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Author Topic: Golden Axe Curse of Death Adder 3.0  (Read 11988 times)

0 Members and 1 Guest are viewing this topic.

Count Monte

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Re: Golden Axe Curse of Death Adder 2.0
« Reply #30 on: May 23, 2011, 01:13:11 am »
Okay, the new update is finished.  You can get Version 3.0 here:

http://lavalit.com:8080/index.php?action=downloads;sa=view;down=88

Bloodbane did an amazing job converting Trix, Warrior Woman, Soldier AND making Death Adder the best Death Adder in any Golden Axe ever.  So all credit must go to him!

I made it so Kain can ride animals now.  Added Tyris Flare using Milan Flare's sprites.  Added more levels and enemies too.  Lots of new stuff!


Offline negronomicon

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #31 on: May 28, 2011, 02:13:26 pm »
Thanx man, i'm dl it  :cheers!:

Offline Kinjite30g

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #32 on: May 30, 2011, 01:40:22 pm »
I just found a bug on dora when i jump in the air and i press down and attack, the screen freezes and crash, i was playing this game on openbor v3.0 3342 yesterday, do you know anything about that bug of dora.  :)

Count Monte

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #33 on: May 30, 2011, 05:42:05 pm »
I haven't seen that bug.  I made and tested the game using OpenBoR v3.0 Build 2859.  My guess is it's a drawmethod bug -- sometimes certain attacks near the edge of the screen can cause crashes.  Try opening Dora's file, and put a #   in front of all the drawmethod commands in each of her animations (or just delete the drawmethod commands).

Offline Plombo

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #34 on: May 30, 2011, 06:50:53 pm »
We really need a proper bug tracker so people can report bugs like the drawmethod crashes you're mentioning, which I've never heard about before now.  I should make a thread about that. :)

Offline MatMan

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #35 on: May 30, 2011, 08:21:28 pm »
I've also had crashes while using drawmethod. Very random.

Offline utunnels

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #36 on: May 30, 2011, 09:43:10 pm »
Hmm, I guess that is some clipping loophole, since you mention that happens near the edge of the screen.

Offline Bloodbane

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #37 on: May 30, 2011, 11:31:52 pm »
 You know uTunnels, even if it doesn't cause crash, drawmethod could cause the sprite to be redrawn on the opposite edge. For instance, if the character is on left edge of screen, some part of the sprite is drawn on left edge while the rest is drawn on the right edge. This is bug obviously.
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline utunnels

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #38 on: May 30, 2011, 11:57:33 pm »
You know uTunnels, even if it doesn't cause crash, drawmethod could cause the sprite to be redrawn on the opposite edge. For instance, if the character is on left edge of screen, some part of the sprite is drawn on left edge while the rest is drawn on the right edge. This is bug obviously.

OK, I think I know the problem. But strange enough I didn't spot that years ago.
Your description suggests the sprite is not clipped so it overflows the lines of the screen to another side.
 :bored:

------------------------------

Edit*

Well, just checked my old code and it appeared there's no clipping problem.
So maybe drawmethod has been updated during these years, I spotted the mask draw feature.
« Last Edit: May 31, 2011, 12:12:06 am by utunnels »

Offline retroben

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #39 on: May 31, 2011, 02:59:11 pm »
I also have a problem but with wii where jumping at the left side makes multiple grey/black screens on the top of the screen with the game still running afterward (LOL) and I can quit normally.

It happened randomly after progressing halfway (I think) on level 1.

I was using OpenBOR Wii r3342 (latest!).

I am ironically posting with my wii.
I Became A member so I can get pak files for OpenBOR on the wii.

Please support BanjoKazooie/BanjoTooie on virtual console petition.



http://www.petitiononline.com/BanjoVC/petition.html

Offline retroben

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #40 on: June 02, 2011, 12:05:04 pm »
DP to catch attention. ;D

I got an inp file of the glitch in action!

I found out by its file-type,that it just copies your input throughout the recording session and plays back when loaded,so it is not actually video, it just makes your game play by itself!

I also found out you can press the home button while it is running to gain control and continue from it.
« Last Edit: June 02, 2011, 10:06:52 pm by retroben »
I Became A member so I can get pak files for OpenBOR on the wii.

Please support BanjoKazooie/BanjoTooie on virtual console petition.



http://www.petitiononline.com/BanjoVC/petition.html

Offline retroben

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #41 on: June 02, 2011, 10:10:50 pm »
TP Can't edit in an attachment.

 >:(  Grrrrrr!!!

Editing will get me nowhere,for there is no button to attach stuff on the by and by.

Here it is in zip.

Don't worry about the icon appearance if it has a lock,I tested extraction and it worked,apparently it is highly compressed to 139kB and it extracts back to the original 2.26mB.

Edit 6/3/11:Still waitin for a response or something. ^v^

I forgot to say put the uncompressed file on your SD/USB that you use for Wii (I created it with OpenBOR Wii r3342) in "apps\OpenBOR\saves" and then select load movie on movie mode to start it.

Edit #2:You should see the screen turn into four black/grey screens on the top half with the last image printed on the remaining portion of your tv screen after gilius jumps at the left side of the screen while riding his strong friend's shoulders (???).
 Please confirm back if you see the same happen with you,if not,what did happen?
« Last Edit: June 04, 2011, 12:29:31 am by retroben »
I Became A member so I can get pak files for OpenBOR on the wii.

Please support BanjoKazooie/BanjoTooie on virtual console petition.



http://www.petitiononline.com/BanjoVC/petition.html

Offline Expio

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #42 on: June 10, 2011, 04:28:54 pm »
The new version dont run into psp.

Offline zerobinary

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #43 on: June 25, 2011, 07:10:41 pm »
Nice update to a great looking mod Count Monte, I love the Golden Axe series !

This looks great, thanks !

Offline darknior

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Re: Golden Axe Curse of Death Adder 3.0 - Updated!
« Reply #44 on: May 29, 2012, 03:34:56 am »
Thanks, i will try it on xBox ;)

 



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