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Author Topic: Streets of Rage: Silent Storm  (Read 58243 times)

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Offline badjab326

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Re: SoR4 WIP
« Reply #15 on: October 04, 2011, 12:11:21 pm »
Also, I dont think Blaze would be the type to prance around in hotpants.

I'm gonna agree here. Perhaps she should be more based on BK1 blaze, you seem to be going in that direction with the jacket.

At 1st I though you were making a completely 3D game with openbor, that would have amazed me lol.

Looking forward to see how the others turn out.

Offline mtrain

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    • Ellunare | Art&Design | 2011
Re: SoR4 WIP
« Reply #16 on: October 04, 2011, 05:19:58 pm »
Quote
Quote
Also, I dont think Blaze would be the type to prance around in hotpants.
I'm gonna agree here. Perhaps she should be more based on BK1 Blaze, you seem to be going in that direction with the jacket.

I try to find compromise betwen BK1, BK2, and "modern" look of Blaze (moreover, this is a female character, the most difficult in terms of design, so with her ​​I began). Animation of all characters i base on BK2 (except of Zan and Adam).

Now I am more inclined to such a design Blaze (this is just a quick sketch in Photoshop)
« Last Edit: October 04, 2011, 05:40:34 pm by mtrain »
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Offline nedflandeurse

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Re: SoR4 WIP
« Reply #17 on: October 05, 2011, 05:56:06 pm »
Good evolution

The top body is almost good (but I prefer to see her brunette, not black hair)
She also have to be less skinny, her arms can be a -little- stronger.

About the bottom of the character, I still don't feel it good.
I would love to see her with her "signature" red skirt, not a too figure-hugging one... and also less b**chy boots. Only regular ones. Her legs can be a little stronger, Blaze is not so skinny and tall.

Perhaps her hair have to get more volume on them.
Good luck!!

BTW : CHINESET850 the author of SOR4 demo have posted his concepts of Blaze several month ago, I can't find it, but they was wonderful!! Too bad he dropped the character of the roster

Offline predakon

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Re: SoR4 WIP
« Reply #18 on: October 05, 2011, 06:07:55 pm »
she looks perfect to me. I have other preferences for this char, but it's your mod, anything you decide is ok IMO

Offline msmalik681

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Re: SoR4 WIP
« Reply #19 on: October 06, 2011, 09:14:34 am »
I preferred blaze with her bad girl look from sor 1 you blaze looks way too sluty for my liking now don’t get me wrong you made a very good 3d model there it just don’t look like a blaze to me.

Offline mtrain

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Re: SoR4 WIP
« Reply #20 on: October 07, 2011, 01:31:58 pm »
nedflandeurse, msmalik681 I understand your comments, thanks. as a spectator, I'd be surprised by her appearance, too.  :) The animation for the Blaze, I had already done (see how it will look at the dynamics). While I want to bring my concept. Let's see what happens.  ;)
Here is her final (at this moment) rendered look:

p.s.
Spoiler
and here is the regular enemy concept:

i think you know his name. Do you?  ;D
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Offline MatMan

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Re: SoR4 WIP
« Reply #21 on: October 07, 2011, 02:10:15 pm »
The color's looking a lot richer and more to the original now, looking great  :cheers!:

One thing I would suggest is changing her hair to be a little more loose/free.

Offline bWWd

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Re: SoR4 WIP
« Reply #22 on: October 07, 2011, 05:30:54 pm »
wardrobe , is too short/too small for her, its not her size, also color should be very different from skin colour to separate colours for remaps easily later

Offline nedflandeurse

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Re: SoR4 WIP
« Reply #23 on: October 07, 2011, 07:05:26 pm »
wardrobe , is too short/too small for her, its not her size, also color should be very different from skin colour to separate colours for remaps easily later
+1

Also, the colors seems better this way, less "plastic" "shinny" than the old ones...

Offline mtrain

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    • Ellunare | Art&Design | 2011
Re: SoR4 WIP
« Reply #24 on: October 08, 2011, 06:48:40 pm »
Working on attacks and grab system).

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Offline ryomaneo

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Re: SoR4 WIP
« Reply #25 on: October 08, 2011, 10:17:30 pm »
 :laughing: Looks like  a flash version of streets of rage to me but still anyways good luck its still shapeing up nicely.

Offline mtrain

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    • Ellunare | Art&Design | 2011
Re: SoR4 WIP
« Reply #26 on: October 11, 2011, 01:46:39 pm »
I introduce Axel, as playable character ;)

3d model


rendered sprite


I still work on appearance. Maybe your suggestions? :)
The animation is on 80% complete.
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Offline ryomaneo

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Re: SoR4 WIP
« Reply #27 on: October 11, 2011, 07:55:02 pm »
Once again great job u sure are impressive at redesigning charecters i love that 3d model of axel good job  :cheers!:

Offline Bloodbane

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Re: SoR4 WIP
« Reply #28 on: October 11, 2011, 10:57:52 pm »
 Compared to the reference, Axel's arms looks smaller. His jeans is tight. But he's more handsome :).
 My suggestion is his arms should be bigger and his jeans should be less tight. And the jeans texture need to be changed.

 BTW can we see him in his uppercut pose? the last part of his freespecial?
OpenBoR Manual

Basic OpenBoR Tutorials

OpenBoR Tricks & Tutorials

"The more often enemies attack, the more open they are to counter attacks"

Offline mtrain

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    • Ellunare | Art&Design | 2011
Re: SoR4 WIP
« Reply #29 on: October 12, 2011, 09:25:02 am »
ryomaneo, Bloodbane thank you guys!

Here is redesign, and at this period of time his final appearance:


Bigger arms, less thick legs, changed jeans texture, sneakers, new tshirt, new face.

and here is the uppercut (yet without fire, i add it later):



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