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MixMasters v0.53a
MixMasters.7z
Views: (3572)  Downloads (2058)  Last Download: April 10, 2024, 02:33:00 pm 
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Description: MixMasters v0.53
Game was intended to be hugely replayable with character development.




Discussion...http://lavalit.com:8080/index.php/topic,5538.0.html

Ps. Use the attached "OpenBor.exe" for best performance.

Fourteen Playable Characters (1 Secret Character)
Blood Rayne - Fast paced, works on a continues combo system, can suck blood for life.
Darth Maul - Slow but strong, designed to time his attacks.
God Silver - Great at doing air combo's.
Ibuki - Like knife's, like Ibuki.
Cable - Bang bang bang bang bang bang bang bang......
Mai Shiranui - Fire Starter!
Ken Masters - What he does when his not in movies.
Mary_Ryan - Likes throwing people around.
Judith - Attacks behind and in-front at the same time.
Juggernaut - Me Smash!!!!
Red Snake - Summons snakes on low health.
Terry Bogard - Ground Slammer
Chung Li - Its all about the Legs
Rick Stroud - He is a boxer.

"Features so far"......

New "Player Select" System.
..This is mainly for develpment purposes.
..It also has the benefit of saving memory and faster start up time.

"Rush Count Bonus" system's.
.."Mass Combo system".
....This effects, "GodSilver", "Ibuki", "Cable", "Ken_Masters", "Mary_Ryan".
....Does one extra damage (per enemy) to all hits of the playable character.
.."Rush Count damage".
....This effects, "BloodRayne", "DarthMaul", "Mai_Shiranui".
....Each succesive hit does cumulative damage.

"Totems" Magical artifacts.
..Heal - Heals all enemies.

"Dialog Story" System.
..Each stage has a list of story lines that is specific to that stage/chapter.
..Most comments are story related but some are just doodles.
..You need to play the stages a couple of times to decipher the story.

"A Points" System..
..You get 1 point after each kill. (Shown to the right of the health bar)
..Can cast special spells..
...."Charged Up" mode...
......Temporary powers up with speed, health and damage increases to your character.
......Needs 15 A points and 15 mp.
......To cast press ( Down Forward Down + Block)
...."Attack All Enemy Freespecial".
......Each cast costs 10 A points and 15 mp.
......To cast press ( Down Forward + Block )

"Load Entities" on the branch screen.
..Will prevent load delays during gameplay.

"Stun" System.
..A enemy needs to be hit hard at least 3 times and then there is a possible chance that he will be stunned after that.

Stage's are random
..26 Stages so far.
..Enemies get's randomly generated according to amount of players currently playing, how well you are doing and the difficulty setting and also how many stages you have completed.
..Enemies have different strength's and weaknesses according to the difficulty.
..There's also a boss rush stage which counts to your gold income.

Game save's settings every-time you start a stage
..Settings are loaded even if you start a new game.
..Settings include things like amount of health purchased, difficulty etc...
..To reset game delete "Savesmixmasterssave.txt" file

Enemies
..28 unique enemies.
..17 additional alternate enemies.
..7 Bosses

Difficulty

..Set your difficulty whenever and however you want at the Main stage by hitting the lamps that say difficulty.
..In theory you can have infinite difficulty however openBor will dictate a limit due to the engines limits.
..The more stages you complete the more difficult the game becomes.
..The first/default difficulty setting is really very easy but is usefull for getting to know the game.

Shop
..You get about 10% gold off a enemy's total health when you kill them.
..Buy Health increase.
..Buy Mp increase.
..Buy Speed increase.
..Hire Npc.
.."Critical Chance" have a higher chance of doing a critical hit with each purchase.
.."Fireburst" gives a 10 % chance of doing a burst of fire on succesful hit, leveling it up will cause more damage.

Hire "NPC's"
..You can hire additional NPC's at the branch stage.
..On higher difficultties it near iompossible to beat the game without using npc's (Difficulty 10+)
..To summon a npc press - "Down Forward Down + Jump". (Warning a npc doesn't follow once you finish a level, so don't summon one at the branch stage!!)
Snk depth
..This feature has been totally disabled.
..Characters resize according to depth of the screen (scripted by Damon Caskey)
..This does seem to cause crash problem but there is a option to disable it in the Branch screen.

Droppable Items..
..Health
....Apple
....Chicken
....Fish
....Pork
..Mana
....Mp
..Misc
....1-Up
..Basic
....A Point
....Gold
....Npc

Recommended free memory....500 mb plus

Knownbugs...
Game will not work with any openbor version below "v3 build 3330".

The entire game was made using openborstats.

Kudos to all openbor members at <lavalit.com:8080> especially those that generously helped in various ways.

"DonateWare".
If you like this game please consider donating. Goto < http://sites.google.com/site/totaltextcontainer/donate > Thank You.

Keywords: MixMasters 
Posted by: MatMan December 02, 2012, 09:15:06 pm

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Comments
hellsburn
Posts: 99
February 06, 2012, 12:37:41 am
you add alot to this game...make me wonder about the future of openbor...what could be made next...great job though
zerobinary
Posts: 28
October 23, 2011, 08:19:01 pm
What a great concept, having one of my favorite game characters in a Bor game (Blood Rayne), and Darth Maul from Star Wars, among other interesting characters to select from battling against a variety of different enemies.

If this is version 0.35 of MixMasters, I can't wait to see what a future version will bring if work continues on this.
MatMan
Posts: 1320
September 23, 2011, 10:59:27 am
Quote
There was alot of times where the game would freeze up/slow down every 10 seconds

The solution is in the documentation, all you need todo is hit the "Load Entities" lamp in the branch screen(this has a long delay though), which will load all enemies and prevent freezes. This was done for developing reasons.
Last modified by: MatMan May 02, 2012, 03:42:29 pm
nsw25
Posts: 315
September 22, 2011, 06:38:45 pm
cool concept, i played this last night. There was alot of times where the game would freeze up/slow down every 10 seconds from doing basic things (jumping or dashing) i used the OpenBor exe that the game came with. Characters are pretty cool but shouldnt Darth Maul be fast (like in the film?) Look foreward to playing the final version when its released.
Kawaki
Posts: 29
July 02, 2011, 03:12:50 am
 :envious: I love to see how this game is progressing, keep up the awesome work!  :cheers!:




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