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What openbor you prefer: Double dragon,battletoads or final fight !? by lirexpatrio
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Poll

wich priest do you prefer?

21 (72.4%)
8 (27.6%)

Total Members Voted: 29

Author Topic: Dungeon Fighter: B.O.R.  (Read 3874 times)

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Offline NickyP

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Re: Dungeon Fighter: B.O.R.
« Reply #60 on: November 26, 2012, 01:14:09 pm »
 :cheers!: Excellent! I cannot wait to play the next update!

Offline maxman

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Re: Dungeon Fighter: B.O.R.
« Reply #61 on: November 26, 2012, 01:43:02 pm »
That's so ***king awesome!
Dragon Duo (W.I.P./Outdated demo (2010 version)) (in progress)
Captain Commando (in progress)
Unelmia: Dreamers' Fate (collaborating with contress/taskmaster) (in progress)

Best OpenBOR mods:Spoiler
1. World Heroes Supreme Justice
2. Golden Axe Myth
3. Art of Fighting: Beats of Rage Remix III
4. A Tale of Vengeance
5. Valdivia Ransom City (demo)
6. Sega Brawlers Megamix
7. Super Fightin Spirit
8. Angel-0

Offline darknior

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Re: Dungeon Fighter: B.O.R.
« Reply #62 on: November 26, 2012, 04:59:09 pm »
Yes, me too, really impressive :D

Offline Bloodbane

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Re: Dungeon Fighter: B.O.R.
« Reply #63 on: November 26, 2012, 08:15:51 pm »
 You know, that big cross shaped hammer reminds me to cross gun in Trigun. I almost expect Priest to use it to shoot ala machinegun but then I realized this is not Trigun ;D :blushing:.

 Anyways, this Priest turns out to be air magic user instead. I was expecting light based attacks.
 Nonetheless, great video and great moves!
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline nedflandeurse

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Re: Dungeon Fighter: B.O.R.
« Reply #64 on: November 27, 2012, 12:00:32 am »
Very nice job.

Offline Pierwolf

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Re: Dungeon Fighter: B.O.R.
« Reply #65 on: November 27, 2012, 01:42:26 pm »
You know, that big cross shaped hammer reminds me to cross gun in Trigun. I almost expect Priest to use it to shoot ala machinegun but then I realized this is not Trigun ;D :blushing:.

 Anyways, this Priest turns out to be air magic user instead. I was expecting light based attacks.
 Nonetheless, great video and great moves!


is trigun a manga? i don't know it, maybe the dungeon fighter priest is inspired by this  :-[

the priest use the force of lightning and wind.   :)
My current project:

Knights & Dragons: The Endless Quest - COMPLETE!

Offline Bloodbane

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Re: Dungeon Fighter: B.O.R.
« Reply #66 on: November 27, 2012, 09:02:46 pm »
 I don't know about inspiration stuff. If you are curious, try looking images for Nicholas D Wolfwood with google. Just look at his weapon and you'll see what I mean ;).

Quote
the priest use the force of lightning and wind.

 OK, I meant Light as Holy attack.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline Yagami Brando

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Re: Dungeon Fighter: B.O.R.
« Reply #67 on: November 28, 2012, 05:15:00 am »
Tried the demo today and it is awesome. Great work you are doing here mr. Pierwolf.
I have some questions about minor stuff, like that:
Dialog boxes of characters in towns appear with constant blinking. Was that intentional? Maybe just plain appearance would be better? Without this blinking?
And the second issue - the first time I was playing with Slayer, and completed the demo very easily. Although he is very immobile. Especially his walking speed, when walking up and down. Of course there is still running, but still.
Then I tried to play as fighter - he is faster and his movement sp[eed seems ok. But he is very weak, I'm talking about his vitality. In the first mission I lost a live after missing and taking damage from one goblin, and then others just mash me to death, without the chance to retaliate. And also his vitality is decreasing 3 times the speed of Slayer.  And as I was talking earlier, at least one female character in the final version just for the sake of it would be ultra nice.
Overall it is a great looking project and I will sure follow its progress. I hope it will not take you VERY long to finish this project. :)
"In a battle, there is no such word as under-handed."

Offline Pierwolf

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Re: Dungeon Fighter: B.O.R.
« Reply #68 on: November 28, 2012, 01:54:47 pm »
Tried the demo today and it is awesome. Great work you are doing here mr. Pierwolf.
I have some questions about minor stuff, like that:
Dialog boxes of characters in towns appear with constant blinking. Was that intentional? Maybe just plain appearance would be better? Without this blinking?

yes it's intentional, for now.

And the second issue - the first time I was playing with Slayer, and completed the demo very easily. Although he is very immobile. Especially his walking speed, when walking up and down. Of course there is still running, but still.
Then I tried to play as fighter - he is faster and his movement sp[eed seems ok. But he is very weak, I'm talking about his vitality. In the first mission I lost a live after missing and taking damage from one goblin, and then others just mash me to death, without the chance to retaliate. And also his vitality is decreasing 3 times the speed of Slayer.  And as I was talking earlier, at least one female character in the final version just for the sake of it would be ultra nice.
Overall it is a great looking project and I will sure follow its progress. I hope it will not take you VERY long to finish this project. :)

i will of course change here and there in the final release, trying to make all chars the most balanced possible.

no female characters, now and never. sorry  ;)

i too hope to not taking very long time, but you know, with work and real life, who ever knows?  :-[

thank you for the feedback!  :cheers!:
My current project:

Knights & Dragons: The Endless Quest - COMPLETE!

Offline Pierwolf

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Re: Dungeon Fighter: B.O.R.
« Reply #69 on: December 02, 2012, 10:13:58 am »
hi everybody! just a small update, the project goes on! enjoy and let me know what you think!  :cheers!:

Adventure mode Sample
My current project:

Knights & Dragons: The Endless Quest - COMPLETE!

Offline Yagami Brando

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Re: Dungeon Fighter: B.O.R.
« Reply #70 on: December 02, 2012, 11:21:33 am »
Awesome :)
« Last Edit: December 02, 2012, 11:26:26 am by Yagami Brando »
"In a battle, there is no such word as under-handed."

Offline zenny

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Re: Dungeon Fighter: B.O.R.
« Reply #71 on: December 02, 2012, 02:30:19 pm »
hi everybody! just a small update, the project goes on! enjoy and let me know what you think!  :cheers!:

Adventure mode Sample

 WOW. That looks fun dude! Can't wait to see it. Imma download Dungeon Fighter also.

Offline darknior

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Re: Dungeon Fighter: B.O.R.
« Reply #72 on: December 02, 2012, 04:09:32 pm »
So cool video :D

Offline rafhot

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Re: Dungeon Fighter: B.O.R.
« Reply #73 on: December 02, 2012, 04:15:16 pm »
 :cheers!:
Pierwolf the creator of the year!

Offline Cyrus Annihilator

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Re: Dungeon Fighter: B.O.R.
« Reply #74 on: December 02, 2012, 04:19:21 pm »
GREAT (as always)


SNES LEGENDS / Maui Mallard saga / Brawlers of Might and Magic

-Sprite ripping
-Video Game Box Art

 



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