...GOOD JOB boy!

darkmatter

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #4 on: December 10, 2007, 05:21:21 pm »
I LOVE THIS IT'S SO FRIGGIN SWEET!!!
I've been waiting for an update to this for a long time :)
keep up the good work

Offline alexey86i

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #5 on: December 11, 2007, 04:06:00 am »
really nice work
one of the games i enjoyed while growing up and always nice to go back to to bring back memories
thanks a lot for the effort

i am downloading right now and will give feedback as soon as i try it

xxraven

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #6 on: December 11, 2007, 06:18:12 pm »
5 out of 5. Love it.

JDJD

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #7 on: December 12, 2007, 02:05:07 am »
How do u get this working on fat psp?  I tried removing one of the prx's and it still reboots my psp.  :teary_eyed:

Offline kbandressen

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #8 on: December 12, 2007, 02:23:32 am »
Testing it out on OpenBOR lite, it uses about 23.5 MB of ram in the first level while the PSP fat has only 20 MB.  So unless utunnels releases a lite version or something, us PSP fat owners can't play it.   :(

Offline alexey86i

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #9 on: December 12, 2007, 03:39:22 am »
so i guess i am not the only one with problems running this... i was just about to ask the same question about running it on Phat PSPs....
anyway... seems like no helping it for now

thanks anyway

Offline nedflandeurse

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #10 on: December 13, 2007, 02:37:42 pm »
Looks really great!!
I was looking a long time for remake like this

But this mod don't want to be played
It immediatly crashes :nervous:

lbf

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #11 on: December 13, 2007, 11:18:12 pm »
 :wow!: :wow!: :wow!: This mod is a perfect remake of Golden Axe!  Brilliant! :wow!: :wow!: :wow!:

doc5avage

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #12 on: December 16, 2007, 11:40:27 pm »
This looks cool and I am eager to try it.

Problem on GP2X build.  I'm running v2.1134
It opens the loading screen, then when selected it goes to a black screen, then the closing credits screen for openbor.

would love some help.  Here is the log:


OpenBoR v2.1134, Compile Date: Dec 13 2007

Weapons Version - WARNING: weapons require more memory
Mod creators are responsible for memory issues

Game Selected: ./Paks/Golden Axe - Remake.pak

FileCaching System init...
Loading StringTable..........   Done!
Screen allocation............   Done!
Loading video mode...........   Done!
Loading fonts................   Done!
Timer init...................   Done!
Initilize Sound..............   
Failed to load: data/sounds/1up.wav

Object engine init...........   Done!
Loading sprites..............   
************ Shutting Down ************

Memory  Available: 62063802 Bytes
Release level data...........   Done!
Release graphics data........   Done!
Release game data..............   Done!
Release timer................   Done!
Release input hardware.......   Done!
Release sound system.........   Done!
Release FileCaching System...   Done!

**************** Done *****************

Unable to load file 'data/sprites/shadow4'

EDIT: I unpacked the pak file I was using and found the unloadable files do indeed exist.
« Last Edit: December 16, 2007, 11:50:20 pm by doc5avage »

Offline Crimefighters2

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #13 on: December 17, 2007, 04:47:23 am »
 :(

damn same thing

I'm trying it at work, but it won't work?
I tried dl all the platforms but none of them work?  :oops:

Can't remember which one I'm using at home? Please help?
Play Crime Busters latest version, Nightslashers X, 8man and Return of Double Dragon.

Offline utunnels

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Re: New OpenBOR Mod: Golden Axe - Remake by uTunnels
« Reply #14 on: December 17, 2007, 05:34:53 am »
http://lavalit.com:8080/index.php?topic=771.0

Download the engine from this topic. I don't use other consoles, but wondows version always works.

 



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